here is the code and thank you for taking the time to read it
-- Menu Program -- Coded and Produced by Paullie -- www.youtube.com/user/AllGamesWide --Menu Selection local tSel = { "Test 1", "Test 2", "Test 3" } -- Starting Co-Ords for the Table local startX = 2 local startY = 2 -- Menu to create/print -- and everything else local function startMenu(tMenu, sTitle) local function printMenu(tMenu, sTitle, nSelected) for index, text in pairs(tMenu) do term.setCursorPos(startX, startY + index - 1) write( (nSelected == index and '[' or ' ') .. text .. (nSelected == index and ']' or ' ') ) end --For Index end --Function printMenu --Setting Default Selection for Menu local selection = 1 --Creating the loop till enter is entered while true do printMenu(tMenu, sTitle, selection) event, button = os.pullEvent("key") if button == key.up then --Up button pressed selection = selection - 1 elseif button == key.down then --Down button pressed selection = selection + 1 elseif button == key.enter then --Enter button pressed --To return text and number of option entered return tMenu[selection], selection end --If function --this adds the automated increase for the table selection = selection < 1 and #tMenu or selection > #tMenu and 1 or selection end --printMenu function end --while function --Clearing the terminal term.clear() --Starting the whole process sOptions, nNumb = startMenu(tSel) term.clear() term.setCursorPos(1,1) --Part of the code which controls what happens upon enter and which option if nNumb == 1 then --shell.run("programme name") elseif nNumb == 2 then elseif nNumb == 3 then end --nNumb 3 end --nNumb 2 end --nNumb 1
Edited by Paullie, 19 February 2015 - 09:25 PM.