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The Multi Farming Autonomous Script V2 | New features!

turtle utility lua

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#41 DeathNET

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Posted 27 November 2015 - 09:30 AM

okay i saw someone else mention this but i didnt see any response to it or even a way of how to fix it, but on the second row it goes right through the item chest?

#42 jgilmore

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Posted 05 December 2016 - 04:59 AM

FTFY.

Now on github at https://github.com/jgilmore/MFAS

Also pastebin
pastebin get KqR95e8A MFAS
MAKE SURE TO LABEL YOUR TURTLE. Really, saves a ton of time: label set "MFAS"
Almost a complete rewrite,
Partial list of new features:
Goes around fluids (waterfall in multi-level farm)
Chests are also considered walls
Replants even if it didn't harvest (configurable)
No longer prompts for fuel chest location if turtle fuel is unlimited
No longer harvests the base of the reeds
Mod specific crop harvesting is now easier to add later
No longer digs up base minecraft non-crop items (half slabs over your water source, anyone?)
Command line options are now supported (menu,reset,RESET)
Now creates a "startup" file so is automatically restarted when you replace it, or reload the world.
Maybe more, I forget.

Known bugs:
Doesn't handle wide water columns gracefully. At all.
Doesn't handle magical crops (probably, untested)
Doesn't handle other mods unless specifically told to (but easy to add them)
Doesn't automatically generate a label for your turtle if you didn't already label it. (It probably should)
Requires dirt or farmland at the edge for multi-floor farms (zivico farmland etc not supported, yet)

Probably many more bugs to.





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