Krist - Minable currency that works across servers (paste updated)
#1021
Posted 20 January 2016 - 01:45 PM
also, I could make a program (in Lua) that does basically this:
you input the address, and it gives you the username
#1022
Posted 20 January 2016 - 01:58 PM
ry00000, on 20 January 2016 - 01:45 PM, said:
also, I could make a program (in Lua) that does basically this:
you input the address, and it gives you the username
Usernames are not stored anywhere, so unless you manually make a list mapping usernames to addresses this won't work. Additionally, addresses can be created and switched to very easily, so this would be difficult to keep updated if you did manually create a list.
#1025
#1026
Posted 21 January 2016 - 04:08 PM
#1027
Posted 21 January 2016 - 04:11 PM
Foogles, on 21 January 2016 - 04:08 PM, said:
#1028
Posted 21 January 2016 - 06:13 PM
So I'm using my spare laptop right now as I am out and about. I'm getting ~1.35 MH/S with 2 cores, which from what I understand is not pitiful, but is also not good at all.
I noticed that it keeps changing what block it is working on at random intervals. Is that because someone else already solved the block my miner was working on? If so, holy cow... a block is being solved every 5-30 seconds which I didn't expect.
How much is a block worth?
#1029
Posted 21 January 2016 - 06:17 PM
Foogles, on 21 January 2016 - 06:13 PM, said:
So I'm using my spare laptop right now as I am out and about. I'm getting ~1.35 MH/S with 2 cores, which from what I understand is not pitiful, but is also not good at all.
I noticed that it keeps changing what block it is working on at random intervals. Is that because someone else already solved the block my miner was working on? If so, holy cow... a block is being solved every 5-30 seconds which I didn't expect.
How much is a block worth?
The blocks are being solved.
And for the Value of the block open
krist.ceriat.net/?getbaseblockvalue
other api calls are listend on 3d6 profile page.
Edited by bauen1, 21 January 2016 - 06:18 PM.
#1030
Posted 21 January 2016 - 06:20 PM
#1031
Posted 21 January 2016 - 06:30 PM
Yevano, on 20 January 2016 - 05:29 PM, said:
You aren't a crook, you're an innovator
Foogles, on 21 January 2016 - 06:20 PM, said:
Eventually, yes, you're going to get one if you're patient enough!
#1032
Posted 21 January 2016 - 06:31 PM
Foogles, on 21 January 2016 - 06:20 PM, said:
#1033
Posted 21 January 2016 - 06:35 PM
Luca_S, on 21 January 2016 - 06:31 PM, said:
Foogles, on 21 January 2016 - 06:20 PM, said:
The odds are actually feasible, though. There are many CPU miners getting blocks once in a while right now.
#1034
Posted 21 January 2016 - 06:39 PM
3d6, on 21 January 2016 - 06:35 PM, said:
Luca_S, on 21 January 2016 - 06:31 PM, said:
Foogles, on 21 January 2016 - 06:20 PM, said:
The odds are actually feasible, though. There are many CPU miners getting blocks once in a while right now.
#1035
Posted 21 January 2016 - 06:41 PM
bauen1, on 21 January 2016 - 06:39 PM, said:
3d6, on 21 January 2016 - 06:35 PM, said:
Luca_S, on 21 January 2016 - 06:31 PM, said:
Foogles, on 21 January 2016 - 06:20 PM, said:
#1036
Posted 21 January 2016 - 06:42 PM
3d6, on 21 January 2016 - 06:41 PM, said:
bauen1, on 21 January 2016 - 06:39 PM, said:
3d6, on 21 January 2016 - 06:35 PM, said:
Luca_S, on 21 January 2016 - 06:31 PM, said:
Foogles, on 21 January 2016 - 06:20 PM, said:
#1038
#1039
Posted 22 January 2016 - 12:39 AM
Also, do some work better than others, or is it essentially random, like a minecraft world seed?
#1040
Posted 22 January 2016 - 02:00 AM
Foogles, on 22 January 2016 - 12:39 AM, said:
Also, do some work better than others, or is it essentially random, like a minecraft world seed?
Any ASCII character (0-255) should work but for some characters you will need to percent encode them else it will be received incorrectly by the server.
There aren't any 'magic nonces' that work 'better' than others. The nonce is hashed, so generally the way miners work is by incrementing nonces until a suitable hash is found.
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