#482
Posted 22 November 2015 - 06:33 PM
#483
Posted 22 November 2015 - 10:39 PM
TheOddByte, on 22 November 2015 - 01:11 PM, said:
The game aspect seems to be more the games you make in it, as opposed to being a game itself. This isn't really a game in itself at all.
#484
Posted 23 November 2015 - 12:10 AM
oeed, on 22 November 2015 - 10:39 PM, said:
TheOddByte, on 22 November 2015 - 01:11 PM, said:
The game aspect seems to be more the games you make in it, as opposed to being a game itself. This isn't really a game in itself at all.
Or maybe it is a game about you finding an old machine, exploring it and doing quests to unlock New APIs untill you finally unlock the power button?
#487
Posted 23 November 2015 - 09:45 AM
#490
Posted 23 November 2015 - 09:22 PM
#491
Posted 23 November 2015 - 11:16 PM
#492
Posted 24 November 2015 - 03:14 AM
#493
Posted 24 November 2015 - 06:07 AM
#495
Posted 24 November 2015 - 03:49 PM
#496
Posted 24 November 2015 - 03:52 PM
#498
Posted 24 November 2015 - 06:02 PM
oeed, on 22 November 2015 - 10:39 PM, said:
And about the other posts, I'd be excited if CraftOS 2.0 were to be released soon, but I'd be just as glad to get an update to CC.
Edited by TheOddByte, 26 November 2015 - 03:25 PM.
#499
Posted 25 November 2015 - 01:23 AM
#500
Posted 25 November 2015 - 01:53 AM
Thoughts on this? I'm not really sure what school holidays are doing in other places in the world, but in Australia most are wrapping in about a week or two which would be ideal timing.
#501
Posted 25 November 2015 - 04:01 AM
oeed, on 25 November 2015 - 01:53 AM, said:
Thoughts on this? I'm not really sure what school holidays are doing in other places in the world, but in Australia most are wrapping in about a week or two which would be ideal timing.
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