#682
Posted 26 June 2016 - 01:20 AM
#683
Posted 26 June 2016 - 06:32 AM
#684
Posted 26 June 2016 - 09:06 AM
Anyway, I felt inspired by Silica and decided I may as well try my hand at an operating system for COS 2.0. I had one in mind for a long time anyway, and if I didn't make it here, I would have made it for regular CC. I figured if Silica was like a Mac, then I may as well make a Windows 7.
I made an album with my UI mockups I made. It also contains a comparison between my UI and Silica's UI. The font is a work in progress though; right now it's using 04b03 (freeware font) but I'm making a modified version which is less 'sharp' but retains the same clarity.
http://imgur.com/a/zHyPE
I've already played around with the limitations before - in fact the UI mockups I posted here earlier (including the one with anti aliasing
If there's anything to be improved then do tell me; after all, it's a work in progress!
Edited by Elttob, 26 June 2016 - 09:27 AM.
#685
Posted 26 June 2016 - 09:24 AM
Elttob, on 26 June 2016 - 09:06 AM, said:
Anyway, I felt inspired by Silica and decided I may as well try my hand at an operating system for COS 2.0. I had one in mind for a long time anyway, and if I didn't make it here, I would have made it for regular CC. I figured if Silica was like a Mac, then I may as well make a Windows 7.
I made an album with my UI mockups I made. It also contains a comparison between my UI and Silica's UI. The font is a work in progress though; right now it's using 04b03 (freeware font) but I'm making a modified version which is less 'sharp' but retains the same clarity.
http://imgur.com/a/dqAhp
I've already played around with the limitations before - in fact the UI mockups I posted here earlier (including the one with anti aliasing
If there's anything to be improved then do tell me; after all, it's a work in progress!
Whoa dude, that's like seriously awesome!
Congrats!
Now you need the code
#686
Posted 26 June 2016 - 10:03 AM
Elttob, on 26 June 2016 - 09:06 AM, said:
I've gotta say, that's pretty impressive! You know I'd never really thought/intended for Silica to be 'Mac like', although with that comparison it's pretty obvious haha. You really nailed the Windows 7 look!
Edited by oeed, 26 June 2016 - 10:04 AM.
#687
Posted 27 June 2016 - 04:28 PM
Creator, on 26 June 2016 - 09:24 AM, said:
oeed, on 26 June 2016 - 10:03 AM, said:
Thanks! I've been working on it a ton, making it look as polished as possible. I've redone every single icon (except the Favourites icon), changed the window borders a bit to add more depth, shrunk down the window buttons a small bit, changed the start button to be an ^ arrow, changed the desktop icon too (text, shortcut symbol, and ofc the icon itself), changed the shading on the show desktop button and removed shading from the active window icon on the taskbar, added file sizes to the file explorer window, also added the current folder name to the title bar, changed the padding and inactive colour on the title bar too, and made a nicer background!
*gasps for air*

I'm looking forward to seeing the other operating systems other people create on COS2.0, there's so much potential for creativity and I am more than satisfied! Also, if you want it, here's my optimised colour palette:
#688
Posted 27 June 2016 - 05:17 PM
Does adventure take 42GB?
#689
Posted 27 June 2016 - 05:46 PM
Elttob, on 27 June 2016 - 04:28 PM, said:
Creator, on 26 June 2016 - 09:24 AM, said:
oeed, on 26 June 2016 - 10:03 AM, said:
Thanks! I've been working on it a ton, making it look as polished as possible. I've redone every single icon (except the Favourites icon), changed the window borders a bit to add more depth, shrunk down the window buttons a small bit, changed the start button to be an ^ arrow, changed the desktop icon too (text, shortcut symbol, and ofc the icon itself), changed the shading on the show desktop button and removed shading from the active window icon on the taskbar, added file sizes to the file explorer window, also added the current folder name to the title bar, changed the padding and inactive colour on the title bar too, and made a nicer background!
*gasps for air*

I'm looking forward to seeing the other operating systems other people create on COS2.0, there's so much potential for creativity and I am more than satisfied! Also, if you want it, here's my optimised colour palette:

Тоо many window explorer icons. You need Clover.
#690
Posted 27 June 2016 - 07:57 PM
CrazedProgrammer, on 27 June 2016 - 05:17 PM, said:
Does adventure take 42GB?
No, that's just for show. Did you know that 42 ÷ 2 = 21?
Creator, on 27 June 2016 - 05:46 PM, said:
Elttob, on 27 June 2016 - 04:28 PM, said:
Creator, on 26 June 2016 - 09:24 AM, said:
oeed, on 26 June 2016 - 10:03 AM, said:
Thanks! I've been working on it a ton, making it look as polished as possible. I've redone every single icon (except the Favourites icon), changed the window borders a bit to add more depth, shrunk down the window buttons a small bit, changed the start button to be an ^ arrow, changed the desktop icon too (text, shortcut symbol, and ofc the icon itself), changed the shading on the show desktop button and removed shading from the active window icon on the taskbar, added file sizes
Тоо many window explorer icons. You need Clover.
Yeah lol. I'll add the group thingamajig to the actual OS ( in other words, [π] --> [π]] ) so there's less going on down in the taskbar.
#691
Posted 04 July 2016 - 06:29 PM
I've only the media player design concept to show, and this will probably be the last I post of Vertex OS for a while. I was playing with individual pixels for this one!


(That's Vertex's logo in the video player! Mintysoft isn't real though, I just put it there because it looked cool and like the old Microsoft logo.)
But we need a standard video format for COS2.0, please do submit your ideas to the CraftOS Specifications repository that was set up somewhere. I forgot who made it or where the link is ;-;
#692
Posted 05 July 2016 - 06:53 AM
Elttob, on 04 July 2016 - 06:29 PM, said:
https://github.com/o...aftOS-Standards
#693
Posted 06 July 2016 - 05:54 PM
#694
Posted 06 July 2016 - 06:03 PM
I don't remember where I started. I think it was 1.8/1.8.1 beta or something, but since updates were released so fast at the time, I'm not very sure.
Edited by jv110, 06 July 2016 - 08:43 PM.
#696
Posted 06 July 2016 - 09:21 PM

Those are the possibilities of no border and no offset in decorator. However, the idea is not to have it being my default desktop, but let it have frames for the GUI. Silica and Vertex are extremely well, and will be the bestest by far. But you know, a different way of implementing it would be cool. I think GUIs, Window Managers and Desktop Environments are being a bit privatised, they look pretty much like Mac and Windows, but I recommend you a visit thru /r/unixporn. There, users like me rice it's computer like they want, and there are no limitations, I can get Ubuntu, change the applications, WM and DE, and all the programs to convert it to Linux Mint and thats what I mean by truly free customization. Tiling would be great, and stacking... We could do. for example, not draw the things and let users have its API so it looks like it, but loading images, users could just load a pallete, edit how they want the menu to look, or the decorators, anything. With the new resolution we have a new world and I don't like to limit users to what I'm offering them, Silica and Vertex are neat, I like them and probably use them, probably if i like them so much I'll make a bootloader that can boot into different OSes but things should be more open. I've also read about payment on licensed apps using... this currency I never heard about, and there exists this concept: FLOSS: Free/Libre Open Source Software. If you license your app, It's a lose-lose. Because even if I'm not really good at Lua, I can make my own free and open source alternative. But free in the two meanings. Free as in no money and free as in freedom. We have the ability to make flat interfaces, or gradient, antialiasing, shadows... and we have the ability to switch between them, too. I will start working on a GUI library as well, and I'll make my own interfaces and all. "But then all you said it was a lie you are doing the same" No. I'm making a library that you can use or not. In my dreamworld you can round and flatten decorator squares with a click and a refresh. Thank you dan for all this advancement.
I've just realized I've talked too much about FLOSS and KISS.
#697
Posted 06 July 2016 - 09:48 PM
Just kidding, it looks really nice!
I'm wondering how the standard CraftOS 2.0 will be implemented and how popular these custom OSes and GUI frameworks will be.
#698
Posted 07 July 2016 - 06:38 AM
#699
Posted 23 July 2016 - 09:29 AM
So I thought, let's help him! Basicly the point of this topic is that you post a name that might fit the new project.
And since CraftOS 2.0 is kinda DOSish
#701
Posted 23 July 2016 - 11:20 PM
DesertEagle-2000, on 23 July 2016 - 09:29 AM, said:
So I thought, let's help him! Basicly the point of this topic is that you post a name that might fit the new project.
And since CraftOS 2.0 is kinda DOSish
So you want to call it "ComputerDiskOperatingSystem"? Sounds like repetitive and useless to me :/ IMO CCNext would be okay
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