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MCP/How to start?


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#1 Pinkishu

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Posted 05 June 2012 - 12:49 AM

Hi there,

so I can decompile a clean mc jar just fine edit code, recompile and so on

Now not sure how to make peripherals? Do i need to decompile a jar with forge/modloader in it? Where does CC come into it (besides copying in the api source files)
etc..

some other thread they said "after decompiling and installing everything else just copy the api files in" but what is "everything else" and how do i test the recompiled peripheral then? is it in separate files or in the mc.jar?

#2 Xtansia

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Posted 05 June 2012 - 04:04 AM

Assuming you have a decent knowledge of minecraft modding.
Put only modloader in the minecraft.jar,
Download forge source distribution,
Run the forge installer, this will decompile everything etc.
Copy the peripheral api files in to your minecraft source.
Code your peripheral with your tile entity implementing IPeripheral
Recompile etc,
You will then need to test it with an actual minecraft installation with ComputerCraft installed

#3 Pinkishu

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Posted 05 June 2012 - 09:08 AM

Yeah just what I needed to know, thanks ^^





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