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Project Red Bundled Cable Support.


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#21 Lyqyd

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Posted 17 November 2013 - 11:08 PM

That doesn't make sense for the mod adding the cables, though. To go around and look for any mod that provides an API for bundled cables to interact with their blocks would be a little silly, I think. It could work, I guess, it just seems a little absurd if you expand the concept beyond just ComputerCraft.

#22 ElvishJerricco

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Posted 17 November 2013 - 11:40 PM

View PostLyqyd, on 17 November 2013 - 11:08 PM, said:

That doesn't make sense for the mod adding the cables, though. To go around and look for any mod that provides an API for bundled cables to interact with their blocks would be a little silly, I think. It could work, I guess, it just seems a little absurd if you expand the concept beyond just ComputerCraft.

It's no sillier than it would be for computercraft to go around and look for any mod that provides an API for bundled cables would be. It's just people making choices for things they want.

Edited by ElvishJerricco, 17 November 2013 - 11:45 PM.


#23 theoriginalbit

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Posted 18 November 2013 - 12:02 AM

View PostElvishJerricco, on 17 November 2013 - 11:40 PM, said:

It's no sillier than it would be for computercraft to go around and look for any mod that provides an API for bundled cables would be. It's just people making choices for things they want.
How about this... ComputerCraft makes the API, the other mod makes an API, and then someone makes a 3rd mod to bridge the gap between them :P

Edited by theoriginalbit, 18 November 2013 - 12:02 AM.


#24 Sebra

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Posted 18 November 2013 - 09:03 AM

What if someone (Forge may be) add Bundled Cable Interface, which can be used by all authors?
I'm not developer, but I think that will allow any different cables to interact with each other.

#25 theoriginalbit

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Posted 18 November 2013 - 09:14 AM

View PostSebra, on 18 November 2013 - 09:03 AM, said:

What if someone (Forge may be) add Bundled Cable Interface, which can be used by all authors?
What happened to that one that ChickenBones was doing?

#26 ElvishJerricco

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Posted 18 November 2013 - 09:23 AM

View Posttheoriginalbit, on 18 November 2013 - 09:14 AM, said:

View PostSebra, on 18 November 2013 - 09:03 AM, said:

What if someone (Forge may be) add Bundled Cable Interface, which can be used by all authors?
What happened to that one that ChickenBones was doing?

ChickenBones is a developer on ProjectRed now.

It's totally not something Forge should be involved in though. Forge should be involved in things like the fluid API or maybe a motion API (← man I hope someone gets to doing this); things that are very core MC style features. Not something as high level and specific as bundled cables.

Edited by ElvishJerricco, 18 November 2013 - 09:25 AM.


#27 Arduin

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Posted 24 December 2013 - 11:10 AM

Since ChickenBones and MrTJP are doing such an awesome job on the Project: Red mod, I think it should be supported. It is really the best replacement out there.

#28 awsmazinggenius

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Posted 24 December 2013 - 01:03 PM

View PostArduin, on 24 December 2013 - 11:10 AM, said:

Since ChickenBones and MrTJP are doing such an awesome job on the Project: Red mod, I think it should be supported. It is really the best replacement out there.

What is the 'best' replacement and who is doing 'an awesome job' is completely opinion based. (I do love ChickenBones's mods though :)) Also, you just bumped a month old thread to show support for a suggestion. While not officially stated, moderators have replied to certain threads to say that you need to add useful or good content (something that these forums could use a little more of) to bump an old suggestion.

Edited by awsmazinggenius, 24 December 2013 - 01:04 PM.


#29 Jguy

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Posted 02 January 2014 - 11:59 AM

Having used both Project Red and RedLogic in both server and player capacities I'd have to say that Project Red seems to be easier to use, most like RedPower2 and least buggier. Project Red also mimics what RedPower had more closely as well. I really hope that ComputerCraft moves to support Project Red soon.

In the meantime: I'm a bit perplexed. Is there a way to interface the MFR RedNet cables to Project Red bundled cables?

#30 Lyqyd

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Posted 02 January 2014 - 12:29 PM

You could probably split them out by color so that the MFR cables input to the same color of the other system.

#31 Pzyber

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Posted 06 January 2014 - 01:44 PM

I'm working on a peripheral mod (started yesterday) and the first perephiral i'm adding is a Bundled Connector that works with Project Reds bundled cables.

The output works and i'm working on the part for reading the input.

Below is a screenshot taken 30 mins ago.

local p = peripheral.wrap("left")
p.setBundledOutput(colors.white + colors.magenta)

Posted Image

#32 oeed

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Posted 08 January 2014 - 03:02 AM

View PostPzyber, on 06 January 2014 - 01:44 PM, said:

I'm working on a peripheral mod (started yesterday) and the first perephiral i'm adding is a Bundled Connector that works with Project Reds bundled cables.

The output works and i'm working on the part for reading the input.

Below is a screenshot taken 30 mins ago.

local p = peripheral.wrap("left")
p.setBundledOutput(colors.white + colors.magenta)

--snip--

Whats with the "colors.white + colors.magenta"? Does that select both?

#33 awsmazinggenius

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Posted 08 January 2014 - 03:50 AM

Since the "colors" API just is a table of strings that point to numbers (plus a few other methods), I would assume that this adds the numbers together.

#34 theoriginalbit

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Posted 08 January 2014 - 05:33 AM

View Postoeed, on 08 January 2014 - 03:02 AM, said:

Whats with the "colors.white + colors.magenta"? Does that select both?
yes it will, since colors.white is 1 and colors.magenta is 4. Luckily in this case it does work, but its the worst way of doing it.
For example colors.white + colors.white + colors.orange you would expect for it to turn on white and orange, however it doesn't, it turns on magenta. Why? because 1 + 1 + 2 = 4 and as shown before magenta is 4.
The way that this should be used is use of colors.combine so that you get the desired output, if we test with the above using this, colors.combine(colors.white, colors.white, colors.orange), it will now be 3 which is what the output should be to get white and orange.

#35 Pzyber

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Posted 09 January 2014 - 12:25 AM

I now got a working version of the Extra Peripherals Mod.
As I'm not allowed to create a new topic I'll post a link here.

It includes the Bundled Connector peripheral so you can control Project Red bundled output/input through your computers.
It works almost like the bundled options in the redstone API except for that it uses north, west, south and east instead of fron, left, back and right as side.

#36 CCJJSax

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Posted 10 January 2014 - 12:25 AM

View PostPzyber, on 09 January 2014 - 12:25 AM, said:

I now got a working version of the Extra Peripherals Mod.
As I'm not allowed to create a new topic I'll post a link here.

It includes the Bundled Connector peripheral so you can control Project Red bundled output/input through your computers.
It works almost like the bundled options in the redstone API except for that it uses north, west, south and east instead of fron, left, back and right as side.

Very nice! I can't wait to start using it.

#37 Jguy

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Posted 11 January 2014 - 05:36 PM

View PostPzyber, on 06 January 2014 - 01:44 PM, said:

I'm working on a peripheral mod (started yesterday) and the first perephiral i'm adding is a Bundled Connector that works with Project Reds bundled cables.

The output works and i'm working on the part for reading the input.

Below is a screenshot taken 30 mins ago.

local p = peripheral.wrap("left")
p.setBundledOutput(colors.white + colors.magenta)

Posted Image

Nice! It would be nice if it was able to be attached to the side of the computer like a modem, but still nice none the less. Good work!

#38 Alice

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Posted 11 January 2014 - 06:34 PM

View PostJguy, on 11 January 2014 - 05:36 PM, said:

Nice! It would be nice if it was able to be attached to the side of the computer like a modem, but still nice none the less. Good work!
It would still take up one block, and the cord would look weird connecting to it.

#39 Jguy

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Posted 11 January 2014 - 09:20 PM

View PostDeath, on 11 January 2014 - 06:34 PM, said:

View PostJguy, on 11 January 2014 - 05:36 PM, said:

Nice! It would be nice if it was able to be attached to the side of the computer like a modem, but still nice none the less. Good work!
It would still take up one block, and the cord would look weird connecting to it.

Oh I know it would still take up the block. But whenever I think of perpheals I think of them looking like modems. XD

#40 Alice

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Posted 11 January 2014 - 10:34 PM

View PostJguy, on 11 January 2014 - 09:20 PM, said:

Oh I know it would still take up the block. But whenever I think of perpheals I think of them looking like modems. XD
There are two peripherals in the game that look like modems.
The wired modem, and the wireless modem.
There are at least four peripherals that are full-block
computer, monitor, disk drive, and printer.
Where did you get that idea?





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