[Off-Development]PockyOS v2.21 - Even more advanced pocket OS
#81
Posted 27 May 2014 - 06:38 PM
#82
Posted 28 May 2014 - 10:36 AM
in the upper right corner is written still 'v2.13', but only in installer
and if you install pockyOS:
'the installer hEs been...'
and the bugs
bug#1: the changing background don't working: main:1082:attempt to call nil
bug#2: if you try to read/edit a note: down appears: hi and No such program
bug#3: the 'add custom repo' and the 'remove custom repo' does nothing
#83
Posted 29 May 2014 - 03:36 AM
Konlab, on 28 May 2014 - 10:36 AM, said:
in the upper right corner is written still 'v2.13', but only in installer
and if you install pockyOS:
'the installer hEs been...'
and the bugs
bug#1: the changing background don't working: main:1082:attempt to call nil
bug#2: if you try to read/edit a note: down appears: hi and No such program
bug#3: the 'add custom repo' and the 'remove custom repo' does nothing
#84
Posted 29 May 2014 - 05:04 AM
EDIT: Well, I found out myself
First: all buttons will have to be clicked one pixel below from their original possition
Second: idk
Third: Potatoes
Edited by Win7yes, 29 May 2014 - 05:29 AM.
#85
Posted 29 May 2014 - 09:12 AM
thediamondgames, on 29 May 2014 - 03:36 AM, said:
Konlab, on 28 May 2014 - 10:36 AM, said:
in the upper right corner is written still 'v2.13', but only in installer
and if you install pockyOS:
'the installer hEs been...'
and the bugs />
bug#1: the changing background don't working: main:1082:attempt to call nil
bug#2: if you try to read/edit a note: down appears: hi and No such program
bug#3: the 'add custom repo' and the 'remove custom repo' does nothing
#86
Posted 30 May 2014 - 03:22 AM
Konlab, on 29 May 2014 - 09:12 AM, said:
thediamondgames, on 29 May 2014 - 03:36 AM, said:
Konlab, on 28 May 2014 - 10:36 AM, said:
in the upper right corner is written still 'v2.13', but only in installer
and if you install pockyOS:
'the installer hEs been...'
and the bugs />
bug#1: the changing background don't working: main:1082:attempt to call nil
bug#2: if you try to read/edit a note: down appears: hi and No such program
bug#3: the 'add custom repo' and the 'remove custom repo' does nothing
#87
Posted 30 May 2014 - 03:36 PM
thediamondgames, on 30 May 2014 - 03:22 AM, said:
Konlab, on 29 May 2014 - 09:12 AM, said:
thediamondgames, on 29 May 2014 - 03:36 AM, said:
Konlab, on 28 May 2014 - 10:36 AM, said:
in the upper right corner is written still 'v2.13', but only in installer
and if you install pockyOS:
'the installer hEs been...'
and the bugs />
bug#1: the changing background don't working: main:1082:attempt to call nil
bug#2: if you try to read/edit a note: down appears: hi and No such program
bug#3: the 'add custom repo' and the 'remove custom repo' does nothing
I in singleplayer
#88
Posted 30 May 2014 - 06:29 PM
Konlab, on 30 May 2014 - 03:36 PM, said:
thediamondgames, on 30 May 2014 - 03:22 AM, said:
Konlab, on 29 May 2014 - 09:12 AM, said:
thediamondgames, on 29 May 2014 - 03:36 AM, said:
Konlab, on 28 May 2014 - 10:36 AM, said:
in the upper right corner is written still 'v2.13', but only in installer
and if you install pockyOS:
'the installer hEs been...'
and the bugs />
bug#1: the changing background don't working: main:1082:attempt to call nil
bug#2: if you try to read/edit a note: down appears: hi and No such program
bug#3: the 'add custom repo' and the 'remove custom repo' does nothing
I in singleplayer
#89
Posted 30 May 2014 - 06:50 PM
#90
Posted 02 June 2014 - 05:06 PM
apemanzilla, on 30 May 2014 - 06:50 PM, said:
#91
Posted 02 June 2014 - 05:58 PM
thediamondgames, on 02 June 2014 - 05:06 PM, said:
apemanzilla, on 30 May 2014 - 06:50 PM, said:
#92
Posted 02 June 2014 - 06:54 PM
apemanzilla, on 02 June 2014 - 05:58 PM, said:
thediamondgames, on 02 June 2014 - 05:06 PM, said:
apemanzilla, on 30 May 2014 - 06:50 PM, said:
#93
Posted 03 June 2014 - 04:04 PM
thediamondgames, on 02 June 2014 - 06:54 PM, said:
apemanzilla, on 02 June 2014 - 05:58 PM, said:
thediamondgames, on 02 June 2014 - 05:06 PM, said:
apemanzilla, on 30 May 2014 - 06:50 PM, said:
#94
Posted 03 June 2014 - 04:17 PM
apemanzilla, on 03 June 2014 - 04:04 PM, said:
thediamondgames, on 02 June 2014 - 06:54 PM, said:
apemanzilla, on 02 June 2014 - 05:58 PM, said:
thediamondgames, on 02 June 2014 - 05:06 PM, said:
apemanzilla, on 30 May 2014 - 06:50 PM, said:
I used OS updater.
(My forge is latest.)
And this bug was the same in 2.1 ,2.1.1, 2.1.2 etc.
Please tell me where is that function defined?
#95
Posted 04 June 2014 - 01:42 PM
Konlab, on 03 June 2014 - 04:17 PM, said:
apemanzilla, on 03 June 2014 - 04:04 PM, said:
thediamondgames, on 02 June 2014 - 06:54 PM, said:
apemanzilla, on 02 June 2014 - 05:58 PM, said:
thediamondgames, on 02 June 2014 - 05:06 PM, said:
apemanzilla, on 30 May 2014 - 06:50 PM, said:
I used OS updater.
(My forge is latest.)
And this bug was the same in 2.1 ,2.1.1, 2.1.2 etc.
Please tell me where is that function defined?
Err function(what is called in line 1082) is in line 87, it calls: exitit and rerun which are above the err function
#96
Posted 04 June 2014 - 02:54 PM
apemanzilla, on 03 June 2014 - 04:04 PM, said:
thediamondgames, on 02 June 2014 - 06:54 PM, said:
apemanzilla, on 02 June 2014 - 05:58 PM, said:
thediamondgames, on 02 June 2014 - 05:06 PM, said:
apemanzilla, on 30 May 2014 - 06:50 PM, said:
#97
Posted 04 June 2014 - 06:14 PM
I don't use any CC OS, except occasionally to provide feedback or testing.
#98
Posted 04 June 2014 - 06:26 PM
That is the problem: my games uses err as variable.
My games uses ok,err = pcall(main) and the 'err' changes, and than that isn't a function but a string.
#99
Posted 04 June 2014 - 06:54 PM
Konlab, on 04 June 2014 - 06:26 PM, said:
That is the problem: my games uses err as variable.
My games uses ok,err = pcall(main) and the 'err' changes, and than that isn't a function but a string.
Also try to make your programs with local functions too!
Edit:
Also to prevent this I will add to every function "pocky", with gedit it's going to be easy
Edited by thediamondgames, 04 June 2014 - 06:56 PM.
#100
Posted 04 June 2014 - 06:58 PM
I never used local variables, always i used globals.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users