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Krist - Minable currency that works across servers (paste updated)


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#881 timia2109

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Posted 16 October 2015 - 02:05 PM

Websockets would be cool, but in CC there is no option to use Websockets 😐

#882 Justy

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Posted 16 October 2015 - 02:47 PM

View Posttimia2109, on 16 October 2015 - 02:05 PM, said:

Websockets would be cool, but in CC there is no option to use Websockets ������
It means for miners. CC wont ever be able to use anything other than HTTP unless dan adds it (and i dont think he will, for security reasons). But if miners use websockets it would take less stress off constantly requesting the HTTP and slowing the cc client down.

Edited by justync7, 16 October 2015 - 03:11 PM.


#883 Tron

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Posted 16 October 2015 - 03:12 PM

I have an unofficial websocket at ws://s2.galatical.com:8080/ but it would be nice to have an official websocket or long polling to make mining easier on his server.

#884 apemanzilla

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Posted 16 October 2015 - 06:28 PM

I feel like transaction fees aren't necessary. We aren't even close to the point where we need to re-add Krist to blocks for miners (and domains already do that) and I don't think anyone is moving enough Krist at the moment to make it a useful addition anyways.

#885 Justy

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Posted 16 October 2015 - 08:50 PM

View Postapemanzilla, on 16 October 2015 - 06:28 PM, said:

I feel like transaction fees aren't necessary. We aren't even close to the point where we need to re-add Krist to blocks for miners (and domains already do that) and I don't think anyone is moving enough Krist at the moment to make it a useful addition anyways.
It would keep mining worth it in the future. It wouldn't be worth it now, but even a 1KST transaction fee would make mining more worth it.

View Postluker2009, on 16 October 2015 - 03:12 PM, said:

I have an unofficial websocket at ws://s2.galatical.com:8080/ but it would be nice to have an official websocket or long polling to make mining easier on his server.
Any documentation? I saw your fork of ytci-krist-miner a while ago, but I didn't understand it.

#886 Tron

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Posted 16 October 2015 - 09:49 PM

View Postjustync7, on 16 October 2015 - 08:50 PM, said:

View Postluker2009, on 16 October 2015 - 03:12 PM, said:

I have an unofficial websocket at ws://s2.galatical.com:8080/ but it would be nice to have an official websocket or long polling to make mining easier on his server.
Any documentation? I saw your fork of ytci-krist-miner a while ago, but I didn't understand it.
As soon as you connect to the websocket it sends LastBlock:<last block> for example: LastBlock:000000009aae
Then it sends Work:<Work> For example: Work:50000.
Then since my server checks for new work every minute and if it finds the work has changed sends WorkChanged:<New Work>, For example: WorkChanged:50000
My server also checks for new blocks every second and if it finds that a new block has occurred sends NewBlock:<New Block>, For example: NewBlock:00000009aae

Edited by luker2009, 16 October 2015 - 09:50 PM.


#887 Dahknee

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Posted 19 October 2015 - 08:42 PM

View Postjustync7, on 16 October 2015 - 02:47 PM, said:

View Posttimia2109, on 16 October 2015 - 02:05 PM, said:

Websockets would be cool, but in CC there is no option to use Websockets ������
It means for miners. CC wont ever be able to use anything other than HTTP unless dan adds it (and i dont think he will, for security reasons). But if miners use websockets it would take less stress off constantly requesting the HTTP and slowing the cc client down.

You could bypass slowing the PC down by using http.request which is asynchronous :D That's what I use for a lot of my programs!

#888 3d6

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Posted 20 October 2015 - 12:01 AM

LBP got me a new account :)

I am 3d6 now

#889 apemanzilla

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Posted 20 October 2015 - 12:23 AM

View Post3d6, on 20 October 2015 - 12:01 AM, said:

LBP got me a new account :)

I am 3d6 now

I'll sell you 9d9 for 100k krist :D

#890 3d6

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Posted 20 October 2015 - 02:06 AM

View Postapemanzilla, on 20 October 2015 - 12:23 AM, said:

View Post3d6, on 20 October 2015 - 12:01 AM, said:

LBP got me a new account :)

I am 3d6 now

I'll sell you 9d9 for 100k krist :D

wait really?

Edited by 3d6, 20 October 2015 - 04:04 AM.


#891 3d6

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Posted 21 October 2015 - 04:32 AM

The recent downtime wasn't actually because of connectivity issues. (It was at first, but not now)

My IP address seems to have changed! This means extremely old software made for Krist will not work without the API URL instead of my old IP. That URL is krist.ceriat.net!

#892 apemanzilla

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Posted 21 October 2015 - 02:01 PM

View Post3d6, on 21 October 2015 - 04:32 AM, said:

The recent downtime wasn't actually because of connectivity issues. (It was at first, but not now)

My IP address seems to have changed! This means extremely old software made for Krist will not work without the API URL instead of my old IP. That URL is krist.ceriat.net!

Just an FYI, your GitHub repo still has the URL listed as ceriat.net/krist, although both seem to work.

#893 LewisTehMinerz

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Posted 22 October 2015 - 04:27 PM

View Postapemanzilla, on 21 October 2015 - 02:01 PM, said:

View Post3d6, on 21 October 2015 - 04:32 AM, said:

The recent downtime wasn't actually because of connectivity issues. (It was at first, but not now)

My IP address seems to have changed! This means extremely old software made for Krist will not work without the API URL instead of my old IP. That URL is krist.ceriat.net!

Just an FYI, your GitHub repo still has the URL listed as ceriat.net/krist, although both seem to work.

Created a pull request, still waiting for it to be accepted.

#894 Creator

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Posted 07 November 2015 - 09:40 PM

Is it normal the CC launcher is not working?

#895 timia2109

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Posted 23 November 2015 - 08:55 PM

Hey.
I would like the idea to create a HTML5 App to play with Krist. I actually have about 1000+ KST and I can actually use them for nothing. So you can play with them and make them, that they become more and more.
So I have a few ideas to create a luck game.
- Use a API of Stocks and allow to buy stocks with Krists
- A Online Krist Casino
- Bet on Football Matches
Or have you a idea?

I'm waiting for your feedback! :)

#896 Quartz101

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Posted 27 November 2015 - 03:54 PM

It errors when I try to install it ;(

#897 3d6

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Posted 27 November 2015 - 08:22 PM

View PostQuartz101, on 27 November 2015 - 03:54 PM, said:

It errors when I try to install it ;(
Sorry, but my internet is down and out right now. :(

#898 Creator

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Posted 27 November 2015 - 08:46 PM

View Post3d6, on 27 November 2015 - 08:22 PM, said:

View PostQuartz101, on 27 November 2015 - 03:54 PM, said:

It errors when I try to install it ;(
Sorry, but my internet is down and out right now. :(

And how did you respond?

#899 apemanzilla

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Posted 01 December 2015 - 02:28 PM

View PostCreator, on 27 November 2015 - 08:46 PM, said:

View Post3d6, on 27 November 2015 - 08:22 PM, said:

View PostQuartz101, on 27 November 2015 - 03:54 PM, said:

It errors when I try to install it ;(
Sorry, but my internet is down and out right now. :(

And how did you respond?

There are these cool devices called "smart phones" - if you set them up right, they can connect to the internet without wifi/ethernet! :o

#900 Creator

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Posted 01 December 2015 - 03:20 PM

View Postapemanzilla, on 01 December 2015 - 02:28 PM, said:

View PostCreator, on 27 November 2015 - 08:46 PM, said:

View Post3d6, on 27 November 2015 - 08:22 PM, said:

View PostQuartz101, on 27 November 2015 - 03:54 PM, said:

It errors when I try to install it ;(
Sorry, but my internet is down and out right now. :(

And how did you respond?

There are these cool devices called "smart phones" - if you set them up right, they can connect to the internet without wifi/ethernet! :o

I know, but that hasn't got to do with the internet connection. If you had read the whole conversation, and not just my response, you might have realized that the problem lies in the cc site, not the internet connection.





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