I made a game this week
Started by dan200, Apr 08 2013 12:03 AM
54 replies to this topic
#1
Posted 08 April 2013 - 12:03 AM
http://www.computerc...n200/blockgame/
It's a puzzle game vaguely based on turtles, with a level editor. Discuss!
It's a puzzle game vaguely based on turtles, with a level editor. Discuss!
#2
Posted 08 April 2013 - 12:11 AM
Woah, looks pretty cool. Downloading Mono now, could you explain briefly the aim/goal/what you do?
#3
Posted 08 April 2013 - 12:14 AM
My hope is that the game is easy to pickup/self explanatory by itself, it's one of the things i'd like feedback on actually!
#4
Posted 08 April 2013 - 12:17 AM
I'm assuming that the only way to get mono running on 10.8 is to download and install the beta?
#5
Posted 08 April 2013 - 12:48 AM
Wish I could check it out now, but I'm on my iPod right now...
#6
Posted 08 April 2013 - 01:28 AM
Cool game. But we want the source!
#7
Posted 08 April 2013 - 02:18 AM
It was a good game, could have done with the level loading so we can play other peoples levels but i understand you only had a week.
It was simple and easy to play an i got it straight away.
It was simple and easy to play an i got it straight away.
#8
Posted 08 April 2013 - 02:49 AM
Damn this concept is so simple, but is really fun!
It can also be hard, and thats what I like.
Great game!
Got stuck in this level:

And a level number would be great
Edit finsihed it
It can also be hard, and thats what I like.
Great game!
Got stuck in this level:

And a level number would be great
Edit finsihed it
#9
Posted 08 April 2013 - 02:52 AM
This is pretty awesome! How long did it take to make?
#10
Posted 08 April 2013 - 02:58 AM
This is really good dan! Keep up the good work, and also, did you actually code this or use an engine sort of thing like game maker?
#12
Posted 08 April 2013 - 03:01 AM
Excellent point; I should probably read. :3
#13
Posted 08 April 2013 - 04:08 AM
Wow, nice game
Pretty fun thinking game
#14
Posted 08 April 2013 - 04:13 AM
i would like to have level numbers and an autorestart when one of the cubes dropps of the map
#15
Posted 08 April 2013 - 04:30 AM
lol the last one looks so difficult xD Just takes a while for the blocks to get to there places >_<
#16
Posted 08 April 2013 - 12:09 PM
Yea, level numbers would be great.
I like how the different colored cubes have different rotational behaviors.
Cool game; simple yet fun!
I like how the different colored cubes have different rotational behaviors.
Cool game; simple yet fun!
#17
Posted 08 April 2013 - 03:46 PM
Extremely addicting!
#18
Posted 08 April 2013 - 11:04 PM
O.o that's awesome
#19
Posted 08 April 2013 - 11:10 PM
Can't wait to see other people's levels!
#20
Posted 08 April 2013 - 11:24 PM
Some ideas if you continue development:
- Tiles that change the direction of a cube that walks(?) over it
- Tiles that teleport cubes from one to another
- In level editor, customize what tiles the player has in the level
- One way tiles that can only be passed from a certain direction
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