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CCDesk PR7.1.1 - CC Networked Emulation Environment


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#41 Dlcruz129

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Posted 31 March 2013 - 12:32 PM

Very nice!

That post... :blink:

#42 Tiin57

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Posted 31 March 2013 - 12:34 PM

View PostDlcruz129, on 31 March 2013 - 12:32 PM, said:

Very nice!

That post... :blink:
Lochie used his cheaty mod powers. :3

#43 theoriginalbit

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Posted 31 March 2013 - 12:41 PM

View PostAfterLifeLochie, on 31 March 2013 - 11:31 AM, said:

View Posturielsalis, on 31 March 2013 - 11:20 AM, said:

crash: windows 8 pro and 7 ultimate, desktop and web version: When you click on throw unhandle crash, it crsah with this text
This has been reported over and over and over. It's not a bug, it's an intended test function to make sure the emulator handles stopping correctly if it crashes.

Don't touch the debug menu unless you've been asked/need to. The options are there to test internals.
Gotta love people that don't read exceptions before posting :P

#44 Engineer

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Posted 31 March 2013 - 01:37 PM

I love this already! It is way better then CCemu, just because of the size of the screen. That is the thing what annoys me, but CCDesk is nice and big. Thanks AfterLifeLochie!

#45 Shnupbups

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Posted 31 March 2013 - 01:39 PM

View PostEngineer, on 31 March 2013 - 01:37 PM, said:

I love this already! It is way better then CCemu, just because of the size of the screen. That is the thing what annoys me, but CCDesk is nice and big. Thanks AfterLifeLochie!
IKR? The size of PCs on CCEmu was SO annoying, when I tried this out I'm like: YES I CAN SEE WHAT I'M DOING!

#46 theoriginalbit

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Posted 31 March 2013 - 01:41 PM

View PostShnupbups100, on 31 March 2013 - 01:39 PM, said:

IKR? The size of PCs on CCEmu was SO annoying, when I tried this out I'm like: YES I CAN SEE WHAT I'M DOING!
Without having to change the scale. :)

Cant wait to be able to move and close them...

#47 Sammich Lord

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Posted 31 March 2013 - 01:47 PM

View PostTheOriginalBIT, on 31 March 2013 - 01:41 PM, said:

View PostShnupbups100, on 31 March 2013 - 01:39 PM, said:

IKR? The size of PCs on CCEmu was SO annoying, when I tried this out I'm like: YES I CAN SEE WHAT I'M DOING!
Without having to change the scale. :)

Cant wait to be able to move and close them...
I was able to move computers around.

#48 AfterLifeLochie

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Posted 31 March 2013 - 01:55 PM

View PostTheOriginalBIT, on 31 March 2013 - 01:41 PM, said:

View PostShnupbups100, on 31 March 2013 - 01:39 PM, said:

IKR? The size of PCs on CCEmu was SO annoying, when I tried this out I'm like: YES I CAN SEE WHAT I'M DOING!
Without having to change the scale. :)

Cant wait to be able to move and close them...
Move computers by clicking and dragging the hotzone - the yellow margin.

Closing will be done via a Context Menu in PR3, operable by right-clicking the hotzone.

#49 GravityScore

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Posted 31 March 2013 - 02:05 PM

Fantastic desktop version, Lochie. No crashes on Mac! :D

Can't wait for peripherals.

#50 theoriginalbit

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Posted 31 March 2013 - 02:13 PM

View PostSammich Lord, on 31 March 2013 - 01:47 PM, said:

I was able to move computers around.
Hmmm seems that I can now too...

Wait found a bug as to why i couldn't move it........

View PostAfterLifeLochie, on 31 March 2013 - 01:55 PM, said:

Move computers by clicking and dragging the hotzone - the yellow margin. Closing will be done via a Context Menu in PR3, operable by right-clicking the hotzone.
I found why I cannot move it. and reported it.

#51 AfterLifeLochie

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Posted 31 March 2013 - 05:07 PM

So apparently Mac is causing me many levels of issues - most seem to relate back to rendering problems. At least it doesn't explode really badly! I'm also debugging that weird browser issue where the applet seems to render over all tabs - which is weird and unexpected, but hey, we're talking Java here.

A good place to be looking is the issue tracker right now. https://bitbucket.or...e/deskcc/issues

#52 theoriginalbit

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Posted 01 April 2013 - 12:10 AM

Woo hoo. new prerelease! :D

#53 Dlcruz129

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Posted 01 April 2013 - 03:31 AM

Quote

You love my HTML posts. No cats were stuffed down tubes to make this markup.

Er... What?

#54 spyman68

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Posted 01 April 2013 - 05:05 AM

Give me a reason why I should use this instead of CCEmu and I might download it, what I see from the online version is, it's an exact copy of CCEmu, but takes longer to load. That's pretty much the only difference I see.

#55 Sammich Lord

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Posted 01 April 2013 - 05:13 AM

View Postspyman68, on 01 April 2013 - 05:05 AM, said:

Give me a reason why I should use this instead of CCEmu and I might download it, what I see from the online version is, it's an exact copy of CCEmu, but takes longer to load. That's pretty much the only difference I see.
Because of the fancy post and Lochie made it. Everybody knows when Lochie makes something you must use it. :P

#56 spyman68

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Posted 01 April 2013 - 07:41 AM

I don't even know who Lochie is, so why should I use something he made?

#57 Sammich Lord

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Posted 01 April 2013 - 07:43 AM

View Postspyman68, on 01 April 2013 - 07:41 AM, said:

I don't even know who Lochie is, so why should I use something he made?
Lochie is the lord of all things epic.

#58 Tiin57

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Posted 01 April 2013 - 07:56 AM

View Postspyman68, on 01 April 2013 - 07:41 AM, said:

I don't even know who Lochie is, so why should I use something he made?
Blegh. Lochie is one of the best web / system administrators you're likely to find. So trust him.

#59 MysticT

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Posted 01 April 2013 - 08:56 AM

View Postspyman68, on 01 April 2013 - 05:05 AM, said:

Give me a reason why I should use this instead of CCEmu and I might download it, what I see from the online version is, it's an exact copy of CCEmu, but takes longer to load. That's pretty much the only difference I see.
Actually, you shouldn't. It's still a pre-release, so you can use it if you want to test and report bugs, but it's not yet suitable to replace CCEmu.
Now, when it gets finished, it will have some more features. Read the op again, there's an explanation of it's features (like the api and peripherals support).

btw, nice work Lochie, really looking forward to see this completed.

#60 oeed

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Posted 01 April 2013 - 11:58 AM

Yea, at the moment I'm not really using it because of three main things.
1. I'm on a Mac, I haven't really run in to any problems with this, however.
2. You can't use this with out an internet connection, and mine is horrendous.
3. Feature wise, it's not really any different to CCEmu.

Now, when it get's peripherals and this API, it will be a different story.
But good work.





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