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CraftOS 2.0 - Dan's Secret Project

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#183 Creator

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Posted 26 September 2015 - 04:33 PM

That GIF sure is nice!

#184 gollark8

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Posted 26 September 2015 - 04:46 PM

It seems oddly like OpenComputers.

#185 MKlegoman357

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Posted 30 September 2015 - 02:19 PM

Not saying that it is the same project, but this does look familiar.

#186 oeed

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Posted 01 October 2015 - 12:24 AM

View PostMKlegoman357, on 30 September 2015 - 02:19 PM, said:

Not saying that it is the same project, but this does look familiar.

It's hard to tell whether he's trolling us to pieces with a massive red herring or it's actually a real standalone framework.

I can't tell which one I'd like more though to be honest, standalone would be awesome as long as we can also run on OS X/Windows/etc. too. Presumably this means it'll be much faster too.

#187 クデル

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Posted 01 October 2015 - 10:26 AM

There's a lot of effort and thought gone into this, considering the amount Dan's released in regards to "leaks" which may potentially unrelated. For all we know he was just playing around in a modified emulator, and enjoying random lines.

For all we know, Dan is apart of Hydra and once this thread meets an acceptable level of hype, kaboom. RIP Oceania.

Edited by EsKreme, 01 October 2015 - 10:26 AM.


#188 Creator

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Posted 01 October 2015 - 06:20 PM

Or he is laughing himself to death right now seeing how w are trying to guess what he is doing.

#189 LeDark Lua

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Posted 01 October 2015 - 06:24 PM

View PostCreator, on 01 October 2015 - 06:20 PM, said:

Or he is laughing himself to death right now seeing how w are trying to guess what he is doing.
Hmmmm, I think its true...

#190 oeed

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Posted 02 October 2015 - 12:20 AM

That said, his account hasn't been on the forums since July. So unless he's made another account, which seems a little crazy, it's probably less likely. Although, that said he could just read without logging in... didn't think of that actually.

#191 Waitdev_

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Posted 02 October 2015 - 12:30 AM

or, just sign in anonymously.

#192 CraftedCart

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Posted 03 October 2015 - 07:19 PM

"Approaching Usability" :D
Also scroll bars and underlining, and a quit button in the top right
https://twitter.com/...360669833986048

Posted Image

Edited by CraftedCart, 03 October 2015 - 07:21 PM.


#193 MKlegoman357

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Posted 03 October 2015 - 07:35 PM

".lml" - Lua Markup Language? Looks very interesting.

#194 CraftedCart

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Posted 03 October 2015 - 07:41 PM

View PostMKlegoman357, on 03 October 2015 - 07:35 PM, said:

".lml" - Lua Markup Language? Looks very interesting.

I didn't know that stood for that, I just assumed Dan made up an extention

#195 MKlegoman357

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Posted 03 October 2015 - 08:12 PM

View PostCraftedCart, on 03 October 2015 - 07:41 PM, said:

I didn't know that stood for that, I just assumed Dan made up an extention

I'm just speculating here :lol:

#196 oeed

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Posted 04 October 2015 - 12:47 AM

Well then.

That's very promising for Silica. As we'd hoped, it's not just a font. Time to figure out this screen size...

Based on some slightly iffy measuring in Photoshop (the image was scaled so pixels weren't clearly defined) I believe the screen resolution is 280 x 175. We guessed 310 x 175 for Silica, so looking good so far.

Edited by oeed, 04 October 2015 - 01:00 AM.


#197 Bomb Bloke

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Posted 04 October 2015 - 02:50 AM

View Postoeed, on 04 October 2015 - 12:47 AM, said:

Based on some slightly iffy measuring in Photoshop (the image was scaled so pixels weren't clearly defined) I believe the screen resolution is 280 x 175. We guessed 310 x 175 for Silica, so looking good so far.

Assuming you're talking about this image, the characters are 8x8, so the original would've either been 320x200 or some scale of that.

Who knows, might even be good ol' mode 13h!

#198 oeed

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Posted 04 October 2015 - 03:03 AM

View PostBomb Bloke, on 04 October 2015 - 02:50 AM, said:

View Postoeed, on 04 October 2015 - 12:47 AM, said:

Based on some slightly iffy measuring in Photoshop (the image was scaled so pixels weren't clearly defined) I believe the screen resolution is 280 x 175. We guessed 310 x 175 for Silica, so looking good so far.

Assuming you're talking about this image, the characters are 8x8, so the original would've either been 320x200 or some scale of that.

Who knows, might even be good ol' mode 13h!

Mmmmm, I count 7 x 7.


Also, he's at least pointing to this not being Minecraft.

Posted Image

He also doesn't seem entirely sure what this is himself. May he could get some community input ;) *wink* *wink* *nudge* *nudge*

Posted Image

So yeah, Dan, if you are reading this, here are my ideas.

Making it standalone like that R-Pi screenshot somewhat suggested would be very, very useful for many people and cases, provided that you also had an identical desktop version. That's certainly a big project, but you're giving people the next step to expand their coding knowledge from beyond an emulator to quite literally a fully fledged operating system. Removing the unnecessarily complicated backend stuff of low-level coding and providing the simple front end APIs (maybe with a little more complexity) from ComputerCraft to basically make real world ComputerCraft computers would be pretty damn cool.

Edited by oeed, 04 October 2015 - 03:14 AM.


#199 Bomb Bloke

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Posted 04 October 2015 - 03:27 AM

View Postoeed, on 04 October 2015 - 03:03 AM, said:

Mmmmm, I count 7 x 7.

Nah.

Posted Image

View Postoeed, on 04 October 2015 - 03:03 AM, said:

Also, he's at least pointing to this not being Minecraft.

Posted Image

... it's a screenshot referencing CraftOS... an OS that's from a certain Minecraft mod, and named after Minecraft itself.

Come on, Dan, if a picture is worth a thousand words, then you know full well what you're "saying" with them. ;)

Edited by Bomb Bloke, 10 February 2016 - 11:24 PM.


#200 oeed

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Posted 04 October 2015 - 03:30 AM

View PostBomb Bloke, on 04 October 2015 - 03:27 AM, said:

Nah.

Posted Image

Huh, well there you go, more pixels for us then!

#201 Creator

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Posted 04 October 2015 - 07:46 AM

This is so cool. Maybe he'll be releasing it soon, because that would motivate me to code again.

#202 FUNCTION MAN!

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Posted 04 October 2015 - 03:58 PM

If you need motivation, you ain't doing it right.





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