This Is Epic! Orwell you are a god!
30 replies to this topic
#21
Posted 27 September 2012 - 07:17 PM
#22
Posted 30 September 2012 - 02:50 AM
Hello there, how do i get your program to slow down its key strokes, I can not find a way of getting to your programming..I Have it working .... just it's too fast for the server I am or something. Be gentle with me I am a noob.
PS you guys are great.
PS you guys are great.
#23
Posted 18 October 2012 - 06:31 AM
I /think/ you change DEF_KEY_SPACING to a larger number, such as 10.
Also, exactly how long is the time spacing (ie how much time would, say, 1000 take)?
Also, exactly how long is the time spacing (ie how much time would, say, 1000 take)?
#24
Posted 19 October 2012 - 03:50 PM
Hi, I improved your program by:
-adding tab support (replaces tabs by fixed ammount of spaces);
-fixing a line that broke the window custom name;
-adding a sleep before typing the rm command, that kept loosing a 'm';
-allowing parameters to be set by arguments from the command line;
-added several try clauses with error descriptions for ease of use;
I concluded also that adding an extra encoding support would be redundant because ComputerCraft does not deals well with non-ascii characters.
I attach bellow the files I modified (extension .txt must be changed to .py) , which must replace the ones originally posted in order to work, the rest of the installation is necessary. Usage is described upon call with no arguments.
PS: Your program is great!!!
-adding tab support (replaces tabs by fixed ammount of spaces);
-fixing a line that broke the window custom name;
-adding a sleep before typing the rm command, that kept loosing a 'm';
-allowing parameters to be set by arguments from the command line;
-added several try clauses with error descriptions for ease of use;
I concluded also that adding an extra encoding support would be redundant because ComputerCraft does not deals well with non-ascii characters.
I attach bellow the files I modified (extension .txt must be changed to .py) , which must replace the ones originally posted in order to work, the rest of the installation is necessary. Usage is described upon call with no arguments.
PS: Your program is great!!!
Attached Files
#25
Posted 19 October 2012 - 04:59 PM
Hexus_One, on 18 October 2012 - 06:31 AM, said:
I /think/ you change DEF_KEY_SPACING to a larger number, such as 10.
Also, exactly how long is the time spacing (ie how much time would, say, 1000 take)?
Also, exactly how long is the time spacing (ie how much time would, say, 1000 take)?
I believe your talking about my program? It has finally gotten his own thread. : ) Check it out here: http://www.computerc...thout-http-api/
I will fix the bugs that CoolistheName007 posted there as soon as I've time (as you'll find there, key spacing is in ms).
#26
Posted 19 October 2012 - 05:13 PM
Orwell, on 19 October 2012 - 04:59 PM, said:
Hexus_One, on 18 October 2012 - 06:31 AM, said:
I /think/ you change DEF_KEY_SPACING to a larger number, such as 10.
Also, exactly how long is the time spacing (ie how much time would, say, 1000 take)?
Also, exactly how long is the time spacing (ie how much time would, say, 1000 take)?
I believe your talking about my program? It has finally gotten his own thread. : ) Check it out here: http://www.computerc...thout-http-api/
I will fix the bugs that CoolistheName007 posted there as soon as I've time (as you'll find there, key spacing is in ms).
Maybe inspecting kazagistar program will help you? At least the part with ^ and other characters. In his program, those were control characters for the API he used to type, so he had to make a workaround which consisted of surrounding them with proper control characters.
#27
Posted 19 October 2012 - 07:47 PM
Just finished adding support for either file paths relative to the current directory, or absolute paths.
The Lua compression files, if generated, are still kept in the minecopy folder.
Included this change in the command line help responses.
Together with adding the minecopy directory path to the system Path environment variable, this allows to do from anywhere:
>minecopy.py [parameters changes] [file path]
Below is the file I modified (change exension to .py).
The Lua compression files, if generated, are still kept in the minecopy folder.
Included this change in the command line help responses.
Together with adding the minecopy directory path to the system Path environment variable, this allows to do from anywhere:
>minecopy.py [parameters changes] [file path]
Below is the file I modified (change exension to .py).
Attached Files
#28
Posted 20 October 2012 - 08:16 PM
I was responding to Hexus_One : ) Let's use this thread for the original program for now on. And I don't need to look at his code
/> I just need time, I'm very busy with my thesis right now. :/ You could patch my program yourself
/> hint, hint
#29
Posted 05 November 2012 - 10:49 PM
Ok, I modified the below file (rename the extension to .py) to include a pause to prevent typing of long programs to be interrupted by server kicking for inactivity.
Also, I added the minecopy folder to my path (see kazagistar's post, the programmer who made minecopy) so I can access it from anywhere!
Also, I added the minecopy folder to my path (see kazagistar's post, the programmer who made minecopy) so I can access it from anywhere!
Attached Files
#30
Posted 07 January 2013 - 06:45 AM
can I uploaded on github? (of course all credit will be yours)
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