I've been looking around a lot for this but I haven't found anything...
I've come up with an idea that would require me to check pressed keys on startup.
Note that I do not mean a key event, since the key would ALREADY be pressed and thus no event is triggered on startup.
I'm more like looking for a condition that would be translatable by "if key is pressed, then"
Any ideas?
If key is pressed, not key event
Started by GeneralSocrates, Jun 02 2013 12:01 PM
2 replies to this topic
#1
Posted 02 June 2013 - 12:01 PM
#2
Posted 03 June 2013 - 11:44 AM
Split into new topic.
It is not currently possible to determine the current state of a given key. However, keys that are held down continue to throw key events while they are held down. You could use a short timer to see if one of these events come in at startup.
It is not currently possible to determine the current state of a given key. However, keys that are held down continue to throw key events while they are held down. You could use a short timer to see if one of these events come in at startup.
#3
Posted 03 June 2013 - 03:48 PM
Just a minor clarification, only the last key pressed repeats while held. Not all held keys, and not the earliest pressed of those currently held; only the last one pressed. Ex.
Press and hold A, you get repeating A events; while still holding that, press and hold B, you now get repeating B events. Release B, you stop getting repeating events entirely. You do not resume getting A events. You can see this behavior easily by running "while true do print(os.pullEvent()) end" at a lua prompt.
Press and hold A, you get repeating A events; while still holding that, press and hold B, you now get repeating B events. Release B, you stop getting repeating events entirely. You do not resume getting A events. You can see this behavior easily by running "while true do print(os.pullEvent()) end" at a lua prompt.
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