It would work something like this:
xpTable = peripheral.wrap("front")
xpTable.enchantEquipped(enchantment, level)
xpTable.enchant(slot,enchantment,level)
To balance this, enchanting would require a TON of fuel, as turtles can't really use xp.
Some uses:
- More damage in a mob farm
- Unbreaking (when tool durability is added)
- Fortune for a mining program












