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luaedit - An advanced ingame editor

utility

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#21 wieselkatze

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Posted 29 June 2014 - 09:56 PM

View PostGeforce Fan, on 29 June 2014 - 08:22 PM, said:

seriously though this needs to be moved, lol. It's not in the right section. It's like putting an OS in the programs category- it's not good.

In my opinion this is a utility, so you don't have to complain about the program not being in the right section. If it was in the completely wrong place, it would have been moved.

View PostGeforce Fan, on 29 June 2014 - 08:22 PM, said:

I like how it's capitalized now. Much better. You know what would be cool? Highlighting. That would give you a good edge on LuaIDE.

It's intentionally not capitalized, because I saw that there already is a program called "LuaEdit".
Highlighting? I don't know, where your problem is. This program has syntax highlighting. If you don't mean that, make a more precise declaration of what you actually mean.

#22 wieselkatze

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Posted 04 July 2014 - 02:00 PM

Hey guys, recently I decided to recode the whole program. Basically the code won't be the mess as it was before and some features will get added, some will probably be removed.
I'm still not sure when or even if I will release it.
If i will, you will get a better, clearer GUI and some other things added.
This version is also splitted in a 'real' GUI-API and the main program, so unnecessary code won't be in the main program.

The start screen currently looks like this:
Screenshot

Any improvements you want to have on the start screen?

The main GUI is not yet done, but I will make it soon.





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