On starting the program, you will see a help screen over most of the program. Find the white text labeled 'HELP' and click it to close the help window. There will be a list of cells - one cell is three dashes, '---'. Every fourth column of cells is highlighted. These columns are steps, chords, ticks, etc. The rows are channels. There are 64 chords and 8 channels - for each module, or measure, you can have 64 groups of 8 notes play in series. There are 16 modules in total, shown by the letters A-P on the white bar. Left-click one of these letters to load its contents, right-click to save. There is also a selection option that can be used to, say, repeat a few notes.To change a cell, click on it (or use the arrow keys to move to it). Once you've made a song, click the Play button to start the song. Click the Save or Load buttons and type a file name to save or load to, well, save and load the song. If you have attatched a monitor, dots will appear on it in time to the music.
The following keys do the following things to the cell or selection:
CELL OPERATIONS
[A] through ['] (home row) - Set a note, [A] being C, [S] being C#, etc. [\] is B for the middle octave.
[Q] through []] (qwerty row excluding backslash) - Set a note one octave below home row.
[Z] through [/] (zxc row) - Set a note one octave above home row. There is no A# for this row.
[=] - Set a stop note. Once the song reaches a stop note, that channel will stop playing any previous notes.
[-] - Set a blank (default) note. Once the song reaches a blank note, it will continue playing any previous notes.
SELECTION OPERATIONS
Note: The CTRL key must be pressed, NOT HELD, for CTRL combinations. The CTRL key acts like a toggle in CTracker, and it will be turned off when any other key is pressed.
[9] - Set selection upper left corner.
[0] - Set selection lower right corner.
[CTRL][C] - Copy selection.
[CTRL][X] - Copy and delete (cut) selection.
[CTRL][V] - Paste selection at selected cell (green highlighted).
OTHER OPERATIONS
[RSHIFT] - Transpose selection 1 note down (C becomes B, D becomes C#)
[ENTER] - Transpose selection 1 note up (C becomes C#, D becomes D)
[1][2] - Decrease and increase the module to start playing at.
[3][4] - Decrease and increase the module to stop playing and loop back to the start at.
[5][6] - Decrease and increase the octave to make notes at. Ie: Pressing [5] will make home row do what qwerty row did previously.
[7][8] - Decrease and increase Tempo, respectively.
[~] - Close the program. WARNING: THERE IS NO SAVE CONFIRMATION.