Jump to content




CCDesk PR7.1.1 - CC Networked Emulation Environment


  • This topic is locked This topic is locked
319 replies to this topic

#61 AfterLifeLochie

    Wiki Oracle

  • Moderators
  • 480 posts
  • LocationAfterLifeLochie's "Dungeon", Australia

Posted 01 April 2013 - 12:06 PM

View Postspyman68, on 01 April 2013 - 05:05 AM, said:

Give me a reason why I should use this instead of CCEmu and I might download it, what I see from the online version is, it's an exact copy of CCEmu, but takes longer to load. That's pretty much the only difference I see.
As MysticT said so perfectly, you probably shouldn't yet. There is still a lot of work to be done, a long list of issues to be fixed completely, and who knows what else - aside the features to add.

Peripherals are, in fact, partially supported, and I'm spending today doing optimization of core emulation code. Hopefully I can stamp out some of these weird issues I've been having regarding load speed and performance - which stem from LWJGL. I had hoped using 2.9.0 LWJGL would fix most issues, and it has - as the emulator does now run - albeit buggily - on Mac, but it's introduced some performance issues I do need to address.

Other than that, you can expect Monitors and Disk Drives next - assuming everything continues to run to plan.

View PostDlcruz129, on 01 April 2013 - 03:31 AM, said:

Quote

You love my HTML posts. No cats were stuffed down tubes to make this markup.

Er... What?
"Cats down tubes" is an old joke. Do not concenrn yourself too much. :P

#62 oeed

    Oversimplifier

  • Members
  • 2,095 posts
  • LocationAuckland, New Zealand

Posted 01 April 2013 - 12:36 PM

I'm interested to know what interface (graphical that is) you are using to load and unload the discs for the drive, will it essentially be the ComputerCraft one?

#63 AfterLifeLochie

    Wiki Oracle

  • Moderators
  • 480 posts
  • LocationAfterLifeLochie's "Dungeon", Australia

Posted 01 April 2013 - 12:46 PM

View Postoeed, on 01 April 2013 - 12:36 PM, said:

I'm interested to know what interface (graphical that it) you are using to load and unload the discs for the drive, will it essentially be the ComputerCraft one?
I'm not sure yet on the specifics - designing how they'll function is next on my to-do list.

#64 theoriginalbit

    Semi-Professional ComputerCrafter

  • Moderators
  • 7,332 posts
  • LocationAustralia

Posted 01 April 2013 - 02:44 PM

So Lochie. Do you think that its really fair that you are able to do a post that we are not? :P all that html goodness all because you are a mod and we are stuck with horrible looking text... :P

#65 Tiin57

    Java Lunatic

  • Members
  • 1,412 posts
  • LocationIndiana, United States

Posted 01 April 2013 - 02:45 PM

View Posttheoriginalbit, on 01 April 2013 - 02:44 PM, said:

So Lochie. Do you think that its really fair that you are able to do a post that we are not? :P all that html goodness all because you are a mod and we are stuck with horrible looking text... :P
It's totally not fair and he knows it. Possibly enjoys it as well.

#66 Cranium

    Ninja Scripter

  • Moderators
  • 4,031 posts
  • LocationLincoln, Nebraska

Posted 01 April 2013 - 02:52 PM

Don't complain about the html post. Just bask in it's splendor.

#67 oeed

    Oversimplifier

  • Members
  • 2,095 posts
  • LocationAuckland, New Zealand

Posted 01 April 2013 - 02:55 PM

You could just request a moderator to set the html of your post, if they are willing that it. (I presume they can do that)

I'm not familiar at all with IP.Board but maybe if you have a certain number of posts or up votes you can post HTML topics.

#68 theoriginalbit

    Semi-Professional ComputerCrafter

  • Moderators
  • 7,332 posts
  • LocationAustralia

Posted 01 April 2013 - 03:04 PM

View PostCranium, on 01 April 2013 - 02:52 PM, said:

Don't complain about the html post. Just bask in it's splendor.
But I want to do my own :( :P


View Postoeed, on 01 April 2013 - 02:55 PM, said:

I'm not familiar at all with IP.Board but maybe if you have a certain number of posts or up votes you can post HTML topics.
I'm pretty sure if it was based on post count, if anyone could do it, it would be me... I have over 3000 and am sitting on the top of the "top posters" except for casper who cheated his 100,000...

#69 AfterLifeLochie

    Wiki Oracle

  • Moderators
  • 480 posts
  • LocationAfterLifeLochie's "Dungeon", Australia

Posted 01 April 2013 - 05:25 PM

So back on topic, I'm about to release PR 3.2, which hopefully addresses issues regarding system performance only - eg, the "fps" and other CPU munching issues. Please let me know if this does improve performance so I can continue bug fixing.

Thanks to all of you for all your support - the API and working Monitor peripherals are next on the to-do list!

#70 theoriginalbit

    Semi-Professional ComputerCrafter

  • Moderators
  • 7,332 posts
  • LocationAustralia

Posted 01 April 2013 - 05:33 PM

View PostAfterLifeLochie, on 01 April 2013 - 05:25 PM, said:

the API and working Monitor peripherals are next on the to-do list!
wasn't closable computers on the list for PR3?

#71 AfterLifeLochie

    Wiki Oracle

  • Moderators
  • 480 posts
  • LocationAfterLifeLochie's "Dungeon", Australia

Posted 01 April 2013 - 05:47 PM

View Posttheoriginalbit, on 01 April 2013 - 05:33 PM, said:

View PostAfterLifeLochie, on 01 April 2013 - 05:25 PM, said:

the API and working Monitor peripherals are next on the to-do list!
wasn't closable computers on the list for PR3?
Those have actually been added but aren't included in PR 3.1 or PR 3.2, which were bug and resource fixing mostly. This means I'll probably end up going PR 3.3 and who knows from there.

#72 Dlcruz129

    What's a Lua?

  • Members
  • 1,423 posts

Posted 01 April 2013 - 05:52 PM

View PostAfterLifeLochie, on 01 April 2013 - 12:06 PM, said:

View PostDlcruz129, on 01 April 2013 - 03:31 AM, said:

Quote

You love my HTML posts. No cats were stuffed down tubes to make this markup.
Er... What?
"Cats down tubes" is an old joke. Do not concenrn yourself too much. :P/>/>
Oh good. As a matter of fact, when I opened the thread, I was thinking, "I swear to god, if any cats were stuffed down a tube during the making of this program, I will go on a rampage."

Thanks for saving me from being banned. :P/>

#73 Dlcruz129

    What's a Lua?

  • Members
  • 1,423 posts

Posted 01 April 2013 - 05:54 PM

View Posttheoriginalbit, on 01 April 2013 - 03:04 PM, said:

View PostCranium, on 01 April 2013 - 02:52 PM, said:

Don't complain about the html post. Just bask in it's splendor.
But I want to do my own :(/> :P/>


View Postoeed, on 01 April 2013 - 02:55 PM, said:

I'm not familiar at all with IP.Board but maybe if you have a certain number of posts or up votes you can post HTML topics.
I'm pretty sure if it was based on post count, if anyone could do it, it would be me... I have over 3000 and am sitting on the top of the "top posters" except for casper who cheated his 100,000...

It's a mod thing. If I was good at HTML I would be jealous. (Note: I do know HTML, but I have no artistic skill, for anything, period.)

#74 theoriginalbit

    Semi-Professional ComputerCrafter

  • Moderators
  • 7,332 posts
  • LocationAustralia

Posted 01 April 2013 - 06:07 PM

View PostDlcruz129, on 01 April 2013 - 05:54 PM, said:

If I was good at HTML I would be jealous.
And I am jealous.

#75 amtra5

  • Members
  • 166 posts
  • LocationMelbourne, Australia

Posted 01 April 2013 - 07:16 PM

Could you pleaseeeeeeeeeeee port to iOS? I really want to use this on my iPad :D

#76 theoriginalbit

    Semi-Professional ComputerCrafter

  • Moderators
  • 7,332 posts
  • LocationAustralia

Posted 01 April 2013 - 07:42 PM

View Postamtra5, on 01 April 2013 - 07:16 PM, said:

Could you pleaseeeeeeeeeeee port to iOS? I really want to use this on my iPad :D
You do not know how much work is required to go and 'port' a Java application to any mobile device, let alone an iOS device... its not as simple as pressing a button and bang its ported, it essentially requires an entire remake of program and all its apis from the bottom up... it is a little easier for an Android device, however even that is harder than you would expect... imho iOS is the hardest of the lot to port... there are lots of other design choices that need to be made and its not just a simple 'port'...

#77 oeed

    Oversimplifier

  • Members
  • 2,095 posts
  • LocationAuckland, New Zealand

Posted 01 April 2013 - 10:56 PM

Yea, it is almost impossible to port. You would literally have to completely rewrite it.

#78 AfterLifeLochie

    Wiki Oracle

  • Moderators
  • 480 posts
  • LocationAfterLifeLochie's "Dungeon", Australia

Posted 01 April 2013 - 11:02 PM

View Postamtra5, on 01 April 2013 - 07:16 PM, said:

Could you pleaseeeeeeeeeeee port to iOS? I really want to use this on my iPad :D
It's not going to be possible to port to iOS because I don't want to relearn Objective-C, and code ComputerCraft and the Emulator again from scratch in that language. Java applications can't be ported to iOS because iOS doesn't run Java. Android, does however - and so they'll get a port eventually.

Spoiler


#79 theoriginalbit

    Semi-Professional ComputerCrafter

  • Moderators
  • 7,332 posts
  • LocationAustralia

Posted 01 April 2013 - 11:38 PM

View PostAfterLifeLochie, on 01 April 2013 - 11:02 PM, said:

It's not going to be possible to port to iOS because I don't want to relearn Objective-C, and code ComputerCraft and the Emulator again from scratch in that language.
Should talk to someone that knows Obj-C *wink* *wink* :P/>

#80 AfterLifeLochie

    Wiki Oracle

  • Moderators
  • 480 posts
  • LocationAfterLifeLochie's "Dungeon", Australia

Posted 01 April 2013 - 11:44 PM

View Posttheoriginalbit, on 01 April 2013 - 11:38 PM, said:

View PostAfterLifeLochie, on 01 April 2013 - 11:02 PM, said:

It's not going to be possible to port to iOS because I don't want to relearn Objective-C, and code ComputerCraft and the Emulator again from scratch in that language.
Should talk to someone that knows Obj-C *wink* *wink* :P
I know Objective C - but the fact of the matter is, you're practically shooting yourself in the foot by having to rewrite CC and the Emulator, an incredibly daunting and ridiculously insane task. While being possible, it's well and truly something that only someone with way too much spare time would be able to do, because you're rewriting just about everything in a chaotic flurry. Pass, thanks. :P





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users