BigSHinyToys, on 05 May 2012 - 11:36 AM, said:
[Line 837] if torches == true should be [Line 837] if torches == true thenOther that that it works great and is a very handy tool. Thank you
[EDIT] [BUG]
any mob in the way of the turtle will cause it to finish the row early and loose position.
[solution]
all functions that make a turtle move return true or false. true if the turtle moved. false if it didnt. working this into your code would allow the turtle to get less confused in its position
[/solution]
Possible suggestions pressing "p" while the turtle is running will pause it while paused dumping the memory to a file so the turtle can reload it on world load.
[/EDIT]
Thank you for the bug fix, and I added player/mob detection. I was gonna add it just wasnt sure how, I cant think of any other way other than what I did. POSTED v1.3.1