I think it'd be cool if I could send a turtle with a lasso to let my animals out and graze during the day, then pen them in at night. Maybe even just make a new type of turtle, crafted with a turtle and a lasso.
Turtle lasso
Started by SuicidalSTDz, Jun 17 2013 06:59 PM
7 replies to this topic
#1
Posted 17 June 2013 - 06:59 PM
#2
Posted 17 June 2013 - 09:38 PM
Cleaned up crappy posts. Sounds like a nice idea, but not sure of the feasibility of it.
#3
Posted 18 June 2013 - 12:59 AM
YOu're talking about the new item from the 1.6 snapshots, right?
#4
Posted 18 June 2013 - 08:10 AM
Xfel, on 18 June 2013 - 12:59 AM, said:
YOu're talking about the new item from the 1.6 snapshots, right?
Cloudy, on 17 June 2013 - 09:38 PM, said:
-snip- Sounds like a nice idea, but not sure of the feasibility of it.
#5
Posted 26 June 2013 - 05:35 PM
Maybe you could craft a turtle with a lead and get a "Lead Turtle" or "Lasso Turtle," and then turtle.attack() leashes the nearest animal within 2-3 blocks in front of it, or above it or below it if you use turtle.attackDown() or turtle.attackUp(). I could see some interesting possibilities with this!
#6
Posted 29 June 2013 - 08:16 PM
Sounds neat, but it would be very difficult to make practical without entity detection.
#7
Posted 08 July 2013 - 06:15 AM
Dlcruz129, on 29 June 2013 - 08:16 PM, said:
Sounds neat, but it would be very difficult to make practical without entity detection.
#8
Posted 08 July 2013 - 11:29 AM
Dlcruz129, on 29 June 2013 - 08:16 PM, said:
Sounds neat, but it would be very difficult to make practical without entity detection.
In theory at least, melee turtles would be very difficult to make practical without entity detection, but people have still done some very cool things with them.
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