#85
Posted 28 May 2015 - 12:33 AM
#87
Posted 28 May 2015 - 02:05 AM
#88
Posted 28 May 2015 - 02:16 PM
Bomb Bloke, on 25 May 2015 - 07:05 AM, said:
#89
Posted 28 May 2015 - 04:47 PM
#90
Posted 29 May 2015 - 01:40 AM
Assuming this isn't bring made for us, we can probably synchronize things across the two games like we do servers today!
#91
Posted 29 May 2015 - 02:13 PM
However, this kind of system being implemented in CC would probably break most strings unless included in some separate API.
#92
Posted 29 May 2015 - 08:56 PM
Mayushii, on 29 May 2015 - 02:13 PM, said:
However, this kind of system being implemented in CC would probably break most strings unless included in some separate API.
(the following is all if it turns out to be an update to CC)
From Dan's later posts it appears to be more of a definable character maps API than a true unicode support. Either way I would assume he is going to try to maintain at least some compatibility with programs written before this eventual update. Updates "usually" try to be polite to older versions.
#93
Posted 03 June 2015 - 11:57 PM
Not always.
And I'm so hyped. Whatever it is, tell us NOW. xD
#94
Posted 06 June 2015 - 02:20 AM
Basically, we're waiting for Dan to release it, as until then it's rather difficult naturally. It's all very shiny and fancy, it will make the best of both worlds between the speed of Nova and the simplicity of Bedrock/OneOS. If you're so inclined, it's on GitHub here: https://github.com/oeed/Silica/
Anyway, enough banging on. The main point of this post is just to illustrate what could be possible if/when Dan adds this. These mockups are just in Photoshop, not actual screenshots obviously. I've based the screen size based on the number of pixels on the screen at the moment (i.e. the dot of the i is one pixel), but it could be different.

The text here is pretty iffy. We're adding bezier path drawing, so we'll be making vector fonts (meaning scaling
Edited by oeed, 27 June 2015 - 06:25 AM.
#97
Posted 06 June 2015 - 10:55 AM
TheOddByte, on 06 June 2015 - 10:18 AM, said:
Indeed. Either make the other lower-case characters in that set at least four pixels tall, or if you really don't want to do that, squash the "e" down flat so it's four pixels tall.
For what it's worth, once upon a time I drew up a 3x5px set, covering chars 0 to 127. Dunno if you've any interest in such a thing, but if you wanted it just let me know the format.
#98
Posted 06 June 2015 - 02:46 PM
SquidDev, on 06 June 2015 - 09:47 AM, said:
The biggest reason I'm using them really is just the change from the regular blocks we've been used to.
Bomb Bloke, on 06 June 2015 - 10:55 AM, said:
TheOddByte, on 06 June 2015 - 10:18 AM, said:
Indeed. Either make the other lower-case characters in that set at least four pixels tall, or if you really don't want to do that, squash the "e" down flat so it's four pixels tall.
For what it's worth, once upon a time I drew up a 3x5px set, covering chars 0 to 127. Dunno if you've any interest in such a thing, but if you wanted it just let me know the format.
Yeah, text is something we're going to have to sus out.
If you've got that set it would certainly be useful!
#99
Posted 06 June 2015 - 02:51 PM
oeed, on 06 June 2015 - 02:46 PM, said:
SquidDev, on 06 June 2015 - 09:47 AM, said:
Most of it looks fine, the dropdown/combo-box doesn't look great with it, but the other controls do work with it. I guess we have Microsoft to blame for the no-rounded corners style
#100
Posted 06 June 2015 - 03:37 PM
SquidDev, on 06 June 2015 - 02:51 PM, said:
oeed, on 06 June 2015 - 02:46 PM, said:
SquidDev, on 06 June 2015 - 09:47 AM, said:
Most of it looks fine, the dropdown/combo-box doesn't look great with it, but the other controls do work with it. I guess we have Microsoft to blame for the no-rounded corners style
Maybe because I like rectangles
#101
Posted 06 June 2015 - 03:53 PM
CrazedProgrammer, on 06 June 2015 - 03:37 PM, said:
SquidDev, on 06 June 2015 - 02:51 PM, said:
oeed, on 06 June 2015 - 02:46 PM, said:
SquidDev, on 06 June 2015 - 09:47 AM, said:
Most of it looks fine, the dropdown/combo-box doesn't look great with it, but the other controls do work with it. I guess we have Microsoft to blame for the no-rounded corners style
Maybe because I like rectangles
Well, maybe there can be an option in the configs.
PS: 100th post in this topic
#104
Posted 07 June 2015 - 02:24 PM
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