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World of Ccraft [MO game]


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#1 Left4Cake

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Posted 02 March 2013 - 08:22 AM

Posted Image

I wouldn't call this an mmorpg, but it is sort of an MO engine
When the server is running you can create accounts and log in. Also the "admin" account comes installed. (how ever is has no really have any privileges, I just called it admin in-case I do later, not sure where I going with this yet.)

First run the installer and then run the wocserver on the server computer and woc on the client computers.
The installers now let you chose what version and the server will refuse to allow clients of different version to log in. (have not tested new versions connecting to the 1.0 server but I image that the client just freeze when trying to do anything that did not exist in that version.)

pastebin get iDP33hE5 installwoc
pastebin get d0azaCvW installwocserver

In the game you can use wasd to move.
In 0.2+ pressing tab will open chat. Typing /exit will bring you back to the map.



The server also has a level editor. The level editor needs mouse support.

Just run editor on the server
1-8 selects diffrent blocks
odds are passthrought
evens block the path

1,2 = grass (green)
3,4 = stone (gray)
6,7 = water/ice (blue)
8,9 = brick (red)

click to change block

You can make the map bigger, by typing in "editor expand"

#2 NeptunasLT

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Posted 02 March 2013 - 09:00 AM

Do you can make it more graphical?

#3 Left4Cake

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Posted 02 March 2013 - 10:03 AM

I do plan on that in general, but what exactly do you mean?

#4 JustPingo

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Posted 02 March 2013 - 10:13 AM

It looks great. I will test this, but it will be very good on a server, or maybe with HTTP Api...

#5 ETHANATOR360

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Posted 03 March 2013 - 01:49 PM

Looks great and has normal computer support

#6 Left4Cake

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Posted 03 March 2013 - 03:12 PM

View Postpingoleon60, on 02 March 2013 - 10:13 AM, said:

It looks great. I will test this, but it will be very good on a server, or maybe with HTTP Api...

In concept I would love too. For the most part I have the server commutation down to one function so it would not be that hard to change the client to be compatible, but I don't have access to mySql on "my" server. (I say "my" but its really my Dads server), but I do plan on trying to keep the server commutation manageable enough to change to be an HTTP connection when I am finally able to pay for my own server.


View PostETHANATOR360, on 03 March 2013 - 01:49 PM, said:

Looks great and has normal computer support

Every thing except the editor is normal computer compatible. The editor can technically run on normal computer but you wont get far without mouse support.



Edit: Added chat. To open chat press tab. To exit chat type "/exit"

Edit2: Updated the down-loader so it get version list from the httpserver. No it will only need updated if I create additional files to be downloaded.

#7 superaxander

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Posted 04 March 2013 - 08:02 PM

On the last screenshot you have a typo
It's not plese wait but please wait

#8 bjornir90

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Posted 04 March 2013 - 09:24 PM

It looks really cool !

#9 JustPingo

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Posted 05 March 2013 - 05:09 AM

View Postbjornir90, on 04 March 2013 - 09:24 PM, said:

It looks really cool !

Lol, you think what I think.


View PostLeft4Cake, on 03 March 2013 - 03:12 PM, said:

View Postpingoleon60, on 02 March 2013 - 10:13 AM, said:

It looks great. I will test this, but it will be very good on a server, or maybe with HTTP Api...

In concept I would love too. For the most part I have the server commutation down to one function so it would not be that hard to change the client to be compatible, but I don't have access to mySql on "my" server. (I say "my" but its really my Dads server), but I do plan on trying to keep the server commutation manageable enough to change to be an HTTP connection when I am finally able to pay for my own server.

I know, so make a system like ccTunes !

#10 LuaEclipser

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Posted 07 March 2013 - 10:49 AM

THis Is a total scam of my game.


>:(

all this is my idea! look at the forum posted dates

http://www.computerc...nt-team-needed/

No one buy into this. this is so mine

#11 FUCKCOMPUTERCRAFT!"£

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Posted 07 March 2013 - 10:59 AM

Yeah defo, he posted on the 1st and you created yours on the 3rd. He defo stole your idea! *sarcasm*

#12 Lyqyd

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Posted 07 March 2013 - 11:00 AM

View PostLuaEclipser, on 07 March 2013 - 10:49 AM, said:

THis Is a total scam of my game.


>:(

all this is my idea! look at the forum posted dates

http://www.computerc...nt-team-needed/

No one buy into this. this is so mine

Um, no. You cannot lay claim to ideas. If someone is taking inspiration from thoughts that you have put out into the public sphere, there is no issue there. I see no stolent content or code (since you have not even published any of either yet!). You should back off and simply compete code for code to see which game can be better. Whining about someone "stealing your idea" won't get you anywhere, especially since you don't have any published content.

#13 dragonherald

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Posted 07 March 2013 - 01:26 PM

This is amazing. How did you even begin to program this? How long did it take?

#14 LuaEclipser

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Posted 07 March 2013 - 02:00 PM

Sorry guyz, i re looked it over :P
i take it back, but mines diffrent

#15 Left4Cake

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Posted 07 March 2013 - 02:32 PM

View Postdragonherald, on 07 March 2013 - 01:26 PM, said:

This is amazing. How did you even begin to program this? How long did it take?

Technically, only a day, but I have reused alot of my code from my previous work so its kind of a toss up.

View PostLuaEclipser, on 07 March 2013 - 02:00 PM, said:

Sorry guyz, i re looked it over :P
i take it back, but mines diffrent

Wow, I made something worth someone's time to accuse me of stealing it. :D

#16 SuicidalSTDz

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Posted 07 March 2013 - 02:35 PM

View PostLeft4Cake, on 07 March 2013 - 02:32 PM, said:

View Postdragonherald, on 07 March 2013 - 01:26 PM, said:

This is amazing. How did you even begin to program this? How long did it take?

Technically, only a day, but I have reused alot of my code from my previous work so its kind of a toss up.

View PostLuaEclipser, on 07 March 2013 - 02:00 PM, said:

Sorry guyz, i re looked it over :P
i take it back, but mines diffrent

Wow, I made something worth someone's time to accuse me of stealing it. :D
LuaEclipser's game isn't even made yet (From reading the thread he made). It is in developement, therefore your game is technically better as is. I am very impressed (Mostly because I cannot write games to save my life, hence why OBIT helped me with "Guess That Color".. Whoops forgot I hadn't released it yet *cough cough* That was a spoiler :P)

#17 ElectricOverride

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Posted 10 June 2014 - 12:44 PM

Hey, I don't know If I'm just being stupid, but I tried this game out on my server using version 0.2, and characters do not seem to move.
before trying to move: Posted Image

After trying to move: Posted Image

Here's a pic of the server while this is happening: Posted Image
Please reply. :)

#18 LDShadowLord

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Posted 10 June 2014 - 10:33 PM

I like the idea in this, I may dissect this and add some of my own features to it :D

EDIT: I realised that could have been misinterpreted, I mean for private use unless you want to push them to the actual game.

Edited by LDShadowLord, 10 June 2014 - 10:35 PM.


#19 cptdeath58

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Posted 16 June 2014 - 10:28 PM

View PostElectricOverride, on 10 June 2014 - 12:44 PM, said:

Hey, I don't know If I'm just being stupid, but I tried this game out on my server using version 0.2, and characters do not seem to move.
before trying to move: Posted Image

After trying to move: Posted Image

Here's a pic of the server while this is happening: Posted Image
Please reply. :)
I am having that same issue. it just repeats and repeats and I want to move...

#20 Lyqyd

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Posted 16 June 2014 - 11:56 PM

This is kind of an old thread, guys. I'm gonna lock this. Left4Cake, if you want this topic unlocked, just report it and we'll open it back up for you.





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