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[CC1.41][MC1.2.5] Fuzzy Overhaul Mod-Pack (183 mods)


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#21 Bard

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Posted 11 March 2012 - 02:43 PM

What's "mod_EMC v1.0 for EE 2 v1+" ? D:

#22 Mattzz

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Posted 12 March 2012 - 05:55 AM

how is it bad practice, because you cant really tell if your overriding another mod?

#23 Mattzz

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Posted 12 March 2012 - 05:57 AM

I'm still gonna make a damn installer even if it kills me :mellow:/> hey wait... if i really didn't care about mac users or about it looking good or functionality i could just make it in Batch
heh that's not such a bad idea

#24 FuzzyPurp

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Posted 13 March 2012 - 04:16 AM

View PostBard, on 11 March 2012 - 02:43 PM, said:

What's "mod_EMC v1.0 for EE 2 v1+" ? D:

PwnGod's EMC addon which adds EMC values to alot of mods i use, such as forestry, buildcraft, iC2, thaumcraft mo creatures etc. You will find it in the EE thread, just search it i forget what page he last posted his latest version of it on.

View PostMattzz, on 12 March 2012 - 05:55 AM, said:

how is it bad practice, because you cant really tell if your overriding another mod?

Yea that, ontop of making it much easier to update/install/uninstall mods.

#25 Mattzz

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Posted 13 March 2012 - 08:49 AM

to true damn unistalling is a pain

#26 FuzzyPurp

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Posted 14 March 2012 - 12:11 AM

Currently updating to 1.31 (on MC 1.1 :mellow:/>)

Update:
Updated to CC 1.31(still using MC 1.1)
Added IC2 Seed Manager( + HelperCrops and ExperiMint CropCard addons.)
Added Buildcraft APS(advanced power systems) 0.2.0b
Added TerrainGen+ mod to 1.4 pre for 1.1
Added IC2 Advanced Machines(original)
Added Elemental Creepers(turned a few off)

Temporarily removed CCmagic as it has a slight bug with ic2 placed crop sticks being invisible(and who knows what else)

Changed few block ids around, common mods grouped together.

#27 francogp

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Posted 14 March 2012 - 03:39 AM

how do you use mcpatcher hd for this? I always get the error

attempting to refresh unknown animation dan200.computer.client.TextureComputerFX
java.lang.IllegalArgumentException: Number of remaining buffer elements is 1024,
must be at least 65536. Because at most 65536 elements can be returned, a buffe
r with at least 65536 elements is required, regardless of actual returned elemen
t count


#28 FuzzyPurp

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Posted 14 March 2012 - 05:25 AM

I dont use MCpatcher to enable HD textures/fonts/animations/random mobs/ better grass/custom colors etc. I let optifine do all that and deselct in MCPATCHER. No issues. there is a bug in mcpatcher with CC. Ive never used mcpatcher HD method anyway.

#29 francogp

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Posted 14 March 2012 - 05:33 AM

Excuse my ignorance. Im trying optifire, but Computers looks invisible... like no textures, why? (Im using shpax texture pack 128x)

Edit: mmm... it was OptiFire problem.. all the structures was moved 40 blocks away for some reason :S

#30 FuzzyPurp

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Posted 14 March 2012 - 12:54 PM

View Postfrancogp, on 14 March 2012 - 05:33 AM, said:

Excuse my ignorance. Im trying optifire, but Computers looks invisible... like no textures, why? (Im using shpax texture pack 128x)

Edit: mmm... it was OptiFire problem.. all the structures was moved 40 blocks away for some reason :S

make sure your using the latest textures posted today of sphax computercraft textures.

#31 Benny

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Posted 15 March 2012 - 04:05 AM

Wait, is this an installer or..

#32 Mendax

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Posted 15 March 2012 - 04:22 AM

Meh. BC. IC. RP. I find all of them a PAIN... Also, forestry is just too confusing. Also, 1.1? Outdated :D/>

#33 FuzzyPurp

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Posted 15 March 2012 - 06:36 PM

1.1 is where it's at. And BC IC RP combined with CC 1.31(for mc 1.1 that is) makes MC alot of fun to play. Too bad for you.

#34 esquerbatua

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Posted 17 March 2012 - 08:38 PM

you goupthepackofmods?

#35 FuzzyPurp

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Posted 17 March 2012 - 09:35 PM

View Postesquerbatua, on 17 March 2012 - 08:38 PM, said:

you goupthepackofmods?

WHAT?!

#36 Mattzz

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Posted 18 March 2012 - 10:21 AM

View PostFuzzyPurp, on 17 March 2012 - 09:35 PM, said:

View Postesquerbatua, on 17 March 2012 - 08:38 PM, said:

you goupthepackofmods?

WHAT?!

WHAT?!


EDIT: sorry had to do that :D/>

#37 hamish1001

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Posted 26 March 2012 - 03:42 AM

you should make a installer for you mods for all us minus all your exclusive beta mods it would be awesome :o/>

#38 FuzzyPurp

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Posted 30 March 2012 - 12:10 AM

Just made a BOSS 1.2.3 install - i'll update this later.

#39 FuzzyPurp

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Posted 13 April 2012 - 12:27 AM

My 1.2.3 Modlist
http://pastebin.com/k1yJxCU6

added More Storage Mod

Edited by FuzzyPurp, 13 April 2012 - 07:13 AM.


#40 iRiky

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Posted 13 April 2012 - 10:41 AM

where a can download the installer and the package ??





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