Hey all, here’s some things that have been happening in the world of ComputerCraft:
As some of you noticed, computercraft.info was down a lot of last month, due to us blowing our 100GB bandwidth limit. This is great, because it means lots of people are learning and talking about CC, but it wasn’t good for our hosting plan. Luckily, deadlystrike from Siegecraft stepped in with an extremely generous hosting offer, and now the site is much more fast and stable. If you haven’t, check out Siegecraft some time and show your thanks from the ComputerCraft community.
In update news, ComputerCraft is now running on 1.3.2, and we have a couple of very cool new features to boot. We’ll soon be entering beta testing, so release shouldn’t come a lot later. Watch this space and thanks for being patient. While you wait, check out me, in famed YouTuber direwolf20‘s SMP Let’s Play series. I’ve recently been granted access to the server, and today’s episode features me showing off a lot of contraptions I built over the weekend with ComputerCraft!
If you’re new to CC, and you want to learn more about programming, check out the following series from KleebCo. It’s best tutorial for absolute beginners that I’ve seen:
Happy Hacking!
Very cool! Can’t wait to see what’s ahead!
Heya, Dan. Here’s a lil suggestion for you.
Information cables? Like ethernet or something. So you can transfer Rednet information non-wirelessly.
There’s something called “Bundled Cable” in RedPower2 that works as your so-called Ethernet Cable, capable of sending 16 bits of information simultaneously.
I know about Bundled Cabling, but you can only send packets of 16 bits, and if you link more than 2 computers on a server together with Bundled Cabling it just won’t work.
Perhaps that is something, you the programmer could look in to for your next awesome ComputerCraft project. Develop a network protocol that either uses Rednet or reimplements it, look in to it, it could be fun and would strengthen your skills as a Lua programmer.
Thanks for the plug! (although you do me too much honor) And for all those who program for fun, thanks for computer craft as well, it’s an impressive/wonderful piece of work. I’d love to drop by sometime and see what you are working on next, or have you visit (in minecraft). Anyway, keep up the good work, and I’ll keep gushing about it on youtube.
No worries! I discovered your series on r/tekkit the other day, and promptly watched all of your videos. It’s some good stuff!
Cool! Computercaft is Very cool ^^
Hey Dan,
Already spoke with you about implementing a tcp/ip stack into Computercraft. You said you’d fear the implementation time and usage.
I found this lua Library http://w3.impa.br/~diego/software/luasocket/home.html#download
Would it be possible for you to include it somehow?
Best regards,
JR.
Just can’t wait for computercraft for Minecraft 1.3.2! Might design my own OS when it’s released….
We must be patient yet a little, soon it’s time
I can’t wait to get computercraft to minecraft 1.3.2!
i’m planning a completely autonomous turtle that gathers and reproduces, can’t possibly go wrong!
We all can not wait but we still need.
That’d actually be pretty cool, making a whole new mob out of turtles, epic, that’s the only word for it.
I’ve been waiting for ComputerCraft 1.3.2 forever! On my old survival world I had a home computer system called a Fully Automated Robotic Talent System. Yeah you can see how that worked out. Any replacements for talent welcome. Thinking about technological, that’d work.
how did it work?
I didn’t get that far past a lock for my door actually, haha, yeah. But it was going places, I just got it like, right when 1.3 was coming out, and updated right away. I was looking forward to books. But I was gonna have him take care of alot of stuff, like farming and such.
And yeah, I know that would require a turtle, but I called it the, and here’s where the whole, you can see how it all worked out thing comes in,
F.A.R.T.S Mobile Unit. So yeah
And just in case anyone missed it F. A. R. T. S
u u o a y
l t b l s
l o o e t
y m t n e
a i t m
t c
e
d
Hope everyone can read that
Nope, screwed it up, FARTS is a, umm, cant remember what it’s called, wow, but you know where each letter stands for a word. Just being sure everyone caught that
Acronym, that’s the word
Wow, I have been waiting for SO LONG to be able to connect to this site! Thank goodness I can now!
may i ask for multi-language input/output support?
[such as chinese japanese korean]
(sorry for my bad english)
Does anyone have an ETA for ComputerCraft Server for 1.3.2? I would really like to have it on my server as soon as it comes out.
Looking forward to this Mod. Hope it comes out soon.
i Hope this too!
Soon, it won’t be long, I can’t wait, this is gonna be epic.
Just a few things going on here in my brain.
Computercraft is a Epic Mod 😉
Come on Dan we want it SOOOOOO bad
I feel with you ^_^
I’m down to checking every 2 hours,
I know get a life right
Man I cannot freaking wait this is gonna be epic!
Just a little longer
Oh, and also, for anyone who cares to know what’s on my mind now,
Pandas
hehe, yes
i check this site every hour 😉
API change suggestion: getFuelLevel() -> “unlimited” is a strange decision. I’d rather expect it would always return a number instead. The special string result seems awkward. Unlimited can be represented more accurately as positive infinite. Lua uses standard IEEE floating point representation and correctly provides infinite as a result of “1.0/0” i.e.
Ok… i followed you until that last sentence
For the lua part: http://www.lua.org/manual/5.1/manual.html#2.2 paragraph 3: “Number represents real (double-precision floating-point) numbers.”
For the floating-point representation, try: http://en.wikipedia.org/wiki/IEEE_754#Directed_roundings and http://en.wikipedia.org/wiki/IEEE_754#Exception_handling (“Division by zero (an operation on finite operands gives an exact infinite result, e.g., 1/0 or log(0)) (returns ±infinity by default).”)
My “1.0” was just a hint to the float type. Nothing special here. Just fire up your lua interpreter (or a turtle in MC) and try it.
> 1/0
1.#INF
PS: for completeness, i guess math.huge should be the constant providing const access to the value. Not sure if it is available on a turtle though.
So I don’t want to be a PITA – Pain In The Ass (pardon my language) but could we get a progress report on the testing and/or maybe an ETA of when it will be fully released ? I know I wouldn’t be checking 2 times, if not more, a day if let’s say it would be out Saturday. Just saying.
Yeah, me too probably, I’m checking a heck of a lot more than twice a day though.
i wish i had found this mod before i updated to 1.3. i can’t wait before it gets released. when will it be ready for 1.3.2? i have got soooooooooooooooooooooooooooooooooo many ideas for this:) (each o = 8 ideas) i really cant wait till its out! you should be proud of what you have made because it will change my minecraft life forever!!!!!!!
u r EPIC!
That’s exactly how I felt acepilot. That’s exactly how I felt, when I first discovered ComputerCraft, I can not WAIT!
Very cool stuff =)
I love computercraft and use it on a server I set up and play with my friends. I have made an automated warehouse that sorts incoming items by using filters and itemdetectors from Redpower. They send a signal through several bundled cables into a counting computer, it in turns sends it wireless to an accounting computer that keep track of total stock in the warehouse, how full it is, commands to take items out (via retriever) etc.
I also made an automated treefarm and rubberfarm.
There is one thing though I do miss in computercraft. The issue came up when doing a tunneler. I made a turtle dig tunnels between our bases, automatically plugging lava openings and stuff, but the downside is I must walk along with the turtle and babysit it. The reason is that it disappears as soon as it leaves the loaded chunks.
So on my wishlist there would be some kind of built in chunkloadingblock or simulated player or whatever in the turtle, so it can successfully dig a tunnel from base A to base B 5000 blocks away, without me babysitting it all the way.
I understand the risk of having a turtle escaping by programming mistake and it ending up going on forever in a direction, but it could be countered with a setting to limit it within 10000 blocks or whatever the server owner deem appropriate. Just make the chunkloading mechanism not work outside the range set in the config sort of. So that is my suggestion :). And thanks again for a really kick ass mod!
Can you give us a release date please? I want to know when it’s released. Thanks
Come on!!!! I’ve been waiting for over two weeks now!!!!
C’mon, it said soon like, a week ago, not a complaint just please get it out here, I know your probably working hard on this, and of course you have a life beyond ComputerCraft, but please get it out as soon as you can. This is my all time favorite mod hands down. Just get it out there ASAP okay?
Thanks
Also, planning on making a kind of giant robot powered by a turtle, obviously I can’t make it walk or anything without other mods, which I probably won’t go to all the trouble of doing, but yeah, it’d be pretty awesome
Computer, not turtle, sorry, maybe turtle I guess, but I was thinking like a computer in his chest like in all those movies, and the good guy beats the bad guys robot and the door opens and the bad guys sitting in it on a computer like an idiot because wireless control hasn’t been invented yet but it clearly has because they’re using cell phones in the show and blah blah blah blah blah blah…..
PLEASE hurry up!!!! This is the best mod ever created. I have a crap load of ideas I want to implement turtles and computers. Please at least give us a release date so our anxiety can stop. COMPUTER CRAFT RULES!
Yes, Computercraft is the Best mod!
You really like agreeing with people don’t you N_ice
Yes, and i wait for Computercraft 🙂
Well said, well said
I agree, maybe he can release a pre-release? So that everyone can download the unfinished version.
Anyone else?
Sorry, I REALLY WANT COMPUTERCRAFT TO COME OUT!
Please, release this mod, i can’t wait!
Seeing all these impatient people whining just makes me want to say, take your time guys. Release it when it’s ready. Thanks for making this awesome mod that we’re all so excited about updates for.
Yeah, I guess your right, Take your time and release it when it’s as amazing as you want it to be, or when your 167.5 % sure everything is right, or whatever it is you still need to do, make an awesome mod and supply us lesser minecraft players who can’t make a mod ourselves. (Not specifically everyone else on the site, that’s mainly me) do your best!
I really want this version to be released. It’s gonna be the awesomest update yet.
1.3.2 looking forward soo much