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[cc 1.5x] Trc (turtle Rc) - Control Your Turtles! V 1.0

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#1 Heracles421

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Posted 27 October 2013 - 11:54 AM

TRC (Turtle RC) V 1.0

As the title just says, this is a remote control for a turtle, it uses the rednet system to transmit messages to a turtle, which then makes an action. It currently has 22 programed actions, you could add more actions if you want.

This actions are:
  • Move Forward / Backward
  • Move Up / Down
  • Turn to the Left or to the Right
  • Break blocks in any possible direction
  • Place blocks in any possible direction
  • Change active slot
  • Output a redstone signal
  • Refuel using coal found in the inventory
  • Attack in all possible directions
  • Mine in all possible directions
  • *NEW!* Run programs loaded in the turtle
Pictures:
Spoiler

Code:

Installation:
Spoiler

Changelog:
Spoiler


#2 theoriginalbit

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Posted 27 October 2013 - 11:57 AM

Firstly. Please no comic sans, it hurts peoples eyes and souls :P
Secondly, you've got a broken spoiler for the changelog
Thirdly, since you've been gone images have been banned from signatures (well I'm pretty sure they were banned when you were here), so that entire section is pointless.

#3 Zudo

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Posted 27 October 2013 - 12:02 PM

View Posttheoriginalbit, on 27 October 2013 - 11:57 AM, said:

Firstly. Please no comic sans, it hurts peoples eyes and souls :P
Secondly, you've got a broken spoiler for the changelog
Thirdly, since you've been gone images have been banned from signatures (well I'm pretty sure they were banned when you were here), so that entire section is pointless.

Fourthly, the program is good! Maybe change the movement controls to make it a new screen and use WASDQZ to control it?

#4 theoriginalbit

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Posted 27 October 2013 - 12:05 PM

View PostZudoHackz, on 27 October 2013 - 12:02 PM, said:

Fourthly, the program is good! Maybe change the movement controls to make it a new screen and use WASDQZ to control it?
I did miss that out didn't I... :P
Fifthly, I nicer GUI wouldn't be bad either, idk if you know yet Heracles421 but we have advanced turtles now, YAY colours! Plus normal turtles can change between black and white. :)

#5 Heracles421

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Posted 27 October 2013 - 12:08 PM

View Posttheoriginalbit, on 27 October 2013 - 11:57 AM, said:

Firstly. Please no comic sans, it hurts peoples eyes and souls :P
Secondly, you've got a broken spoiler for the changelog
Thirdly, since you've been gone images have been banned from signatures (well I'm pretty sure they were banned when you were here), so that entire section is pointless.
Right, no comic sans. I'll change that in a bit.
I noticed the broken spoiler and was fixing it just before you posted this.
And I didn't know images were banned from signatures. Removed that whole section.

View PostZudoHackz, on 27 October 2013 - 12:02 PM, said:

View Posttheoriginalbit, on 27 October 2013 - 11:57 AM, said:

Firstly. Please no comic sans, it hurts peoples eyes and souls :P
Secondly, you've got a broken spoiler for the changelog
Thirdly, since you've been gone images have been banned from signatures (well I'm pretty sure they were banned when you were here), so that entire section is pointless.

Fourthly, the program is good! Maybe change the movement controls to make it a new screen and use WASDQZ to control it?

It has a 3 modes for you to control it. For instance I have menu mode (Screenshots), I have key control mode (WASDQE for the basic movement, but a lot of other keys are used too) and I also have mouse control (Similar to menu, but it uses mouse clicks)

View Posttheoriginalbit, on 27 October 2013 - 12:05 PM, said:

View PostZudoHackz, on 27 October 2013 - 12:02 PM, said:

Fourthly, the program is good! Maybe change the movement controls to make it a new screen and use WASDQZ to control it?
I did miss that out didn't I... :P
Fifthly, I nicer GUI wouldn't be bad either, idk if you know yet Heracles421 but we have advanced turtles now, YAY colours! Plus normal turtles can change between black and white. :)

I'll work on a better GUI, this is just Version 1, so I don't think it's bad. Considering all the stuff it has, it isn't bad for V1?
BTW the screenshots are a little bit outdated, the actual menus look nicer.

#6 theoriginalbit

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Posted 27 October 2013 - 12:13 PM

View PostHeracles421, on 27 October 2013 - 12:08 PM, said:

I'll work on a better GUI, this is just Version 1, so I don't think it's bad. Considering all the stuff it has, it isn't bad for V1?
BTW the screenshots are a little bit outdated, because the actual menus look nicer.
Definitely don't get me wrong, for a version 1.0 its good, but the GUI could use just a little "spit and polish" for the next version ;)

#7 Heracles421

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Posted 27 October 2013 - 12:18 PM

Ok, for your eye's sake, I've removed Comic Sans.
The new version will include an autoupdater, a better GUI (Just for advanced comps), and anything you request.

#8 Csstform

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Posted 28 October 2013 - 09:41 AM

View PostHeracles421, on 27 October 2013 - 12:18 PM, said:

Ok, for your eye's sake, I've removed Comic Sans.
The new version will include an autoupdater, a better GUI (Just for advanced comps), and anything you request.
You may have put yourself in a tight situation with that last statement ;)

#9 Heracles421

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Posted 28 October 2013 - 10:05 PM

View PostCastform, on 28 October 2013 - 09:41 AM, said:

You may have put yourself in a tight situation with that last statement ;)

Yea, kinda, but because of my experience I know that I won't be recieving a lot of requests.

#10 xSvenHD

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Posted 30 October 2013 - 12:26 PM

there is something wrong in the console code:
http://puu.sh/53UNR.jpg

#11 Heracles421

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Posted 30 October 2013 - 04:21 PM

View PostxSvenHD, on 30 October 2013 - 12:26 PM, said:

there is something wrong in the console code:
http://puu.sh/53UNR.jpg

I'll check it in a second

EDIT: It seems that Pastebin doesn't like my programs... I'll fix it when I get some free time, shouldn't be hard.





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