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[LanteaCraft / SGCraft] == ccDHD ==

lua computer utility

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#61 Dog

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Posted 22 March 2015 - 04:18 PM

I'm stumped. You're error message indicates line 1 in the program(s) which is just a comment (in both programs). I've double checked all the programs and they work fine. I'll do some more testing later today, but, so far, I can't duplicate what's happening to your downloads.

Are you naming ccDHD and gateLiaison as startup, or are you using a separate startup file to launch them?

#62 Jeremythewiz

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Posted 22 March 2015 - 10:43 PM

Yes I am using them as "startup" and thats when I get the error. I type startup and I get the error message. Ive tried restarting to terminal, trying it on a different terminal and everything, but nothing seems to fix it.

#63 Dog

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Posted 22 March 2015 - 11:44 PM

When you tried them on a different terminal, did you copy them over or did you re-download them?

Edited by Dog, 25 March 2015 - 04:11 AM.


#64 Jeremythewiz

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Posted 02 April 2015 - 10:51 PM

Yes I Re-Downloaded it

#65 Dog

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Posted 03 April 2015 - 01:21 AM

OK...so, for example, you're typing the following to download ccDHD, right?
pastebin get jriyySTL startup

And when you type startup you receive the following error exactly as below?
bios:367: [string "startup"]:1: unexpected symbol

If that's the case, I'm absolutely stumped. I have no idea why you're having that problem. Out of curiosity, what version of CC are you using?

Would you please open ccDHD in edit and either type out or post a screenshot of line 1 for me, so I can see what's happening on the first line of what you're downloading?

Edited by Dog, 03 April 2015 - 01:23 AM.


#66 Aaronstar

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Posted 06 April 2015 - 01:54 AM

do you have a version for minecraft 1.6.4?

#67 squall2044

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Posted 06 April 2015 - 04:48 AM

Hi I've tried your programs with both SGCraft and LanteaCraft for the most part they all work great for both. With the exception of discoDialer with LanteaCraft it actually dialed the gate and there was a period of time (about the length it took the gate to dial) between the "temporal buffer" lines however in SGCraft the gate dosn't dial and there is almost no time between the "temporal buffer" lines. I build the gate place the adapter/interface block under the center base block with an advanced computer next to it and run the program. I've even tried useing a network cable between the computer and the interface block. But nothing seems to work. Am I doing something wrong?

#68 Dog

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Posted 06 April 2015 - 05:01 AM

Hi squall2044 - you're not doing anything wrong - the two mods work differently. LanteaCraft dials the full address before revealing to the user whether the address is valid or not. SGCraft, on the other hand, reveals address validity before dialing and actually skips dialing altogether if the address isn't valid. With SGCraft you'll only see the gate dial if discoDialer has found a valid gate address.

#69 squall2044

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Posted 06 April 2015 - 05:29 AM

OK that makes sense thank you for your quick response

#70 squall2044

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Posted 07 April 2015 - 08:10 PM

I was wondering if it was possible to output discoDialer to a monitor and if so how to do it.

#71 Dog

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Posted 07 April 2015 - 11:36 PM

I think you'll need a fairly large monitor array, but you can display discoDialer on a monitor by typing the following

monitor side programName

So, if your monitor array was on top, you'd type

monitor top discoDialer

#72 squall2044

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Posted 08 April 2015 - 03:16 AM

thank you

#73 Dog

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Posted 08 April 2015 - 04:16 AM

You're welcome - have fun :)

#74 squall2044

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Posted 12 April 2015 - 04:30 AM

I've been playing around with both computercraft and opencomputers (sometimes together sometimes not) and reading through SGCraft's changelog I've noticed that opencomputers wireless signals can pass through the wormhole. i was wondering if you had considered making a program for opencomputers that's similar to this one but also takes advantage of the tablets to open and close the iris from the other-side of the wormhole?

#75 Dog

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Posted 12 April 2015 - 04:51 AM

Probably won't happen. OpenComputers doesn't really appeal to me - it's a great mod and I can see why others like it, but it's not my thing.

#76 squall2044

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Posted 12 April 2015 - 07:08 AM

i keep getting this gateLiaison error: Java Excepiion Thrown: java.lang.NullPointerException 10. The gate is in a Mystcraft age. I'm using this age to generate (and transmit via ender io) the power for my gates so I'm using a chunk loader to maintain my solar farm and it happens to be close enough to my gate that the chunk loaded distance includes the gate, the ccDHD, and gateLiaison. its the ChickenChunks Chunk Loader. It's temporarily fixed but cc computer reboot. just thought I'd let you know

Edited by squall2044, 12 April 2015 - 07:08 AM.


#77 Dog

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Posted 12 April 2015 - 04:05 PM

Unfortunately that's a Java side error so there's probably nothing I can do about that. That *could* indicate a bug in CC or another mod, though. Do you have a log that shows that exception?

#78 squall2044

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Posted 12 April 2015 - 04:24 PM

I don't seem to as its not crashing minecraft itself just the gateLiaison computer

Edited by squall2044, 12 April 2015 - 04:24 PM.


#79 Dog

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Posted 12 April 2015 - 04:52 PM

It won't be a crash log - I'm hoping the exception will be caught in the regular minecraft log.

#80 squall2044

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Posted 13 April 2015 - 06:30 AM

next time it happens i'll grab the minecraft log

Edited by squall2044, 13 April 2015 - 06:30 AM.






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