Arrow to the screen causes touch event
Started by ramdor72, Feb 11 2013 09:57 AM
14 replies to this topic
#1
Posted 11 February 2013 - 09:57 AM
Instead of an arrow to the knee, perhaps one to a monitor/monitor grid that causes the touch even to fire
Would be cool for shooting galleries etc etc etc.
#2
Posted 11 February 2013 - 11:14 AM
I dont see any future for this suggestion....
#3
Posted 11 February 2013 - 11:45 AM
Good idea
#4
Posted 11 February 2013 - 11:50 AM
Sure, why not?
Though the incredibly old and overused "arrow to the knee" joke wasn't needed.
Though the incredibly old and overused "arrow to the knee" joke wasn't needed.
#5
Posted 11 February 2013 - 12:18 PM
I don't like this idea. Would be annoying to use and implement.
#7
Posted 12 February 2013 - 09:07 AM
Kingdaro, on 11 February 2013 - 11:50 AM, said:
Though the incredibly old and overused "arrow to the knee" joke wasn't needed.
ramdor72, on 12 February 2013 - 07:32 AM, said:
Implementation would mean figuring where the arrow has landed, and firing events based on that arrow.
I know, personally, I can't hit the side of a barn with an arrow - let alone another barn. Not sure about anyone else, but my skills are programming.
#8
Posted 12 February 2013 - 08:12 PM
This would be really bad if a skeleton fires an arrow at your screen and causes it to shutdown or blow something up etc.
#9
Posted 12 February 2013 - 10:56 PM
Generally you want to avoid programming your computer to blow things up on a monitor touch anyway.
That said, I don't really see the point of this. There are already ways to make arrows activate redstone, and you could use such methods to create a shooting gallery or some other kind of archery activated circuit.
That said, I don't really see the point of this. There are already ways to make arrows activate redstone, and you could use such methods to create a shooting gallery or some other kind of archery activated circuit.
#11
Posted 14 February 2013 - 02:11 PM
I actually like this idea! But Cloudy is right that it would be difficult to implement for what is effectively an easter egg
#12
Posted 15 February 2013 - 05:04 AM
I see two reasons for this suggestion: easter egg and firing range. May be also a game "you'll never catch me" 
All of this is quite subtle reasons to spent coding efforts.
All of this is quite subtle reasons to spent coding efforts.
#13
Posted 15 February 2013 - 03:54 PM
you could use wooden buttons for a firing range. They respond to arrows, and computer can handle the rednet signal. Just can't draw fancy graphics on the target.
#14
Posted 03 March 2013 - 02:57 AM
Why not punch to the screen?
Or even, gasp, a special touch glove or stylus to trigger touch events?
Nah. That would handicap players to one touch at a time.
Or even, gasp, a special touch glove or stylus to trigger touch events?
Nah. That would handicap players to one touch at a time.
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