[1.2/1.3/1.4]Redworks Addon
#81
Posted 11 June 2012 - 04:30 PM
#82
Posted 15 June 2012 - 10:23 PM
And I refuse to get a GitHub account.
Well rather, they won't let me because of my age. >: O
#83
Posted 22 June 2012 - 12:46 AM
#84
Posted 22 June 2012 - 07:10 PM
#86
Posted 16 July 2012 - 02:27 AM
Graypup, on 15 June 2012 - 10:23 PM, said:
And I refuse to get a GitHub account.
Well rather, they won't let me because of my age. >: O
Sure.
woodzykiler, on 11 June 2012 - 04:30 PM, said:
Can you be more specific? Try "help redpower"
#87
Posted 22 July 2012 - 09:32 PM
#88
Posted 28 July 2012 - 01:14 AM
Also, is it only on the floppy install that not all of the programs (specifically cc-get at least) are installed correctly so that you can't call them directly through the command line?
#89
Posted 30 July 2012 - 03:45 PM
Any help?
#90
Posted 05 August 2012 - 07:33 AM
techy, on 28 July 2012 - 01:14 AM, said:
Also, is it only on the floppy install that not all of the programs (specifically cc-get at least) are installed correctly so that you can't call them directly through the command line?
Are you sure? Pretty sure it gets sent to the autorun folder
Also the documentation for the API is lacking - i'll eventually get around to it. />
elielijah123, on 30 July 2012 - 03:45 PM, said:
Any help?
never used tekkit, but it should just go into your world folder and look for computer?
#91
Posted 05 August 2012 - 07:34 AM
Graypup, on 15 June 2012 - 10:23 PM, said:
And I refuse to get a GitHub account.
Well rather, they won't let me because of my age. >: O
Then lie about your age /> - it's easy for me to see your changes and then you can push to master. I plan on rewriting the whole thing as well, maybe you could help me?
#92
Posted 14 August 2012 - 07:23 AM
i am glad to find out, you still post here. i assume, that means, this nice os extension is developed further. not that i miss much, but the last release has been a while.
#93
Posted 15 August 2012 - 04:23 PM
EDIT2: Fixed! But it may impact performance... or not. Need testing.
EDIT3: Also added optional 2nd arg for great justice />
#94
Posted 23 August 2012 - 10:48 PM
mad-murdock, on 14 August 2012 - 07:23 AM, said:
i am glad to find out, you still post here. i assume, that means, this nice os extension is developed further. not that i miss much, but the last release has been a while.
No problem, and now that i'm back i plan to update this and add alot of new programs and features very soon.
Arano-kai, on 15 August 2012 - 04:23 PM, said:
EDIT2: Fixed! But it may impact performance... or not. Need testing.
EDIT3: Also added optional 2nd arg for great justice
Thanx, ill add this to the repo now
#95
Posted 29 August 2012 - 11:17 PM
#96
Posted 30 August 2012 - 07:58 PM
BTW is it possible to install this on a tekkit multiplayer server, that I don't own but play on? Thanks
#97
Posted 31 August 2012 - 02:11 AM
Zidane, on 30 August 2012 - 07:58 PM, said:
BTW is it possible to install this on a tekkit multiplayer server, that I don't own but play on? Thanks
Yes its possible, ask the admin to add it to a floppy disk for you, or he can add the Master version and have it on all computers.
And the near future i'll try to make it available thru ftp and/or a new feature coming in the fs api for CC, but the server still will need to have http enabled in CC's config options
#98
Posted 23 September 2012 - 02:24 PM
#99
Posted 27 September 2012 - 03:33 PM
#100
Posted 30 September 2012 - 08:54 PM
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