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LuaIDE 1.0 - You Might Actually Like Editing In Game


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#21 GravityScore

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Posted 21 April 2013 - 06:09 AM

View Posttheoriginalbit, on 21 April 2013 - 06:04 AM, said:

View PostGravityScore, on 21 April 2013 - 05:57 AM, said:

BIT... help? :P
You're using loadstring right?

Yep, but surrounding the code in a function that never gets called just to test for...........


As I was typing that sentence, I realise why Lua's giving me that error....

View PostremiX, on 21 April 2013 - 06:08 AM, said:

Oh so this is one of the secret projects you've been working on.

Yes. ONE of them. There are 2 more to come! xD

EDIT: Fixed the ... bug and the original theme. Thanks for all the bug reports guys! Keep 'em coming!

#22 Engineer

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Posted 21 April 2013 - 06:11 AM

Im.. Im speechless!

This so amazed that I cannot express myself.. :o

WoaW

#23 theoriginalbit

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Posted 21 April 2013 - 06:13 AM

View PostGravityScore, on 21 April 2013 - 06:09 AM, said:

Yep, but surrounding the code in a function that never gets called just to test for...........
Thought so...
EDIT: You should collect the error message from loadstring and give the ability to see what the error is on the line

Edited by theoriginalbit, 21 April 2013 - 06:20 AM.


#24 diegodan1893

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Posted 21 April 2013 - 06:26 AM

View Posttheoriginalbit, on 21 April 2013 - 06:13 AM, said:

You should collect the error message from loadstring and give the ability to see what the error is on the line

That would be very useful

#25 masterdisasterHD

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Posted 21 April 2013 - 10:05 AM

I see no reason not to like it.
I love this

#26 jesusthekiller

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Posted 21 April 2013 - 10:13 AM

I love it! Can I include it to my OS? I'll give credit OFC ;)

#27 FuuuAInfiniteLoop(F.A.I.L)

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Posted 21 April 2013 - 10:16 AM

PM me if i can use Firewolf and this program in my Os, cause i will being programming and with a pm its faster to me to know if you has given permission

#28 H4X0RZ

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Posted 21 April 2013 - 10:56 AM

View PostSuicidalSTDz, on 21 April 2013 - 05:04 AM, said:

Well done Grav! I think this beats the Taco Editor by far. I still don't like to edit in game though :P/>

EDIT: I take that back... Yours is much better than Sublime :)/>
I agree with SuicidalSTDz =D

Your InGame editor is much better than sublime ^_^

#29 anonimo182

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Posted 21 April 2013 - 12:02 PM

Just one week after I release my IDE, wow, this is awesome... with this, I only want to drop my project..

Any help on the program? Message me if you need

#30 darkroom

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Posted 21 April 2013 - 01:18 PM

Ok this is by far the best computer craft IDE ever made. This being said.... you could make it even better if you add code completion. That would be so sick! Also maybe a file browser to open files?
Edit 1: Every time i try to update it updates, i don't know if you are just putting up a lot of updates or if the update thing is bugged

#31 Sammich Lord

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Posted 21 April 2013 - 01:25 PM

Would be really cool if I was working on a server without easy access to moving my files from Sublime to the in-game computer. But I currently still find Sublime to be a lot faster to write code. I just have CCDesk open and have Sublime Text 2 open the folder for that CCDesk computer as a project.

#32 Dlcruz129

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Posted 21 April 2013 - 02:14 PM

Amazing! Can you add expanding/collapsing functions, like in ST2?

#33 elfin8er

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Posted 21 April 2013 - 02:19 PM

Woah! This looks sweet!

#34 MudkipTheEpic

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Posted 21 April 2013 - 02:48 PM

Lol, since this is so much like Sublime Text 2, I have a name suggestion: SubMine Text (2)

#35 Sammich Lord

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Posted 21 April 2013 - 02:49 PM

View PostMudkipTheEpic, on 21 April 2013 - 02:48 PM, said:

Lol, since this is so much like Sublime Text 2, I have a name suggestion: SubMine Text (2)
Such a cool name :P If he adds more features that Sublime has(Command Pallet) then he should re-name it :P

#36 GravityScore

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Posted 21 April 2013 - 03:07 PM

View Postjesusthekiller, on 21 April 2013 - 10:13 AM, said:

I love it! Can I include it to my OS? I'll give credit OFC ;)
Sure!

View Postanonimo182, on 21 April 2013 - 12:02 PM, said:

Just one week after I release my IDE, wow, this is awesome... with this, I only want to drop my project..

Any help on the program? Message me if you need
I should be ok for help for now, thanks for offering.

View Postdarkroom, on 21 April 2013 - 01:18 PM, said:

Ok this is by far the best computer craft IDE ever made. This being said.... you could make it even better if you add code completion. That would be so sick! Also maybe a file browser to open files?
Edit 1: Every time i try to update it updates, i don't know if you are just putting up a lot of updates or if the update thing is bugged
Currently the updating system is like a force update, and doesn't actually check if an update is needed. I'm about to change this.


Also updated the coming soon list.

#37 elfin8er

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Posted 21 April 2013 - 03:50 PM

View PostGravityScore, on 21 April 2013 - 04:53 AM, said:

Coming Soon
- Code completion
- Code folding
- Tabs for multiple files
- Printing
- Re-Indenting
Can't wait!

#38 Sammich Lord

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Posted 21 April 2013 - 03:53 PM

Any chance of us getting a command pallet like Sublime? That is one of my favorite parts about Sublime. Also, can you add a feature for different syntax's? Would be cool if you had an API and you could make a custom syntax that adds those functions to auto-complete and color highlighting.

#39 GravityScore

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Posted 21 April 2013 - 04:04 PM

View PostSammich Lord, on 21 April 2013 - 03:53 PM, said:

Any chance of us getting a command pallet like Sublime? That is one of my favorite parts about Sublime. Also, can you add a feature for different syntax's? Would be cool if you had an API and you could make a custom syntax that adds those functions to auto-complete and color highlighting.

What would go in the command palette? And custom syntax sounds hard :/

Anyway, added a delay timer for the error showing, updating now checks if it needs to update before updating, and click on the ! on an error line to see what's going wrong on that line.

#40 1lann

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Posted 21 April 2013 - 04:32 PM

Nice job on FINALLY COMPLETING IT :P... (now work on thunderhawk...)

(Kssk, wasn't the idea and concepts from me? :P)





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