TecmagDiams, on 26 May 2013 - 02:33 PM, said:
Molinko, on 26 May 2013 - 12:31 PM, said:
It should play fine with the latest FTB - if you just drop it on the server, you shouldn't need to distribute it to the clients.
Posted 26 May 2013 - 02:43 PM
TecmagDiams, on 26 May 2013 - 02:33 PM, said:
Molinko, on 26 May 2013 - 12:31 PM, said:
Posted 26 May 2013 - 02:58 PM
Posted 26 May 2013 - 03:12 PM
Posted 26 May 2013 - 03:29 PM
Posted 26 May 2013 - 03:30 PM
TecmagDiams, on 26 May 2013 - 03:29 PM, said:
Posted 26 May 2013 - 05:50 PM
Posted 26 May 2013 - 05:55 PM
Posted 26 May 2013 - 07:00 PM
Posted 26 May 2013 - 07:28 PM
Posted 26 May 2013 - 08:25 PM
Posted 26 May 2013 - 09:03 PM
Posted 27 May 2013 - 12:52 AM
Posted 27 May 2013 - 04:06 AM
public void setPitch(int note) { this.note = (byte)(note % 25); this.onInventoryChanged(); }
Posted 27 May 2013 - 12:18 PM
Mikeemoo, on 25 May 2013 - 07:28 PM, said:
Posted 27 May 2013 - 01:02 PM
Posted 28 May 2013 - 08:38 AM
Posted 29 May 2013 - 01:53 PM
beacon.setBuff(buff,strenght)--would set the buff the beacon would send to players. beacon.setRange(range)--would send the range in blocks, but the range can`t get further than the maximum of the piramid size. beacon.toggle(boolean)--would toggle the beacon or set to true(beacon set to on)or false(beacon set to off) beacon.toggleBeam(boolean)--would toggle the beam of the beacon, wouldn`t be able to be used in the nether. beacon.toggleBuff(boolean)--would toggle the buff of the beacon beacon.selectEffect(buff)--would select the buff of the beaconand i also would like to suggest support to Ars Magica
Posted 29 May 2013 - 03:07 PM
Posted 29 May 2013 - 03:08 PM
Jappards, on 29 May 2013 - 01:53 PM, said:
beacon.setBuff(buff,strenght)--would set the buff the beacon would send to players. beacon.setRange(range)--would send the range in blocks, but the range can`t get further than the maximum of the piramid size. beacon.toggle(boolean)--would toggle the beacon or set to true(beacon set to on)or false(beacon set to off) beacon.toggleBeam(boolean)--would toggle the beam of the beacon, wouldn`t be able to be used in the nether. beacon.toggleBuff(boolean)--would toggle the buff of the beacon beacon.selectEffect(buff)--would select the buff of the beaconand i also would like to suggest support to Ars Magica
0 members, 1 guests, 0 anonymous users