[DISC/OpenSourced] Portable Peripherals 1.0 - PDAs, turtle transmitter!
#21
Posted 20 February 2013 - 12:02 PM
backround color dosent fill spaces
any fix?
this is for 1.5 cc
#22
Posted 21 February 2013 - 03:22 AM
Download the updated 1.0b version
#23
Posted 21 February 2013 - 04:56 AM
#24
Posted 21 February 2013 - 08:46 AM
#25
Posted 22 February 2013 - 01:55 AM
#26
Posted 22 February 2013 - 04:03 AM
and not:
spaces dont seem to be keeping their background color :s
but then what is that space under devices?
its probably term.clear not filling background colors >_<
im also having a verry strange computer crash when running my diskplayer
i fixed the problem by editing transmit, it was clear and clearLine not keeping colors properly
i also fixed my disk player, printing things outside of the screen crashes the computer with no error :|
#27
Posted 22 February 2013 - 04:46 AM
But, I found a few issues with it. I'm pretty sure these are small things, but one is kinda annoying. First, pullEvent works weirdly. Some pre-existing programs (such as help) don't recognize the redirect. I had to restart the base terminal to get it to do anything.
Also, terminate seems to not work yet, though I see the redirect in the code.
#28
Posted 22 February 2013 - 04:49 AM
PixelToast, on 22 February 2013 - 04:03 AM, said:
That was it. Fixed, but I can't reproduce the crashing.
Download: PortablePeripherals 1.0c.zip
I am still not sure if it is doing the expected behavior, so could you check it please?
Edit:
OmegaVest, on 22 February 2013 - 04:46 AM, said:
Also, terminate seems to not work yet, though I see the redirect in the code.
I am looking into this now. Not fixed in the test zip yet.
#29
Posted 22 February 2013 - 05:14 AM
having a pure black background instead of that eyehurt grey would be nice
EDIT: mouse_scroll events are reversed
#30
Posted 13 March 2013 - 02:02 PM
But i just have a suggestion to have like private crystals, just because i wont like anyone hacking my network. And a very expensive antenna that remove the range limit would be awesome but very expensive. Just loved ur peripheral!
#31
Posted 04 April 2013 - 03:14 AM
That is because you use the shell resolver twice (shell.run also resolves).
The easiest way to fix this is to prefix the resolved path with a slash, forcing shell.run to interpret it as an absolute path:
Add
'/'..in front of path in the run function (line 35 in 1.0b) so it reads
shell.run( '/'..path, select( 3, ... ) )
Another way would be to use os.run, which does not resolve relative paths.
#32
Posted 04 April 2013 - 04:29 AM
But I have a little request.
Can you make a system to custom the crafts or change the craft of the crystal, because it's in conflict with MineChem Tubes ?
Thanks you in advance !
(maybe put sand or redstone on the right and left centers slots will be nice)
#34
Posted 04 April 2013 - 09:30 PM
PPeripherals_stable.zip
Devs, do whatever you want to with it, just make sure to drop my name somewhere in your credits section.
#35
Posted 06 April 2013 - 04:29 AM
any specific reason you cant develop it, or was it just bordem?
#36
Posted 06 April 2013 - 04:40 AM
#37
Posted 06 April 2013 - 06:53 AM
#38
Posted 13 April 2013 - 09:21 AM
Edit: I have ported this for 1.5.1, (currently in prerelease with a bug), it's in my peripherals mod.
http://www.computerc...now-opensource/
It's been a good experience for me also, I've learnt some things when looking through here.
#39
Posted 20 April 2013 - 12:43 AM
But there are no compilation instructions. I don't know where to begin compiling it.
modding it without de/reobfuscation doesn't work either since classes from the default package are used.
Man, what I would give for a tool that just moves all default-package classes to a regular package and back...
#40
Posted 20 April 2013 - 01:52 AM
TomyLobo, on 20 April 2013 - 12:43 AM, said:
But there are no compilation instructions. I don't know where to begin compiling it.
modding it without de/reobfuscation doesn't work either since classes from the default package are used.
Man, what I would give for a tool that just moves all default-package classes to a regular package and back...
Have you tried using Bearded Octo Nemesis? That deobfuscates the classes for use in Forge/MCP.
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