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CraftOS 2.0 - Dan's Secret Project

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#202 FUNCTION MAN!

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Posted 04 October 2015 - 03:58 PM

If you need motivation, you ain't doing it right.

#203 Creator

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Posted 04 October 2015 - 04:12 PM

Then how, expert?

#204 FUNCTION MAN!

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Posted 04 October 2015 - 05:40 PM

Find an interesting project, open vim, get coding.

#205 Geforce Fan

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Posted 04 October 2015 - 06:13 PM

View PostDemHydraz, on 04 October 2015 - 05:40 PM, said:

Find an interesting project, open vim, get coding.
While the vim part is certainly accurate, you really do need motivation to code.

#206 CraftedCart

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Posted 04 October 2015 - 06:24 PM

View PostGeforce Fan, on 04 October 2015 - 06:13 PM, said:

View PostDemHydraz, on 04 October 2015 - 05:40 PM, said:

Find an interesting project, open vim, get coding.
While the vim part is certainly accurate, you really do need motivation to code.

JUST DO IT!
(Sorry)

#207 FUNCTION MAN!

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Posted 04 October 2015 - 06:34 PM

DON'T LET YOUR MEMES BE DREAMS!

JUST!
DO!
IT!

Edited by DemHydraz, 04 October 2015 - 06:34 PM.


#208 CraftedCart

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Posted 04 October 2015 - 07:07 PM

If doesn't help you get motivated, IDK what will
https://www.youtube....h?v=5-sfG8BV8wU

#209 Waitdev_

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Posted 06 October 2015 - 04:57 AM

YAY!
https://twitter.com/...155929065369600

#210 Bomb Bloke

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Posted 06 October 2015 - 06:57 AM

By now I'm hoping it gets released under the name "secret project".

#211 CraftedCart

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Posted 06 October 2015 - 06:57 AM

Ooh, fancy

#212 oeed

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Posted 06 October 2015 - 06:59 AM

View PostBomb Bloke, on 06 October 2015 - 06:57 AM, said:

By now I'm hoping it gets released under the name "secret project".

Ditto :P

#213 Creator

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Posted 06 October 2015 - 08:24 AM

This gets more and more interesting by the day.

#214 Xenthera

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Posted 07 October 2015 - 12:12 AM

View PostBomb Bloke, on 04 October 2015 - 02:50 AM, said:

Assuming you're talking about this image, the characters are 8x8, so the original would've either been 320x200 or some scale of that.

Who knows, might even be good ol' mode 13h!

I would like to believe it's 320 x 180. That way we would get a nice 16:9 ratio, and have perfectly square pixels on modern displays connected to a raspberry pi. (hint hint)
Here's to speculating though.

Edited by Xenthera, 07 October 2015 - 12:24 AM.


#215 oeed

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Posted 07 October 2015 - 01:39 AM

View PostXenthera, on 07 October 2015 - 12:12 AM, said:

View PostBomb Bloke, on 04 October 2015 - 02:50 AM, said:

Assuming you're talking about this image, the characters are 8x8, so the original would've either been 320x200 or some scale of that.

Who knows, might even be good ol' mode 13h!

I would like to believe it's 320 x 180. That way we would get a nice 16:9 ratio, and have perfectly square pixels on modern displays connected to a raspberry pi. (hint hint)
Here's to speculating though.

Yeah, the slightly larger screen is nice.

What I'm hoping for though is a (at least slightly) large colour palette. If this isn't in Minecraft it doesn't make sense to just use the Minecraft colours. Ben and I are looking at more realistic drop shadows (similar to Google's Material design) and that just ain't happening on a 16 colour system.

Edited by oeed, 07 October 2015 - 03:22 PM.


#216 Waitdev_

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Posted 07 October 2015 - 01:41 AM

i would like at least 32 colours, but 64 or 256 would be great.
it would be nice to have gradients and coloured fades.

edit: and better paint, it would be cool to see what nitrogenfingers can do ;)
*wink wink* *nudge nudge*

Edited by Wait_, 07 October 2015 - 01:42 AM.


#217 Creator

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Posted 07 October 2015 - 04:24 AM

Nope, only 256^3 colors is enough.

#218 Bomb Bloke

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Posted 07 October 2015 - 04:51 AM

Don't forget this old post - it has an extra shade of grey compared to ComputerCraft.

#219 CraftedCart

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Posted 07 October 2015 - 06:30 AM

View PostCreator, on 07 October 2015 - 04:24 AM, said:

Nope, only 256^3 colors is enough.

Indeed

There us one thing that hasn't been mentioned yet. Sounds...

#220 oeed

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Posted 07 October 2015 - 06:33 AM

View PostCraftedCart, on 07 October 2015 - 06:30 AM, said:

View PostCreator, on 07 October 2015 - 04:24 AM, said:

Nope, only 256^3 colors is enough.

Indeed

There us one thing that hasn't been mentioned yet. Sounds...

This hints at it, although something tells me that's just a bunch of prints and sleeps. It's probably an indication as to what's to come though.

Posted Image

Edited by oeed, 07 October 2015 - 06:36 AM.


#221 SquidDev

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Posted 07 October 2015 - 03:08 PM

View Postoeed, on 07 October 2015 - 01:39 AM, said:

What I'm hoping for though is a (at least slightly) large colour palette. If this isn't in Minecraft it doesn't make sense to just use the Minecraft colours. Ben and I are looking and more realistic drop shadows (similar to Google's Material design) and that just ain't happening on a 16 colour system.

Do not fear! RGB here we come!





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