The Ctrl+V Game
#21
Posted 01 June 2013 - 10:54 AM
,-"`` ``"-.
|;------.-' _.-'\
||______|` ' ' ` |
||------| |
_;|______| |_
(```"""""""| |``)
\'._ '-.........-'_.'/
'._`""===........===""`_.'
``"""=========="""``
Ascii cake but i don't know why it did that... anyway, it's ctrl+v game, i can't fix it
#22
Posted 01 June 2013 - 11:17 AM
Pastebin ID I think
#23
Posted 01 June 2013 - 11:20 AM
Dlcruz129, on 01 June 2013 - 11:17 AM, said:
Pastebin ID I think
tonkku107, on 01 June 2013 - 10:54 AM, said:
GravityScore, on 01 June 2013 - 10:44 AM, said:
Edited by theoriginalbit, 01 June 2013 - 11:23 AM.
#24
Posted 01 June 2013 - 11:21 AM
Dlcruz129, on 01 June 2013 - 11:17 AM, said:
Pastebin ID I think
dummies?
#25
Posted 01 June 2013 - 11:22 AM

Oh.
#26
Posted 01 June 2013 - 11:40 AM
LOL, i was looking at costumes for me and my girl at A-Kon 24.
#27
Posted 01 June 2013 - 12:26 PM
tonkku107, on 01 June 2013 - 11:21 AM, said:
Dlcruz129, on 01 June 2013 - 11:17 AM, said:
Pastebin ID I think
dummies?
Idk why...
#28
Posted 01 June 2013 - 12:30 PM
theoriginalbit, on 01 June 2013 - 10:39 AM, said:
Im not sure what is on my clipboard right now..
http://www.video2mp3.net/index.php
Oh, I was converting some music. Right!
#29
Posted 01 June 2013 - 12:49 PM
... I think I was editing a story and used ctrl+x to remove a bit.
#31
Posted 01 June 2013 - 02:01 PM
local bin = function( n )
binary = { n }
setmetatable( binary, {
__add = function( a, b )
return a[1] + b[1]
end;
})
return binary
end
local x = bin( 5 )
local y = bin( 10 )
print( x + y )
--> 15, right?
Im messing with metatables.. And I asked a friend for confirmation
Oh, and thanks Bubba for making that tutorial about metatables! And Symmetryc, for helping me out!
#32
Posted 01 June 2013 - 02:13 PM
#33
Posted 02 June 2013 - 02:16 PM
local blockSize = tonumber(info.blockSize) or 50
I know what that is, but I'm not sure why it's copied. :/
#34 Guest_ZetaNeta_*
Posted 02 June 2013 - 02:24 PM
#35
Posted 03 June 2013 - 12:08 PM
local map2 = {
"---------------",
"-:+++--+++++---",
"--++++-+-+++---",
"-----+++-*++---",
"--+--#--+------",
"--+++++++++++--",
"-----+-----*+--",
"-+++++++-------",
"-+++-++++++----",
"---------------"
}
map2.pos = {11,9}
map2.vision = 4
map2.convert = {
["-"] = 0,
["+"] = 1,
["#"] = 2,
["*"] = 3,
[":"] = 4,
["@"] = 5,
["0"] = 0,
["1"] = 1,
["2"] = 2,
["3"] = 3,
["4"] = 4,
["5"] = 5
map2.texts = {
}
map2.keys = {
{{12,7}, {6,5}, 1},
{{10,4}, {6,5}, 1}
}
map2.items = {
}
map2.tele = {
{{2,2}, map1, {2,7}}
}
ummm... making a game.
#36
Posted 03 June 2013 - 12:23 PM
Some Spanish..
#37
Posted 03 June 2013 - 12:49 PM
local x = 1
local y = 1
local noenemy = true
while true do
event, param1, param2 = os.pullEvent("char")
-- key controls
if param1 == "w" then
y = y - 1
elseif param1 == "a" then
x = x - 1
elseif param1 == "s" then
y = y + 1
elseif param1 == "d" then
x = x + 1
end
-- fence in players
if x < 1 then
x = 1
end
if y < 1 then
y = 1
end
term.clear()
term.setCursorPos(x,y)
print ("+")
end
my first attempt at a working video game
#38
Posted 03 June 2013 - 01:19 PM

Lol, I had another thing on my clipboard, but then I saw this. Puush automatically copies the link to my clipboard
#40
Posted 03 June 2013 - 01:39 PM
Nobody probably nows what it is
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