GPS Minimap v1.3.9 - Graphical Minimap for your PDA! Advanced/Regular! See other clients on the screen!
#21
Posted 01 June 2015 - 04:54 PM
#22
Posted 01 June 2015 - 08:12 PM
LDDestroier, on 01 June 2015 - 01:41 AM, said:
Nah, it's not the CPU usage, it's about rendering the world almost twice. My integrated GPU is not as good as a real graphics card. And since my hardware is so old that AMD (Basic Macro Devices) does not have proper driver for Windows 8, I moved permanently to my good ol' Slackware13.37, and now it runs with <8fps because as I said, my hardware is old, that there's no "real" driver for my integrated thingy. Anyways, AMD's drivers were always bad, especially for Linuxes (Linuces? ).
By maprenderer I meant rendering pocketcomps as a map thus showing its screen on a map-like interface-thingy.
#23
Posted 02 June 2015 - 07:17 PM
New update to the config file. Added 'autoUpdate' (defaults to false). If true, then it will automatically update Map every time it is ran. Turning this on can help with updating to the latest version through Strafe.
#24
Posted 04 June 2015 - 01:37 PM
#25
Posted 04 June 2015 - 03:03 PM
#26
Posted 04 June 2015 - 05:13 PM
EDIT: Also fixed bug where label goes to left side of screen when it goes off the right side of the map. All good here!
Edited by LDDestroier, 04 June 2015 - 05:36 PM.
#27
Posted 05 June 2015 - 08:27 PM
+added 'turtleMode' config option, which toggles turtle controls +added option to send turtle to waypoint or specified coordinates *Fixed some random bugs
The turtle support is a huge update, and makes this program infinitely more useful. Now it can send turtles to coordinates AND waypoints!
#28
Posted 15 June 2015 - 11:43 PM
This works in LurCraft, which I believe has the beta.
#29
Posted 16 June 2015 - 01:35 AM
EDIT: Fixed more bugs and updated the nonadvanced color scheme.
EDIT 2: Fixed another glaring bug where you press the numpad after starting in an area with no gps, and it renders the map.
Do 'map update' to get the latest version if you have 1.3.1, because they use the same pastebin.
Edited by LDDestroier, 16 June 2015 - 02:08 AM.
#30
Posted 16 June 2015 - 05:46 AM
LDDestroier, on 28 April 2015 - 02:56 AM, said:
Can't believe I haven't seen this yet. I'd thought about something like this a while ago and using turtles to scan the blocks, but I never got around to it. With Silica in the works it's certainly something we'll (as it's both Ben and I ) look in to!
#31
Posted 18 June 2015 - 03:43 PM
oeed, on 16 June 2015 - 05:46 AM, said:
LDDestroier, on 28 April 2015 - 02:56 AM, said:
Can't believe I haven't seen this yet. I'd thought about something like this a while ago and using turtles to scan the blocks, but I never got around to it. With Silica in the works it's certainly something we'll (as it's both Ben and I ) look in to!
Marvelous! Can't wait until you're done creative Silica. It may even be the first external API I would learn.
Oh, and in Silica, try to have it check whether it can do gray or lightGray on normal computers. You can tell if it can if the variable _VERSION or _CC_VERSION exists, as they were added in the beta, which allows that.
And if you don't call your Silica-based OS OneOS, give it a goddamn awesome name.
#32
Posted 18 June 2015 - 07:28 PM
#33
Posted 18 June 2015 - 09:04 PM
New screenshot! I decided to print my program on special BAT-PAPER just for kicks. See in the screenshots section.
Edited by LDDestroier, 18 June 2015 - 11:34 PM.
#35
Posted 20 July 2015 - 01:52 AM
Since I want to have the update option do something, I am now cementing the idea of using only one pastebin file for the latest release, and one pastebin file for the beta, where I test it to make sure I don't screw something up.
Also, I want to request some help for something in my program, open the spoiler for more info:
Edited by LDDestroier, 20 July 2015 - 01:53 AM.
#36
Posted 20 July 2015 - 04:21 PM
EDIT: Also added some other things I forgot to mention. A new config option that sets the text scale in case you use a monitor with Map, and a special function to redraw the screen if said monitor is resized.
Edited by LDDestroier, 20 July 2015 - 04:40 PM.
#37
Posted 25 July 2015 - 08:36 PM
Oh, and I made the title screen use colormode instead of term.isColor(), and added 'Made by EldidiStroyrr' and 'Version (current map version)' to it.
EDIT: Also replaced an instance of colors.red with mapColors[8], which is the color of the background when not connected to GPS.
EDIT: Also changed an argument. Removed 'map mon', replaced with 'map fast'. term.redirect(term.native()) will only be ran if using 'map fast', as opposed to it being ran unless using 'map mon'.
Why do I get so few replies...?
Edited by LDDestroier, 25 July 2015 - 09:17 PM.
#38
Posted 23 August 2015 - 08:24 PM
Edited by LDDestroier, 23 August 2015 - 09:56 PM.
#39
Posted 31 August 2015 - 05:13 PM
And I have no idea how to fix this...can someone help me?
#40
Posted 31 August 2015 - 09:08 PM
LDDestroier, on 31 August 2015 - 05:13 PM, said:
And I have no idea how to fix this...can someone help me?
I think I may have a solution, just gonna try it though!
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