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CraftOS 2.0 - Dan's Secret Project

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#463 apemanzilla

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Posted 19 November 2015 - 02:20 PM

I'm starting to get confused. It looks like Dan is going for a Lua game framework, sort of like Love2D, but for retro-style games (by limiting size and color palette)?

Edited by apemanzilla, 19 November 2015 - 02:20 PM.


#464 Creator

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Posted 19 November 2015 - 03:59 PM

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image

We want private demos too. Please, Dan.

#465 Lupus590

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Posted 19 November 2015 - 05:50 PM

View PostCreator, on 19 November 2015 - 03:59 PM, said:

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image

We want private demos too. Please, Dan.

Unless you are an established public figure within the MC/CC community then it's unlikely.

#466 Creator

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Posted 19 November 2015 - 05:59 PM

View PostLupus590, on 19 November 2015 - 05:50 PM, said:

View PostCreator, on 19 November 2015 - 03:59 PM, said:

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image

We want private demos too. Please, Dan.

Unless you are an established public figure within the MC/CC community then it's unlikely.

Still worth a try. Well, even if it is unfair, that's the way life works.

#467 TheOddByte

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Posted 19 November 2015 - 06:21 PM

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image
Damn, now I'm jealous, I also want to try this out, but atleast we'll probably see more awesome demos as the project progress.

#468 oeed

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Posted 19 November 2015 - 08:04 PM

View PostTheOddByte, on 19 November 2015 - 06:21 PM, said:

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image
Damn, now I'm jealous, I also want to try this out, but atleast we'll probably see more awesome demos as the project progress.
The main thing that irks me is that I did specifically email him about it over a week ago. Now, I'm certainly not saying I should get one, it's just that the email was completely ignored and then he goes around and gives a demo to someone who hasn't been remotely involved.

It's Dan's project so it's up to him, so we'll just have to wait and see.

#469 apemanzilla

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Posted 19 November 2015 - 08:17 PM

View Postoeed, on 19 November 2015 - 08:04 PM, said:

View PostTheOddByte, on 19 November 2015 - 06:21 PM, said:

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image
Damn, now I'm jealous, I also want to try this out, but atleast we'll probably see more awesome demos as the project progress.
The main thing that irks me is that I did specifically email him about it over a week ago. Now, I'm certainly not saying I should get one, it's just that the email was completely ignored and then he goes around and gives a demo to someone who hasn't been remotely involved.

It's Dan's project so it's up to him, so we'll just have to wait and see.

I think he's inviting people rather than taking specific requests. He tends to take a while to respond to email/PMs anyways, I'd assume that he's bogged down with all sorts of spam and other requests.

#470 Creator

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Posted 19 November 2015 - 08:22 PM

View Postoeed, on 19 November 2015 - 08:04 PM, said:

View PostTheOddByte, on 19 November 2015 - 06:21 PM, said:

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image
Damn, now I'm jealous, I also want to try this out, but atleast we'll probably see more awesome demos as the project progress.
The main thing that irks me is that I did specifically email him about it over a week ago. Now, I'm certainly not saying I should get one, it's just that the email was completely ignored and then he goes around and gives a demo to someone who hasn't been remotely involved.

It's Dan's project so it's up to him, so we'll just have to wait and see.

Exactly, even though I didn't write an e-mail. I am kinda surprised, I thought you'd get a demo.

#471 Lyqyd

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Posted 19 November 2015 - 10:57 PM

Guys, let's take a step back, here. If Dan were to pick a single person to give a preview copy to, Direwolf20 is a completely reasonable choice. His LP videos featuring ComputerCraft have probably done more to grow the mod's user base than any other thing or person. He's also got a huge YouTube following, so a video from him showing off CraftOS2.0 could be a huge publicity boost. Yes, we are all excited about the new project coming out, but let's not get drawn into backbiting or bitterness over who might or might not get to play with it before we do. We should mainly be excited that it may already be in a state that Dan would be thinking about sending out a demo!

#472 oeed

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Posted 19 November 2015 - 11:03 PM

View PostLyqyd, on 19 November 2015 - 10:57 PM, said:

-snip-

You're right, that is a very good point. The more publicity the better :D

Besides, might allow for some extra sneak peaks ;)

#473 Creator

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Posted 20 November 2015 - 05:21 AM

View PostLyqyd, on 19 November 2015 - 10:57 PM, said:

Guys, let's take a step back, here. If Dan were to pick a single person to give a preview copy to, Direwolf20 is a completely reasonable choice. His LP videos featuring ComputerCraft have probably done more to grow the mod's user base than any other thing or person. He's also got a huge YouTube following, so a video from him showing off CraftOS2.0 could be a huge publicity boost. Yes, we are all excited about the new project coming out, but let's not get drawn into backbiting or bitterness over who might or might not get to play with it before we do. We should mainly be excited that it may already be in a state that Dan would be thinking about sending out a demo!

Thinking about it, you have a point. We do want a lot of users on the forums don't we? (Publicity ==> more users)

#474 dan200

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Posted 20 November 2015 - 06:10 PM

View Postoeed, on 19 November 2015 - 08:04 PM, said:

View PostTheOddByte, on 19 November 2015 - 06:21 PM, said:

View Postoeed, on 19 November 2015 - 08:16 AM, said:

Private demos now apparently too...

Posted Image
Damn, now I'm jealous, I also want to try this out, but atleast we'll probably see more awesome demos as the project progress.
The main thing that irks me is that I did specifically email him about it over a week ago. Now, I'm certainly not saying I should get one, it's just that the email was completely ignored and then he goes around and gives a demo to someone who hasn't been remotely involved.

It's Dan's project so it's up to him, so we'll just have to wait and see.

Just to clarify, demo meant "demonstration" in this tweet. As in: I was going to show him the project over Skype (and not just because he's a youtuber, Dire and I are friends). I haven't given actual builds to anyone :)

#475 Creeper9207

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Posted 20 November 2015 - 10:10 PM

View PostSquidDev, on 16 November 2015 - 04:14 PM, said:

I was bored:
Posted Image

For reference, this is an 8x8x8 chunk of blocks being rendered - there are about 2600 polygons here which are being drawn in 0.025 seconds, and blitted in 0.038. There are some pretty serious bugs with this: as you can see random lines are being drawn off the edge of triangles: I have no idea why Fixed! Also, when the z coordinate is close to 0, all sorts of things go wrong due to x and y technically being infinite. I'm going to try to fix these, but don't know how it will go.

On a positive note, these textures were rendered with about 20 lines of code which I think is pretty cool, and shows how powerful code generation can be.

Lets be honest though, this isn't ever going to be playable (though it is not too bad running in Love).

Update:
Fixing the additional line bug makes the alpha-blending look much better (though it easy too see that I'm not sorting faces correctly (green is opaque).
Posted Image
Do you think it may be fast enough to run things about how The SNES's Super FX Chip ran it? (174 Polygons at playable rate?)

EDIT: Also, I personally think Dan is going for the 16-bit feel, This thing's resolution is 320x200, the Genesis' fixed resolution was 320x224, and the SNES has an unfixed resolution from 256x224 to 512x448, also, he's using the Snes controller. I personally think (and hope) he is going for a retro-console style of making things

Edited by Creeper9207, 20 November 2015 - 10:13 PM.


#476 oeed

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Posted 21 November 2015 - 02:40 AM

View Postdan200, on 20 November 2015 - 06:10 PM, said:

Just to clarify, demo meant "demonstration" in this tweet. As in: I was going to show him the project over Skype (and not just because he's a youtuber, Dire and I are friends). I haven't given actual builds to anyone :)

Ah I see, all good ;)

#477 Waitdev_

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Posted 21 November 2015 - 05:56 AM

i still really think dan is watching this post anonymously, there's just one anonymous occasionally... you never know ¯\_(ツ)_/¯

Edit: nevermind, dan200 is online and an anonymous user is online aswell. dan200 isn't secretly stalking us.

Edited by Wait_, 21 November 2015 - 11:32 PM.


#478 Lego Stax

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Posted 22 November 2015 - 05:01 AM

Do we have any idea as to whether or when CraftOS 2.0 will be released for beta? I'm just super excited to see more of this thing in action.

#479 Bomb Bloke

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Posted 22 November 2015 - 05:15 AM

The current schedule has it slated for some time after Redirection is polished for full release.

#480 Creator

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Posted 22 November 2015 - 08:03 AM

Maybe it'll come out for christmas? That would be a sweet surprise.

#481 TheOddByte

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Posted 22 November 2015 - 01:11 PM

View Postdan200, on 20 November 2015 - 06:10 PM, said:

Just to clarify, demo meant "demonstration" in this tweet. As in: I was going to show him the project over Skype (and not just because he's a youtuber, Dire and I are friends). I haven't given actual builds to anyone :)
Good that you cleared up all this misunderstanding, can you give us an approximate time until this will be released? I know that the main thing on your schedule right now is Redirection, but to be honest I find this more interesting right now( don't get me wrong, I like Redirection ).
And what type of game is this going to be? An adventure game? A puzzle game? Whatever it is, it seems so frickin' awesome! :D

#482 Creeper9207

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Posted 22 November 2015 - 06:33 PM

I just got redirection... (Alpha) IT'S AWESOME!





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