Jump to content




automated door



  • You cannot reply to this topic
3 replies to this topic

#1 aisha_girl_15

  • New Members
  • 2 posts

Posted 04 April 2014 - 07:53 AM

hello everyone,

I have a question about cc, i'm not good at it but i'm trying to learn it.

I'm making a program to automatically open the door of my house ( castle ) if a player approaches.

I use a sensor at the left side of the advanced computer and the redstone output is at the back of the computer
this is the code I wrote and the error it gave.
Can someone help me?

os.loadAPI("sensor")
prox = sensor("left")

while true do
t = prox.getTargets(name)
if t == "aisha_girl_15" then
rs.setOutput("back",true)
wait(15)
rs.setOutput("back",false)
else
wait(5)
end
end

and the error it gave:
file not found:
doorway:2: attempt to index ? ( a nill value)

#2 Cranium

    Ninja Scripter

  • Moderators
  • 4,031 posts
  • LocationLincoln, Nebraska

Posted 04 April 2014 - 02:45 PM

Moved to Ask A Pro.
Make sure you're posting questions in the right area. Your questions get more exposure in this section, so that we can help you easier.

#3 CometWolf

  • Members
  • 1,283 posts

Posted 04 April 2014 - 03:10 PM

Like the error says, this
prox = sensor("left")
Is not valid. Where did you pick this up?
The proper code would be
local prox = peripheral.wrap"left"

This also won't work
t = prox.getTargets(name)
That name variable is listed there for a reason, not because it expects a variable called name. Although i don't believe the getTargets function uses any arguments at all.

Regardless, the result of getTargets() is not a string, so this won't work
if t == "aisha_girl_15" then
It returns a numerically indexed table, meaning you'll have to loop through it looking for the desired name
for i=1,#t do --loop once for every key in the table t
  if t[i] == "aisha_girl_15" then --compare the value stored in the table as the current loopCount
    --open door here
    break --end loop
  end
end
I haven't worked with the sensor in ages, but chances are the actual player name is stored inside another table that's stored in the numerical key. Probably something like
t[i].playerName


#4 aisha_girl_15

  • New Members
  • 2 posts

Posted 04 April 2014 - 04:15 PM

first i will move it to the proper forum...

and thank you for the answer, i will test it out.

for that part of code...
i found that code on internet





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users