Bluenet v1.1 - A simple and powerfull Networking Layer, UPDATE!
#21
Posted 06 May 2013 - 03:43 PM
Nice work !!!
#22
Posted 08 May 2013 - 03:34 AM
#23
Posted 08 May 2013 - 07:15 PM
Anyway, I agree you should add an installer. You can use ccPackager to do it if you want.
#24
Posted 08 May 2013 - 10:21 PM
Welcome to the building of Toogle.. My version ( TorakTu ) of google --
Keep in mind, I am still peacing all this together. But the idea here is a city. The lights are actually running off of the Nuclear Power plant off in the distance. There are power lines that are carrying high voltage lines from the plant all the way to this building. The network cable and power lines are in the back of this building. They go to each building in my city. If the power plant dies for any reason, then the whole city could go dark and that is when the emergency backup solar power plant kicks in and takes over.
Toogle is obviously my way of google.. but I am setting up this building to be the head quarters of it and people from all over the city can use the "internet" and make webpages etc etc. At least, this is what has been planned. Most of the building has been made, I am setting up the computers now. Once I get this running, i'll make a youtube video of this so you can see it all in action.
The reason I post this here, is because I am going to attempt to use Wilcomega's Bluenet software. I'll keep you all posted.
#25
Posted 09 May 2013 - 02:17 AM
TorakTu, on 08 May 2013 - 10:21 PM, said:
Welcome to the building of Toogle.. My version ( TorakTu ) of google --
Keep in mind, I am still peacing all this together. But the idea here is a city. The lights are actually running off of the Nuclear Power plant off in the distance. There are power lines that are carrying high voltage lines from the plant all the way to this building. The network cable and power lines are in the back of this building. They go to each building in my city. If the power plant dies for any reason, then the whole city could go dark and that is when the emergency backup solar power plant kicks in and takes over.
Toogle is obviously my way of google.. but I am setting up this building to be the head quarters of it and people from all over the city can use the "internet" and make webpages etc etc. At least, this is what has been planned. Most of the building has been made, I am setting up the computers now. Once I get this running, i'll make a youtube video of this so you can see it all in action.
The reason I post this here, is because I am going to attempt to use Wilcomega's Bluenet software. I'll keep you all posted.
if you need any help. just ask me
#26
Posted 09 May 2013 - 08:22 AM
Hope to get some feedback from you.
EDIT UPDATE : I should have said .. Website not found.. Here is a picture for clarity.. The FTP and WEBSERVER are both online though.. so I am confused by this.
I'm uploading a youtube video. Once its done ( in a couple hours ) I'll post the link here.
#27
Posted 09 May 2013 - 01:03 PM
#28
Posted 09 May 2013 - 01:18 PM
#29
Posted 10 May 2013 - 02:21 PM
So now I am working out the issues with the bluebrowser.
Once wilcomega can come check it out, maybe he can see what I might be missing.
#30
Posted 10 May 2013 - 07:25 PM
And YES I did have to create the index file and put my own "Toogle" text in it.
Here is a picture of Toogle.com..
#31
Posted 10 May 2013 - 07:55 PM
Torak
#32
Posted 23 May 2013 - 05:31 AM
#33
Posted 26 May 2013 - 10:13 AM
changelog included
#34
Posted 06 June 2013 - 07:24 PM
#35
Posted 09 June 2013 - 10:38 PM
Try running INSTALL and then choose webserver. You will find that the "startup" is the one that fails.
files.webserverboot = { "startup", "n8A8T3Ypa" } <----- FAILED
I also tried to get he browser and it FAILED here too.
files.webbrowser = { "bluebrowser", "Lhfzne" } <----- FAILED
I am also making a tutorial based on this updated 1.1 version. But I can't go further with it until this is fixed.
EDIT UPDATE : I have reverted back to the 1.0 Code. You can use ( pastebin get 8g1hChHF install ) in its place of the one shown in the OP until the two files that are missing, are fixed. I am currently making a tutorial based on the working 1.0 code.
#36
Posted 10 June 2013 - 06:02 AM
Note : Make sure to edit ComputerCraft.cfg file and set HTTP access to true.
B:enableAPI_http=true
#37
Posted 10 June 2013 - 06:18 PM
#38
Posted 10 June 2013 - 06:45 PM
ETHANATOR360, on 10 June 2013 - 06:18 PM, said:
In this tutorial there is no IC mod installed. And no, you can use IC2 for 1.5.2. now. Been this way since 1.5. In fact today its up to version #348 as of today.
Just in case you can't find it.. : http://ic2api.player...080/job/IC2_lf/
#39
Posted 10 June 2013 - 07:54 PM
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