#61
Posted 08 April 2013 - 06:40 AM
#62
Posted 08 April 2013 - 06:57 AM
#63
Posted 08 April 2013 - 07:15 AM
#64
Posted 08 April 2013 - 07:25 AM
we have to limit it to make the able to do......nothing without any programs.
and imagine the possibilities if there is a rednet upgrade for the computer module.
we are able to start a cycle from a monitor.
with the rednet and computer module we are able to make a modular cart dig a tunnel to your treefarm or making the computer bring stuff to your friend`s house and you would also be able to make the cart go to the copper layers if you need it and all with a single click on your monitor.
#65
Posted 08 April 2013 - 07:53 AM
#66
Posted 08 April 2013 - 08:43 AM
#67
Posted 08 April 2013 - 10:29 AM
#68
Posted 08 April 2013 - 11:33 AM
#69
Posted 08 April 2013 - 11:46 AM
#70
Posted 08 April 2013 - 01:44 PM
ElvishJerricco, on 08 April 2013 - 07:53 AM, said:
I believe OpenCCSensors can track minecarts, but I'm not sure.
#71
Posted 08 April 2013 - 01:54 PM
Dlcruz129, on 08 April 2013 - 01:44 PM, said:
ElvishJerricco, on 08 April 2013 - 07:53 AM, said:
I believe OpenCCSensors can track minecarts, but I'm not sure.
If I'm not mistaken, that can only detect carts and some basic info about them. A computer cart would be so that the train can make routing decisions on it's own. Instead of having to program an intersection to figure out what train is over it and where to make it go, the train could get to the intersection and set it to turn some direction.
#72
Posted 08 April 2013 - 07:06 PM
#73
Posted 09 April 2013 - 04:38 AM
maybe that module doesn`t have to obsolete turtles, only making it an alternative to turtles maybe?
to make it not obsolete turtles we have to give both its own advantages and disadvantages.
advantage:
computer module: faster, being able to get more inventory space.
turtles: great for small tasks, quite usefull on its own.
disadvantage:
computer module:useless without any other modules on your cart, needs rails.
turltes: really slow, small inventory space.
#74
Posted 09 April 2013 - 05:42 AM
#75
Posted 09 April 2013 - 05:59 AM
#76
Posted 09 April 2013 - 07:35 AM
#77
Posted 09 April 2013 - 07:52 AM
and its more usefull for mining than turtles and with some programming, you are able to make a system that you click on the advanced monitor to order the system you maked earlier, so if you need copper, you let the system you maked earlier, go to the copper layers, when you need diamond, the cart goes to the diamond layer.
#78
Posted 09 April 2013 - 08:16 AM
EDIT: Not to mention what you are saying about the mining thing is already possible using turtles and for loops.
#79
Posted 14 April 2013 - 04:52 AM
#80
Posted 19 June 2013 - 01:58 PM
Cart Turtle:
-A turtle capable of placing and removing carts.
-Can put a cart-able block in a cart (chest, furnace).
-Is able to see the chest and furnace carts as valid inventorys.
-When breaking a cart, both the cart and the block in the cart go in the inventory of the turtle.
Turtle Cart:
C'mon, being able to put a turtle in a cart would be somewhat helpfull when it for example needs to travel long ways.
Why spend all the fuel if you could just use some time and tracks to get it there.
Im sorry for the bad explanantion, I'm tired, and I should be in bed right now :/
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