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Krist - Minable currency that works across servers (paste updated)


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#361 sci4me

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Posted 26 March 2015 - 04:10 AM

View PostDucky, on 25 March 2015 - 04:59 PM, said:

View Postcossacksson, on 22 March 2015 - 02:03 PM, said:

With the closure of LuaLand (my departure at best) I won't really have anywhere else to hawk our wares.

This has been a ton of fun and a learning experience. I was not expecting this to blow up so much.

I'll be departing the CC community for another few years now. I'll only be updating Krist for critical maintenance.

Anyone interested in making changes to the reference wallet may submit pull requests. I'll get to them.

Thanks for the good times, and goodbye for now ^_^

Could you release the node software so that we can host our own and be properly p2p?

this. except i want it for learning purposes... but yeah.

also, bai! :P miss ya <3

#362 _removed

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Posted 26 March 2015 - 07:09 AM

LuaLand is back online...

#363 lebuildman

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Posted 26 March 2015 - 03:08 PM

Can you help me to do the following in my Big "Orange Turtle" shop:
1. A Person Deposit Krist to a Account.
2. A Computer monitoring that Account see that Deposit,
3. It "Converts" the Krist to BuildBucks (My Shop Currency) and Deposit that Entered Krist in my Account.

Is there a Krist API to do that or someway to monitore it in automated mode?

Edited by lebuildman, 26 March 2015 - 03:09 PM.


#364 lebuildman

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Posted 26 March 2015 - 03:48 PM

Another Question: When the Android KristWallet (Or something Mobile-Friendly) will be released?
(I started a project of using KristWallet on Love2D, like a Port of CC KristWallet to run directly by Love. I'll also try to Port apemanzila's KWallet)

#365 apemanzilla

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Posted 26 March 2015 - 05:33 PM

View Postsci4me, on 26 March 2015 - 04:10 AM, said:

View PostDucky, on 25 March 2015 - 04:59 PM, said:

View Postcossacksson, on 22 March 2015 - 02:03 PM, said:

With the closure of LuaLand (my departure at best) I won't really have anywhere else to hawk our wares.

This has been a ton of fun and a learning experience. I was not expecting this to blow up so much.

I'll be departing the CC community for another few years now. I'll only be updating Krist for critical maintenance.

Anyone interested in making changes to the reference wallet may submit pull requests. I'll get to them.

Thanks for the good times, and goodbye for now ^_^/>

Could you release the node software so that we can host our own and be properly p2p?

this. except i want it for learning purposes... but yeah.

also, bai! :P/> miss ya <3

I'm rewriting the node in node.js here. Its currently incomplete but I'm still working on it. It's up to coss if he wants to share the original PHP node software.

#366 Terra1

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Posted 29 March 2015 - 10:47 PM

make a manual KST miner that makes it so you have to guess a hash

#367 Lemmmy

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Posted 30 March 2015 - 01:58 PM

View Postlebuildman, on 26 March 2015 - 03:48 PM, said:

Another Question: When the Android KristWallet (Or something Mobile-Friendly) will be released?
(I started a project of using KristWallet on Love2D, like a Port of CC KristWallet to run directly by Love. I'll also try to Port apemanzila's KWallet)

It's just a side project right now, so I'm not really sure. You can follow the progress on our GitHub.
I plan to have a working version ready no later than mid-May. As for Play Store release, I'm not sure yet. I don't have a license yet.

I had about a week and a half break, but now development is speedily coming along. Here are some screenshots: http://imgur.com/a/oMqA0

#368 longbyte1

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Posted 31 March 2015 - 03:02 AM

View Postterrariola, on 29 March 2015 - 10:47 PM, said:

make a manual KST miner that makes it so you have to guess a hash
Is this what you are looking for?
https://www.youtube....h?v=y3dqhixzGVo

Edited by longbyte1, 31 March 2015 - 03:02 AM.


#369 Mackan90096

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Posted 06 April 2015 - 01:31 PM

Buying krist for doge!


So, we need a way to get more Krist without mining ourself! Right?

That's why I'm offering to buy Krist! I'll buy 1000 Krist for 10 Doge!

Limited offer! Only 10 of them!

Seems fair? Great! Send me a PM!

Also, @cossacsson you should really fix the login system and setup an official exchange!

- Mackan

Edited by Mackan90096, 06 April 2015 - 02:07 PM.


#370 sci4me

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Posted 07 April 2015 - 04:15 AM

View PostMackan90096, on 06 April 2015 - 01:31 PM, said:

Also, @cossacsson you should really fix the login system and setup an official exchange!

or release the code so we can do those things for him (github). :P

#371 Boom

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Posted 12 April 2015 - 02:14 AM

my address: ki7ux31zly
send me some krist B)

#372 biggest yikes

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Posted 18 April 2015 - 05:46 PM

For people who don't want to implement krist functions themselves, I've made a sort of "Krist API" that allows you to make transactions and the like without having to create the functions yourself.
https://github.com/cpixelcube/kristapi
Here's a couple of examples on how you can use it (the failedLoad thing is to halt the script if the api failed to load properly. Not every function is shown!)
os.loadAPI("kristapi")
print("kristapi.failedLoad: " .. tostring(kristapi.failedLoad)) --usually false, true if it could not load properly
if kristapi.failedLoad then
  error() --halt script if kristapi did not load properly
end
print("kristapi.base: " .. kristapi.base) --http://ceriat.net/krist/
print("kristapi.getVersion(): " .. kristapi.getVersion()) --Alpha 0.51
print("kristapi.balance(\"kcyd5vejdw\"): " .. kristapi.balance("kcyd5vejdw")) --900
print("kristapi.createaddress(\"xxxx\"): " .. kristapi.createaddress("xxxx")) --kaoaxj4dvi (new address)
print("kristapi.createrawaddress(\"xxxx\"): " .. kristapi.createrawaddress("xxxx")) --2481a63c85 (very old address)
print("kristapi.createv1address(\"xxxx\"): " .. kristapi.createv1address("xxxx")) --22aa2b3926 (old address)
local user, pass = kristapi.createvault("xxxx", "yyyy") --"yyyy" is my password (or would be), "xxxx" is the vault password
print("kristapi.createvault(\"xxxx\", \"yyyy\"): " .. user .. ", " .. pass) --check the screenshot below, it is way too long to copy here because the "password" is a sha256 hash
print("kristapi.give(\"kcyd5vejdw\", 1, \"xxxx\", false): " .. tostring(kristapi.give("kcyd5vejdw", 1, "xxxx", false))) --false because "xxxx" has no money ( kristapi.give(target, amount, yourPassword, true/false), true being if yourPassword is a sha256 hash )
Posted Image

Posted Image
Installing KristAPI:
pastebin run x41mpdtc

Edited by Atenefyr, 19 April 2015 - 09:22 PM.


#373 jakejakey

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Posted 20 April 2015 - 11:12 AM

Oh no... Almost all of them have been mined, the rate has been Decreased to +25KST a block sadly.

View PostMackan90096, on 06 April 2015 - 01:31 PM, said:

Buying krist for doge!


So, we need a way to get more Krist without mining ourself! Right?

That's why I'm offering to buy Krist! I'll buy 1000 Krist for 10 Doge!

Limited offer! Only 10 of them!

Seems fair? Great! Send me a PM!

Also, @cossacsson you should really fix the login system and setup an official exchange!

- Mackan
This is an in-game currency not meant to have any Real life money value so he shouldn't setup an exchange. and if it does become real life currency that it can be exchanged for then maybe we need a username and a password instead of just a password, for more security.

#374 biggest yikes

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Posted 20 April 2015 - 09:02 PM

View Postjakejakey, on 20 April 2015 - 11:12 AM, said:

-snip-
maybe we need a username and a password instead of just a password, for more security.
You could always combine a username and a password into just a password
EDIT: one month later https://github.com/c...wallet_username I love making this kinda stuff

Edited by Atenefyr, 09 May 2015 - 04:01 PM.


#375 ry00000

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Posted 07 May 2015 - 01:57 PM

So, BITCOINS EVERYONE!!! BTC IN MC!!!

#376 biggest yikes

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Posted 09 May 2015 - 03:08 PM

KristScape browser? explanation requested
edit: just bought "atenefyr.kst"

Edited by Atenefyr, 09 May 2015 - 03:12 PM.


#377 ell

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Posted 09 May 2015 - 05:09 PM

-snip-

Edited by lurquhar1221, 09 May 2015 - 05:10 PM.


#378 3d6

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Posted 09 May 2015 - 09:45 PM

View Postcossacksson, on 22 March 2015 - 02:03 PM, said:

I'll be departing the CC community for another few years now. I'll only be updating Krist for critical maintenance.
Admittedly, I came back a lot sooner than I had anticipated - I just couldn't stay away. Too many ideas to bring to life, even if it's a small community. :)

View PostAtenefyr, on 09 May 2015 - 03:08 PM, said:

KristScape browser? explanation requested
edit: just bought "atenefyr.kst"
KristScape is an upcoming web browser that works across servers. It navigates to .kst domains, which are programmed to forward to specific URLs recorded in zone records. Zone records are published with Krist transactions, at no expense. The domains themselves can be registered for 500 KST. The KST spent on domain names will increase the value of future blocks; that is to say, buying one domain will increase the reward from the next 500 blocks by 1 KST. If lots of domains are bought in the span of a few days, the reward may go up to 30, 40, conceivably even 100 KST. Domains are stored on Krist addresses and can be held and transferred just like KST can.

Release 11 will be published very soon. This will fix a crash when trying to edit the zone record of the first domain name in your roster and implement essential domain-related actions. I am simultaneously working on release 12, which is a total rewrite of the wallet. (KristWallet was my first CC program other than the original super-obsolete CCKristMiner, and I'm a lot better with ComputerCraft now, so a rewrite would be best)

KristScape 0.1 and KristWallet R12 are probably going to be released at the same time. I'm making a markup language and several types of zone records; currently we have A and CNAME. A hosting platform accessible via KristScape will also be available. The websites themselves will be able to display stylized text, images, tables, and links. Downloads, online programs [with no risk of malicious code], forms, and cookies will also be implemented.

As it stands, Krist is a currency that works across servers; I'm excited to report that it's about to become a currency, DNS, and web browser. ;) You guys may want to register names for your usernames, servers, and programs before KristScape is published. Please continue mining, but limit your API calls a bit. :D I'll be answering any questions anyone has about this.

Edit - R11 is going out shortly!

Edited by cossacksson, 09 May 2015 - 10:52 PM.


#379 biggest yikes

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Posted 10 May 2015 - 03:49 PM

View Postcossacksson, on 09 May 2015 - 09:45 PM, said:

(KristWallet was my first CC program other than the original super-obsolete CCKristMiner, and I'm a lot better with ComputerCraft now, so a rewrite would be best)
I want to try out CCKristMiner out of curiousity, is there any way I can get the code of that?
Also, the KristScape thing is gonna be super cool :D

#380 Geforce Fan

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Posted 10 May 2015 - 06:31 PM

Snatched software.kst

perfect. Transfered to a more secure account too.

Question: Will sites be similar to real-world HTML? Might they be similar enough to render basic real-world HTML things?

Edited by Geforce Fan, 10 May 2015 - 06:49 PM.






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