minizbot2012, on 16 February 2016 - 04:33 AM, said:
Address balances are stored in the database as 32-bit unsigned integers, therefore the maximum value should be 4,294,967,296 KST for a single address.
Posted 16 February 2016 - 12:43 PM
Posted 16 February 2016 - 12:52 PM
FoxData, on 16 February 2016 - 12:43 PM, said:
Edited by bauen1, 16 February 2016 - 01:53 PM.
Posted 16 February 2016 - 01:56 PM
Edited by Lemmmy, 16 February 2016 - 02:57 PM.
Posted 16 February 2016 - 03:09 PM
Lemmmy, on 16 February 2016 - 01:56 PM, said:
Posted 16 February 2016 - 03:12 PM
3d6, on 16 February 2016 - 03:09 PM, said:
Lemmmy, on 16 February 2016 - 01:56 PM, said:
Posted 16 February 2016 - 03:30 PM
Lemmmy, on 16 February 2016 - 03:12 PM, said:
Posted 16 February 2016 - 03:32 PM
InDieTasten, on 16 February 2016 - 03:30 PM, said:
Posted 16 February 2016 - 03:48 PM
Posted 16 February 2016 - 04:07 PM
Posted 17 February 2016 - 01:41 AM
var seconds = (time - lastBlock.time) / 1000; var targetWork = seconds * oldWork / 60; var diff = targetWork - oldWork; var newWork = Math.round(Math.max(Math.min(oldWork + diff * krist.getWorkFactor(), krist.getMaxWork()), krist.getMinWork()));
Edited by Lemmmy, 17 February 2016 - 01:43 AM.
Posted 17 February 2016 - 12:37 PM
Lemmmy, on 17 February 2016 - 01:41 AM, said:
var seconds = (time - lastBlock.time) / 1000; var targetWork = seconds * oldWork / 60; var diff = targetWork - oldWork; var newWork = Math.round(Math.max(Math.min(oldWork + diff * krist.getWorkFactor(), krist.getMaxWork()), krist.getMinWork()));
Posted 17 February 2016 - 12:54 PM
Edited by Creator, 17 February 2016 - 12:55 PM.
Posted 17 February 2016 - 12:59 PM
Creator, on 17 February 2016 - 12:54 PM, said:
var seconds = (time - lastBlock.time) / 1000; seconds = seconds * 1.5 + lastSeconds * 0.5Because now mining a block after a hour would make the work sky rocket, the next block would be solved in >1s and the work would drop like crazy
Edited by bauen1, 17 February 2016 - 02:30 PM.
Posted 17 February 2016 - 02:30 PM
Posted 17 February 2016 - 02:38 PM
Creator, on 17 February 2016 - 02:30 PM, said:
bauen1, on 17 February 2016 - 12:59 PM, said:
var seconds = (time - lastBlock.time) / 1000; seconds = seconds * 1.5 + lastSeconds * 0.5Because now mining a block after a hour would make the work sky rocket, the next block would be solved in >1s and the work would drop like crazy
Posted 17 February 2016 - 02:40 PM
Lemmmy, on 17 February 2016 - 02:38 PM, said:
Creator, on 17 February 2016 - 02:30 PM, said:
bauen1, on 17 February 2016 - 12:59 PM, said:
var seconds = (time - lastBlock.time) / 1000; seconds = seconds * 1.5 + lastSeconds * 0.5Because now mining a block after a hour would make the work sky rocket, the next block would be solved in >1s and the work would drop like crazy
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