Jump to content




NexCore Network V3 [MC: 1.7.10][CC: 1.75][BungeeCord][Thermos]

game computer lua

  • This topic is locked This topic is locked
1022 replies to this topic

#421 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 03:07 PM

View Postpaultiem, on 09 June 2015 - 02:58 PM, said:

View PostDannySMc, on 09 June 2015 - 01:30 PM, said:

Valithor is offered we share the same mods under 40 and connect via bungeecord? What are your thoughts on the mods? What ones do you want to keep?
Mods I want to keep:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • WorldEdit
These mods give the functionality that every modpack need.


I agree with this pack, I may suggest upgrading to the below:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
Valithor: What do you wish to add to this?

Edited by DannySMc, 09 June 2015 - 03:09 PM.


#422 PaulT

  • Members
  • 90 posts
  • LocationThe Netherlands

Posted 09 June 2015 - 03:22 PM

View PostDannySMc, on 09 June 2015 - 03:07 PM, said:

View Postpaultiem, on 09 June 2015 - 02:58 PM, said:

View PostDannySMc, on 09 June 2015 - 01:30 PM, said:

Valithor is offered we share the same mods under 40 and connect via bungeecord? What are your thoughts on the mods? What ones do you want to keep?
Mods I want to keep:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • WorldEdit
These mods give the functionality that every modpack need.


I agree with this pack, I may suggest upgrading to the below:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
Valithor: What do you wish to add to this?

I forgot NEI. We probably need that.

Edited by paultiem, 09 June 2015 - 03:22 PM.


#423 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 03:48 PM

View Postpaultiem, on 09 June 2015 - 03:22 PM, said:

- snip -

I do not think that is server based, we can have that client side...

#424 valithor

  • Members
  • 1,053 posts

Posted 09 June 2015 - 06:53 PM

View PostDannySMc, on 09 June 2015 - 03:07 PM, said:

I agree with this pack, I may suggest upgrading to the below:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
Valithor: What do you wish to add to this?

I like that list, the only things I would want to add are the peripherals, such as moarperipherals, immibis, openccSensors, and if it is possible to get it working CCTweaks.

#425 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 07:03 PM

View Postvalithor, on 09 June 2015 - 06:53 PM, said:

View PostDannySMc, on 09 June 2015 - 03:07 PM, said:

I agree with this pack, I may suggest upgrading to the below:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
Valithor: What do you wish to add to this?

I like that list, the only things I would want to add are the peripherals, such as moarperipherals, immibis, openccSensors, and if it is possible to get it working CCTweaks.


Well add your mods on and then put them as a list again with your added ones, come on the server in 2 and a bit hours? We can talk then? if that is okay?

#426 valithor

  • Members
  • 1,053 posts

Posted 09 June 2015 - 07:07 PM

New mod list:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
  • Moarperipherals
  • Immibis peripherals and addons
  • openCCSensors
  • CCTweaks (if possible to get working)
There :P

#427 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 07:11 PM

View Postvalithor, on 09 June 2015 - 07:07 PM, said:

New mod list:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
  • Moarperipherals
  • Immibis peripherals and addons
  • openCCSensors
  • CCTweaks (if possible to get working)
There :P

Awesome can you set up a mod pack? And I shall move the server when I am home to that? and also we do not need to have the same plugins for each server, just the same mods :D Also you need to PM me so we can get the BungeeCord installed on your server, from what I know it is just a plugin and then it will have some config files where you need to specify the proxy etc, so it isn't anything big :D I will need to also know your IP :P but do this later when I am home.

Btw thanks for this, I am glad we are connecting... :D I really wanted to add a few servers to this system :D and if you want I can remove the city on the hub and you can make a better hub? Unless you wanna keep it?:P

#428 PaulT

  • Members
  • 90 posts
  • LocationThe Netherlands

Posted 09 June 2015 - 07:14 PM

View Postvalithor, on 09 June 2015 - 07:07 PM, said:

New mod list:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
  • Moarperipherals
  • Immibis peripherals and addons
  • openCCSensors
  • CCTweaks (if possible to get working)
There :P
These are some Thaumcraft addons that you could add:
  • Thaumic Tinkerer, includes ComputerCraft peripherals.
  • Thaumic Energistics, Intergration with AE2
  • Electro magic tools, Thaumcraft and IC2 tool hybrids
These mods don't have any worldgen though so you can also add them later.

Edited by paultiem, 09 June 2015 - 07:18 PM.


#429 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 07:16 PM

View Postpaultiem, on 09 June 2015 - 07:14 PM, said:

View Postvalithor, on 09 June 2015 - 07:07 PM, said:

New mod list:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
  • Moarperipherals
  • Immibis peripherals and addons
  • openCCSensors
  • CCTweaks (if possible to get working)
There :P
I suggest Thaumic Tinkerer, It's a thaumcraft addon that includes ComputerCraft Peripherals.

tinkers construct as well

#430 PaulT

  • Members
  • 90 posts
  • LocationThe Netherlands

Posted 09 June 2015 - 07:19 PM

View PostDannySMc, on 09 June 2015 - 07:16 PM, said:

View Postpaultiem, on 09 June 2015 - 07:14 PM, said:

View Postvalithor, on 09 June 2015 - 07:07 PM, said:

New mod list:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
  • Moarperipherals
  • Immibis peripherals and addons
  • openCCSensors
  • CCTweaks (if possible to get working)
There :P
I suggest Thaumic Tinkerer, It's a thaumcraft addon that includes ComputerCraft Peripherals.

tinkers construct as well
I think tinkers construct is really over powered and thaumcraft also has good tools.

#431 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 07:19 PM

View Postpaultiem, on 09 June 2015 - 07:19 PM, said:

View PostDannySMc, on 09 June 2015 - 07:16 PM, said:

View Postpaultiem, on 09 June 2015 - 07:14 PM, said:

View Postvalithor, on 09 June 2015 - 07:07 PM, said:

New mod list:
  • ComputerCraft
  • Open Blocks.
  • Open Perhiperals
  • IC2
  • Advanced Repulsion Systems
  • AE2
  • Buildcraft + (Only the main and factory module, All other things can easily be done by other mods.)
  • Ender IO
  • Thaumcraft 4
  • Chisel 2
  • SGCraft
  • Moarperipherals
  • Immibis peripherals and addons
  • openCCSensors
  • CCTweaks (if possible to get working)
There :P
I suggest Thaumic Tinkerer, It's a thaumcraft addon that includes ComputerCraft Peripherals.

tinkers construct as well
I think tinkers construct is really over powered and thaumcraft also has good tools.

well it is mainly up to valithor as he is the one offering the connection and I am offfering the servers.

#432 valithor

  • Members
  • 1,053 posts

Posted 09 June 2015 - 07:23 PM

I am happy up until the 40 mod limit. My only requirement is the peripheral mods, so you guys can decide on whatever else you want. If i do not like the mods I can just ban the items I do not want/like on my side when we get it all set up.

#433 PaulT

  • Members
  • 90 posts
  • LocationThe Netherlands

Posted 09 June 2015 - 07:30 PM

View Postvalithor, on 09 June 2015 - 07:23 PM, said:

I am happy up until the 40 mod limit. My only requirement is the peripheral mods, so you guys can decide on whatever else you want. If i do not like the mods I can just ban the items I do not want/like on my side when we get it all set up.
Do mods like CodeChickenCore and immibis-core count?

#434 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 07:30 PM

View Postvalithor, on 09 June 2015 - 07:23 PM, said:

I am happy up until the 40 mod limit. My only requirement is the peripheral mods, so you guys can decide on whatever else you want. If i do not like the mods I can just ban the items I do not want/like on my side when we get it all set up.

Well that's fine with me but you choose the mods with paultiem, I have expressed the ones I want above with railcraft for the trains and chisel 1 as our server is using all of the items. So yeah other than that you can decide. Who are the admins? or we keeping separate admins? or I can op all admins on the hub server? and keep separate?

#435 valithor

  • Members
  • 1,053 posts

Posted 09 June 2015 - 07:38 PM

View Postpaultiem, on 09 June 2015 - 07:30 PM, said:

View Postvalithor, on 09 June 2015 - 07:23 PM, said:

I am happy up until the 40 mod limit. My only requirement is the peripheral mods, so you guys can decide on whatever else you want. If i do not like the mods I can just ban the items I do not want/like on my side when we get it all set up.
Do mods like CodeChickenCore and immibis-core count?

I would consider the thing that says how many mods you have when you start the client to be the mod count. I have no worry about the server itself lagging, but many of the players complain of lag when there are a lot of mods.

That being said the mod selection will most likely but up to you mostly. I have not used mods other than CC in around 2 years, so I do not know any good ones.

View PostDannySMc, on 09 June 2015 - 07:30 PM, said:

View Postvalithor, on 09 June 2015 - 07:23 PM, said:

I am happy up until the 40 mod limit. My only requirement is the peripheral mods, so you guys can decide on whatever else you want. If i do not like the mods I can just ban the items I do not want/like on my side when we get it all set up.

Well that's fine with me but you choose the mods with paultiem, I have expressed the ones I want above with railcraft for the trains and chisel 1 as our server is using all of the items. So yeah other than that you can decide. Who are the admins? or we keeping separate admins? or I can op all admins on the hub server? and keep separate?

Probably best to keep the staff seperated. I have a very strict selection process when it comes to staff.

Edited by valithor, 09 June 2015 - 07:40 PM.


#436 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 09 June 2015 - 07:41 PM

Thats fine and well we do not need immibis I think?

we also need ae2 core mod?

does it have a core mod anymore? also will be back on in an hour and a half :D

#437 PaulT

  • Members
  • 90 posts
  • LocationThe Netherlands

Posted 09 June 2015 - 07:42 PM

This is modpack as we have it now https://docs.google....dit?usp=sharing
everyone can comment it and and danny and I can edit, This way it's a bit more oversee able.

Edited by Lyqyd, 11 June 2015 - 04:42 PM.


#438 Mackan90096

  • Signature Abuser
  • 518 posts
  • LocationIn my basement.

Posted 10 June 2015 - 07:08 AM

Okay, I can't connect. Can someone give me a link to a .zip with all the current mods?

Thanks.

- Mackan

#439 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 10 June 2015 - 07:09 AM

Hey guys,

Me and Valithor have linked up the Servers so when you go on the hub you can /server ccraft for valithor or /server shinexus for me, or chilll in the hub, the hub will be re-made at some point.

http://www.technicpa...ver-pack.658823

Mod pack is above removed a lot of mods and added a few others, its a small mod pack, we do not have a moc pack yet, will do this soon.

Thanks guys,

The server is reset at the moment we shall look into making it work with the old world, but you will loose soo much, idk if it worth it?

What are your thoughts?

#440 Dahknee

  • Members
  • 1,808 posts
  • Location/home/da

Posted 10 June 2015 - 07:21 AM

Guys if you wish to actually not share the servers and disconnect them, then I can do that, just say and we shall restore the old server :D





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users