Coming Soon: ComputerCraft 1.6

They say nothing makes a website look unmaintained like Santa Hats in the new year, so it’s time for a ComputerCraft status update: For the past month, I’ve been working solidly on a huge feature update for ComputerCraft that I’ve been unimaginatively calling ComputerCraft 1.6, I’ve been posting regular status updates on Twitter, but since not everybody reads that (though I recommend it!), here’s a rundown of the new stuff:

Additionally, I’ve refactored or rewritten huge parts of the codebase, the benefits to this are twofold: first up, old parts of the code that were buggy or error prone (because I was less experienced with Minecraft when I wrote them), are now a lot more stable. Secondly: cleaner code makes a happier programmer, hence all the fun I’ve been having adding new features!

TL;DR: there’s a lot of stuff, plus more to come. It’s great to be able to devote some serious time to modding again. Expect a release for Minecraft 1.6.4 and Minecraft 1.7.4 as soon as I stop adding features and start polishing things for release. Given all the links in this post, I’ll leave it an exercise for the reader to work out where the best place is to go for updates :p

14 thoughts on “Coming Soon: ComputerCraft 1.6

  1. Hi,

    the turtle.equip and multitasking sound awesome 😀
    And… I have a small suggestion.
    Add a config option to disable the crafting of all CC stuff?
    I wanted to put CC on my server, but the standard bukkit plugins and some other recipe remover mods didn’t work. I just want to control the amount of turtles/computers on the server.

    Anyway… nice changes and have fun coding ^^

  2. Love the turtle.equip(), already thinking about how I am going to use this to make my turtles do more and more crazy this muwhahahah!! The windowing API is going to make menu so much cleaner and easier to make that I can’t wait to get my hand on it.

    Release this soon please. =D

  3. Hi, i’m a big fan of this mod, and I very recommend you to add more BLOCKS, because you’ve added only some blocks all the time the mod was existed. I just said this in Google and I told myself: “he need more blocks now if he make an update”

  4. Hello dan200. I was wondering, whether or not this update will be for 1.6.4 aswell or only 1.7~?

    Great mod btw. 🙂

  5. One thing I would REALLY love is if you were capable to mine a turtle and it keeping it’s inventory so when you place it again it would still contain the stuff you left in it.
    By the way I really like your mod. Keep up your good work. 🙂

  6. That sounds absolutely awesome!
    Though I’d like to know, will 1.6 break with my 1.58 world?

  7. Is the multi-tasking just use of the already existing Coroutines, or is it something more Java sided ?

    Also, can you please post perhaps some API notes regarding rednet? I am already coding something for this new version and would like to change very little 🙂

  8. Hey, I was just wondering.. Is there a way to create a function or api, that can close computer’s GUI? for example os.closeGui() or something, because if I have a button, that is inside a computer GUI and not on a touchscreen monitor, and I press it, then something happens and GUI should close, because I don’t like to press Esc every time 😀

  9. I’m sorry, I don’t understand part of the post above. Is THIS release (CC 1.6) for MC 1.7 or does it mean a future release will be for MC 1.7? I am a bit confused, I would love to understand, as I am a big fan of this mod!

  10. It’d be nice if each pixel could be addressed as apposed to the background color of each character. -Terry

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