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Krist - Minable currency that works across servers (paste updated)


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#661 Tron

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Posted 07 June 2015 - 06:04 PM

View PostCreator, on 07 June 2015 - 05:39 PM, said:

View Postcossacksson, on 07 June 2015 - 05:28 PM, said:

View PostCreator, on 07 June 2015 - 02:39 PM, said:

I have mined 11 blocks. Why do I have 295 krist? It should be 297.
Not all blocks are of equal value
Posted Image

What program are you using?
That would appear to be the "platinum-api" site.

#662 Creator

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Posted 07 June 2015 - 06:45 PM

View Postluker2009, on 07 June 2015 - 06:04 PM, said:

View PostCreator, on 07 June 2015 - 05:39 PM, said:

View Postcossacksson, on 07 June 2015 - 05:28 PM, said:

View PostCreator, on 07 June 2015 - 02:39 PM, said:

I have mined 11 blocks. Why do I have 295 krist? It should be 297.
Not all blocks are of equal value
Posted Image

What program are you using?
That would appear to be the "platinum-api" site.
Where do I find that?

#663 Tron

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Posted 07 June 2015 - 06:57 PM

View PostCreator, on 07 June 2015 - 06:45 PM, said:

View Postluker2009, on 07 June 2015 - 06:04 PM, said:

View PostCreator, on 07 June 2015 - 05:39 PM, said:

What program are you using?
That would appear to be the "platinum-api" site.
Where do I find that?

It's just a special series of calls some people can use, You could try asking Coss if he'll tell you the names for those calls.

Edited by luker2009, 07 June 2015 - 06:57 PM.


#664 Anavrins

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Posted 08 June 2015 - 12:04 AM

The wallets crashes at line 1412 with "bad argument: double expected, got nil".
There's some weird January 1st date appearing at ?blocks&low

Edited by Anavrins, 08 June 2015 - 12:05 AM.


#665 Pyuu

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Posted 08 June 2015 - 01:10 AM

View PostAnavrins, on 08 June 2015 - 12:04 AM, said:

The wallets crashes at line 1412 with "bad argument: double expected, got nil".
There's some weird January 1st date appearing at ?blocks&low
Can confirm.
Spoiler

Problem in Database (extracted from data.db):
Spoiler


#666 3d6

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Posted 08 June 2015 - 07:18 PM

Fixed!

I think

#667 Pyuu

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Posted 08 June 2015 - 09:08 PM

View Postcossacksson, on 08 June 2015 - 07:18 PM, said:

Fixed!

I think
Can confirm! Thank you!

#668 Geforce Fan

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Posted 08 June 2015 - 09:22 PM

I just ruined this:
Posted Image
---


When are sites coming out?

Edited by Geforce Fan, 08 June 2015 - 09:23 PM.


#669 Pyuu

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Posted 08 June 2015 - 10:31 PM

So, does anyone have an idea on what kind of use Krist will have?
Like what markets for it?

Currently, I haven't seen any services related to Krist; or really anything for "sale" for Krist besides domain names (which are standard in the implementation of Krist itself).

I'd be willing to code things on request in exchange for Krist, but not sure how to go about that.
Any ideas or willingness to help create an economy that gives it a value?

#670 3d6

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Posted 09 June 2015 - 01:34 AM

Tomorrow's my very last day of high school, so after that I'll have more time to work on this.

Currently Krist appears to be a really, really big shared curiosity. It clearly has value, but people aren't very willing to give it up. I have seen services and goods offered in exchange, but those are few and far between.

Quick PSA for everyone - Krist is not going to be super valuable, ever! Stop hoarding it! It's made to be spent!

I expect KristScape to make adoption happen a lot faster - hopefully having .kst sites for services will make spending KST more viable. Domains are probably the biggest market (very close to 150,000 KST spent on those) but it's still somewhat small compared to the total money supply, which is 3.2 million right now. I made a call for this.

New API calls:
?dumpnames
?getmoneysupply

#671 Geforce Fan

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Posted 09 June 2015 - 01:42 AM

Perhaps there could be a function to request fund transfers--the site's routine could be stopped and a message could pop up asking you to accept or deny the chargers, a yes or no, and another prompt if they say yes. After that, the site could be told the transfer went through.

Edited by Geforce Fan, 09 June 2015 - 01:42 AM.


#672 Pyuu

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Posted 09 June 2015 - 01:58 AM

View PostGeforce Fan, on 09 June 2015 - 01:42 AM, said:

Perhaps there could be a function to request fund transfers--the site's routine could be stopped and a message could pop up asking you to accept or deny the chargers, a yes or no, and another prompt if they say yes. After that, the site could be told the transfer went through.

Definitely sounds like something that can be done.
Just add it in the syntax to be interpreted as like a button, then when clicked requests the fund transfer in a built-in menu that says "Yes / No" and stuff like that (so no sites can steal funds without having to somehow try to bypass built-in code).

Reminds me of Firewolf's Download "Yes / No" thing.
Though you're going to have to be super-careful about possible exploits that could allow the code to be modified or even monitored, but with a custom syntax I don't see that happening very easily.

Good idea.

#673 Geforce Fan

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Posted 09 June 2015 - 02:05 AM

View PostMayushii, on 09 June 2015 - 01:58 AM, said:

View PostGeforce Fan, on 09 June 2015 - 01:42 AM, said:

Perhaps there could be a function to request fund transfers--the site's routine could be stopped and a message could pop up asking you to accept or deny the chargers, a yes or no, and another prompt if they say yes. After that, the site could be told the transfer went through.

Definitely sounds like something that can be done.
Just add it in the syntax to be interpreted as like a button, then when clicked requests the fund transfer in a built-in menu that says "Yes / No" and stuff like that (so no sites can steal funds without having to somehow try to bypass built-in code).

Reminds me of Firewolf's Download "Yes / No" thing.
Though you're going to have to be super-careful about possible exploits that could allow the code to be modified or even monitored, but with a custom syntax I don't see that happening very easily.

Good idea.
I'm saying you stop letting the site run, essentially, pause its coroutine for the duration fo the menu. Even if they scheduled you to click the "yes" button, you'd see the confirmation, and from that point, they can't force you to click anything anymore because their site coroutine isn't running(or rather, being resumed).
There are no possible flaws with this system, I'd bet money on it.

Edited by Geforce Fan, 09 June 2015 - 02:05 AM.


#674 flaghacker

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Posted 09 June 2015 - 05:19 AM

View PostGeforce Fan, on 09 June 2015 - 02:05 AM, said:

View PostMayushii, on 09 June 2015 - 01:58 AM, said:

View PostGeforce Fan, on 09 June 2015 - 01:42 AM, said:

Perhaps there could be a function to request fund transfers--the site's routine could be stopped and a message could pop up asking you to accept or deny the chargers, a yes or no, and another prompt if they say yes. After that, the site could be told the transfer went through.

Definitely sounds like something that can be done.
Just add it in the syntax to be interpreted as like a button, then when clicked requests the fund transfer in a built-in menu that says "Yes / No" and stuff like that (so no sites can steal funds without having to somehow try to bypass built-in code).

Reminds me of Firewolf's Download "Yes / No" thing.
Though you're going to have to be super-careful about possible exploits that could allow the code to be modified or even monitored, but with a custom syntax I don't see that happening very easily.

Good idea.
I'm saying you stop letting the site run, essentially, pause its coroutine for the duration fo the menu. Even if they scheduled you to click the "yes" button, you'd see the confirmation, and from that point, they can't force you to click anything anymore because their site coroutine isn't running(or rather, being resumed).
There are no possible flaws with this system, I'd bet money on it.

Are sites just lua programs? If so, they could queue a mouse_click event to auto-click the yes button :).

I'm not really following this stuff, so ignore me if I'm stupid.

#675 Creator

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Posted 09 June 2015 - 05:45 AM

View Postflaghacker, on 09 June 2015 - 05:19 AM, said:

View PostGeforce Fan, on 09 June 2015 - 02:05 AM, said:

View PostMayushii, on 09 June 2015 - 01:58 AM, said:

View PostGeforce Fan, on 09 June 2015 - 01:42 AM, said:

Perhaps there could be a function to request fund transfers--the site's routine could be stopped and a message could pop up asking you to accept or deny the chargers, a yes or no, and another prompt if they say yes. After that, the site could be told the transfer went through.

Definitely sounds like something that can be done.
Just add it in the syntax to be interpreted as like a button, then when clicked requests the fund transfer in a built-in menu that says "Yes / No" and stuff like that (so no sites can steal funds without having to somehow try to bypass built-in code).

Reminds me of Firewolf's Download "Yes / No" thing.
Though you're going to have to be super-careful about possible exploits that could allow the code to be modified or even monitored, but with a custom syntax I don't see that happening very easily.

Good idea.
I'm saying you stop letting the site run, essentially, pause its coroutine for the duration fo the menu. Even if they scheduled you to click the "yes" button, you'd see the confirmation, and from that point, they can't force you to click anything anymore because their site coroutine isn't running(or rather, being resumed).
There are no possible flaws with this system, I'd bet money on it.

Are sites just lua programs? If so, they could queue a mouse_click event to auto-click the yes button :).

I'm not really following this stuff, so ignore me if I'm stupid.

You are right

#676 Anavrins

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Posted 09 June 2015 - 06:07 AM

It's not lua code, Kristscape runs on a custom made markup language.

#677 Creator

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Posted 09 June 2015 - 06:15 AM

Oh, will there be something like JavaScript? Scripting?
Will it be in CC?

#678 Pyuu

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Posted 09 June 2015 - 06:52 AM

View PostCreator, on 09 June 2015 - 06:15 AM, said:

Oh, will there be something like JavaScript? Scripting?
Will it be in CC?
KristScape is basically a display program for Krist Websites. (So yes, CC)
It's still in dev, so I'm not sure how much Coss wants to say yet.

Edited by Mayushii, 09 June 2015 - 06:52 AM.


#679 Luca_S

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Posted 09 June 2015 - 07:45 AM

Currently its just static(as far as I know) but I hope we will get Lua functions, etc. soon :D

#680 LDDestroier

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Posted 12 June 2015 - 12:53 PM

I started Krist a few days ago and had my 8 core machine work overnight, and I have over 2000 KST! Woo!
Also, my address is kb1xq83zxv. My goal is to have, like, ten thousand or a hundred thousand ultimately. Maybe I'll get another computer to get me munny alongside, like a league of a thousand mintboxes.

This just in, I got myself a domain, ldd.kst

Edited by LDDestroier, 12 June 2015 - 01:06 PM.






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