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ComputerCraft Beta Versions - Download and Discussion (1.74pr37, released June 22nd)


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#301 Cranium

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Posted 18 July 2014 - 07:26 PM

View PostBTNGaming, on 18 July 2014 - 07:23 PM, said:

So I made a personal modpack that is NON DISTRIBUTED to anyone but myself for offline play, And it worked perfectly. But when I installed Computer Craft beta, it just crashes. Anyone able to help me figure out the issue?

Here is a link to the pastebin error log.

http://pastebin.com/yrUyCJf4

Thanks for your time, whoever reads and helps out with this. =]
Seems like you're having issues with the backpack mod

Edited by Cranium, 18 July 2014 - 07:26 PM.


#302 BTNGaming

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Posted 18 July 2014 - 07:31 PM

View PostCranium, on 18 July 2014 - 07:26 PM, said:

View PostBTNGaming, on 18 July 2014 - 07:23 PM, said:

So I made a personal modpack that is NON DISTRIBUTED to anyone but myself for offline play, And it worked perfectly. But when I installed Computer Craft beta, it just crashes. Anyone able to help me figure out the issue?

Here is a link to the pastebin error log.

http://pastebin.com/yrUyCJf4

Thanks for your time, whoever reads and helps out with this. =]
Seems like you're having issues with the backpack mod

The weird thing about that is, it works perfectly without CC included. I still have a couple errors with backpack mod but it works none-the-less.

#303 Cranium

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Posted 18 July 2014 - 07:32 PM

well, that's your forge log, do you have your crash report? It should be in its own folder.

#304 BTNGaming

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Posted 18 July 2014 - 07:38 PM

Here is the Launcher's Log: http://pastebin.com/ZmnmkRFT
Here is the log directly from the modpack's Log folder: http://pastebin.com/kLCHeacY

There is no other log files in any of the folders.

Thanks for taking the time to help with this by the way, truly appreciate it.

Edited by BTNGaming, 18 July 2014 - 07:39 PM.


#305 Cranium

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Posted 18 July 2014 - 07:40 PM

there should be a "crash-reports" folder in your minecraft directory.

#306 BTNGaming

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Posted 18 July 2014 - 07:41 PM

Yeah, There isn't one in there, I checked. Even restarted everything and did a fresh game load up to get the crash-reports to come up and nothing did. It's running on a hidden/private technic mod pack because I didn't know how else to setup a modpack I could use offline by myself. Maybe that's why there is no crash-reports folder?


I removed both parts of the backpack mod, and unfortunately that fixed it.. Guess i'm gonna have to fight to make that work with 1.7.2.

Thanks for your help. I appreciate it.


It works with backpacks IF CC isn't installed. and CC works fine if backpacks isn't installed, Maybe there is a compatibility issue between the two mods.

Edited by BTNGaming, 18 July 2014 - 07:56 PM.


#307 vico

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Posted 19 July 2014 - 11:48 PM

View PostBTNGaming, on 18 July 2014 - 07:41 PM, said:

Yeah, There isn't one in there, I checked. Even restarted everything and did a fresh game load up to get the crash-reports to come up and nothing did. It's running on a hidden/private technic mod pack because I didn't know how else to setup a modpack I could use offline by myself. Maybe that's why there is no crash-reports folder?


I removed both parts of the backpack mod, and unfortunately that fixed it.. Guess i'm gonna have to fight to make that work with 1.7.2.

Thanks for your help. I appreciate it.


It works with backpacks IF CC isn't installed. and CC works fine if backpacks isn't installed, Maybe there is a compatibility issue between the two mods.

In modpack log:

io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?]

Netty's issue, maybe server-side. Do you using Cauldron (former MCPC+) as Server?

And i dont like Technic. Straight to Forge is better

Edited by grox, 19 July 2014 - 11:49 PM.


#308 Monthkiller

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Posted 21 July 2014 - 07:58 PM

Add a message program (Like a IM/PM)

Edited by Monthkiller, 21 July 2014 - 08:01 PM.


#309 Cranium

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Posted 24 July 2014 - 10:00 PM

For those who have not noticed, pr4 is out now. Details in the OP.

#310 SnappComputerCraft

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Posted 27 July 2014 - 09:13 PM

I can't wait for this. I'm going to use ComputerCraft and try and create a program for an RP server I'm gonna make once I get another project done.

#311 theoriginalbit

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Posted 27 July 2014 - 09:46 PM

View PostSnappComputerCraft, on 27 July 2014 - 09:13 PM, said:

I can't wait for this.
Well then wait no longer.

#312 master801

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Posted 28 July 2014 - 09:45 PM

Awesome work!

#313 Geforce Fan

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Posted 03 August 2014 - 03:48 AM

I unziped the download and looked at the changelog. Is this just a port to 1.7.10 and nothing else?

#314 numbersixonline

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Posted 03 August 2014 - 04:18 AM

Hello, sorry to disturb. I saw on the buglist that the issue with automatic startup after chunkloading is fixed in pr5, where i can download that version, we are confident enough to go 1.7 with our pack if this bug is fixed. Tnks

#315 Cranium

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Posted 03 August 2014 - 06:56 AM

View Postnumbersixonline, on 03 August 2014 - 04:18 AM, said:

Hello, sorry to disturb. I saw on the buglist that the issue with automatic startup after chunkloading is fixed in pr5, where i can download that version, we are confident enough to go 1.7 with our pack if this bug is fixed. Tnks
pr5 isn't yet available, as far as I'm aware.

#316 thesquidness

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Posted 04 August 2014 - 09:49 AM

i cant do it cos mediafire is blocked so i used a proxy server and it said type the words below to authorise and hit authorise to download but there was no words or box. WTF!!!!!! can u make the download just so it doesnt go to mediafire and goes strait to the downloader or at least make it go to adf.ly or some other link

#317 MKlegoman357

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Posted 04 August 2014 - 04:17 PM

View Postthesquidness, on 04 August 2014 - 09:49 AM, said:

i cant do it cos mediafire is blocked so i used a proxy server and it said type the words below to authorise and hit authorise to download but there was no words or box. WTF!!!!!! can u make the download just so it doesnt go to mediafire and goes strait to the downloader or at least make it go to adf.ly or some other link

Mediafire is the site you should be downloading the pre-release from. It's a file sharing service. I don't know if we are allowed to make mirror download links though.

#318 Cranium

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Posted 04 August 2014 - 04:49 PM

View Postthesquidness, on 04 August 2014 - 09:49 AM, said:

i cant do it cos mediafire is blocked so i used a proxy server and it said type the words below to authorise and hit authorise to download but there was no words or box. WTF!!!!!! can u make the download just so it doesnt go to mediafire and goes strait to the downloader or at least make it go to adf.ly or some other link
I assume you're accessing this either from another country(where Mediafire is blocked for some reason) or from a network that blocks download sites, such as at a business, or in a school. I'd recommend if it is the latter, to download it at home,r ather than at these restrictive locations.

#319 Ashton

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Posted 05 August 2014 - 06:26 AM

Is there a list of the new block IDs? I'm trying to add them to a plugin and I keep getting "Invalid Item ID" when I use the IDs listed in the wiki (and same when I try to use the /give command)

#320 theoriginalbit

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Posted 05 August 2014 - 06:33 AM

View PostAshton, on 05 August 2014 - 06:26 AM, said:

Is there a list of the new block IDs? I'm trying to add them to a plugin and I keep getting "Invalid Item ID" when I use the IDs listed in the wiki (and same when I try to use the /give command)
Minecraft 1.7 does not use Block IDs, it now uses a naming system. So using the IDs from the wiki will obviously cause a problem. You must instead use ComputerCraft:[block name]. I believe if you don't know the names pressing tab after filling out the Mod ID will cycle through all the available blocks.





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