CommunityCraft CC 1.73
#101
Posted 20 June 2015 - 05:19 PM
Username: EliteInfinity0
It started happening after some time
#102
Posted 20 June 2015 - 06:28 PM
EDIT:
Server got back online but crashed instantly after I tried to use the elevator blocks again
EDIT:
Looks like I'm now crashing the server everytime I join it :-/
Edited by oli414, 20 June 2015 - 06:38 PM.
#103
Posted 21 June 2015 - 02:15 AM
I am also having trouble getting the survival plotworld to generate, so I am most likely going to set up a skyblocks world until I can get the survival plots to generate.
Edited by valithor, 21 June 2015 - 02:18 AM.
#104
Posted 21 June 2015 - 02:42 AM
#105
Posted 21 June 2015 - 11:03 PM
Out of the fact that all new comps are id 0.
Out of the fact someone griefed the road at plotworld.
Someone made a building REALLY similar to mine. Same blocks, same design...
#106
Posted 22 June 2015 - 06:33 AM
s0r00t, on 21 June 2015 - 11:03 PM, said:
Out of the fact that all new comps are id 0.
Out of the fact someone griefed the road at plotworld.
Someone made a building REALLY similar to mine. Same blocks, same design...
When I get time I will try to figure out why the comps are messed up, and will fix road. I have been very busy and unable to do anything with the server lately.
#107
Posted 23 June 2015 - 08:07 AM
s0r00t, on 21 June 2015 - 11:03 PM, said:
Out of the fact that all new comps are id 0.
Out of the fact someone griefed the road at plotworld.
Someone made a building REALLY similar to mine. Same blocks, same design...
Computercraft id bug is now fixed. It was another byproduct of the server running out of space.
Got the survival plotworld to finally generate. Seeing as it is 3 am for me at the time of this post I will set it up later. At the same time I set it up I am going to replace the normally generated creative world with a skyblocks world seeing as it was not really being used.
edit:
I have been neglecting the server for the past few days, so I will give you guys a short sneak peak of what is going to come in the next couple of days (hopefully tomorrow).
+ survival plots
+ skyblocks world (This will be managed by a plugin for now, might slowly add CC controlled things)
+ economy
++ I have been meaning to do economy for a while now, and with the coming of skyblocks it is necessary to set it up now. I have found an amazing plugin, where I will be able to sell items for not only money, but also experience and items.
++ using this plugin I will also be able to sell permission nodes for items, money, experience as well. I will likely put the more wanted permissions such as /god in the shop for a very high price instead of making it a earnable rank through playtime.
- normally generated creative world. From what I have seen this world is not being used at all, so there is no reason to have it.
+ more complete permissions
+ Picking a few staff members DO NOT POST APPLICATIONS HERE! IF YOU DO YOU WILL BE AUTOMATICALLY DENIED.
++ See note below if you wish to have a better chance
++ There will be 3 open staff positions
++ Minimum requirement to apply is 12 hours of playtime (check using "/ar check" in game)
I will likely be on around 10-12 hours from this post. If you wish to play a part in anything mentioned above try to be on during that time. Any help will be appreciated. Those who help during this time will have a better chance of getting staff than others who apply.
There is only one requirement to apply for staff. You must have at least 12 hours of play time on the server. If you do not meet this requirement play on the server more before applying. Check your playtime by doing /ar check in game.
If you wish to apply send this template to me in a pm on the forums filled out.
Application template.
If I finish everything else tomorrow I might work on the modpack. There are a couple of mods I need to remove and a couple I have been wanting to add.
edit2:
Many people have been complaining about losing their playtime, so I am going to do the best thing I can to restore it.
Back when I tried to join the server group with Danny I made a complete backup of every single server file including the plugin that stores playtime. So tomorrow I will be switching out the current playtime file with that one and will add the playtime of anyone who currently has over 2 hours of playtime to their new playtime.
Unfortunately this only has the playtime from the first couple of days the server was up. This is the best I can do regarding playtime.
Edited by valithor, 23 June 2015 - 09:25 AM.
#108
Posted 23 June 2015 - 05:32 PM
Add Thermal Expansion, Extra Utilities and Applied Energistics. It will make the game way more fun and add some electronic purposes to the game.
#109
Posted 24 June 2015 - 12:48 PM
I placed a sky block and powered it...
Stupid me.
(Put this on the bannedItem List, please, this already happened once.)
#110
Posted 24 June 2015 - 09:59 PM
Crash report:
---- Minecraft Crash Report ----
// I just don't know what went wrong :(/>
Time: 6/24/15 4:55 PM
Description: Rendering Block Entity
java.lang.NullPointerException: Rendering Block Entity
at openblocks.client.renderer.tileentity.TileEntitySkyRenderer.func_147500_a(TileEntitySkyRenderer.java:42)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:483)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1015)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at openblocks.client.renderer.tileentity.TileEntitySkyRenderer.func_147500_a(TileEntitySkyRenderer.java:42)
-- Block Entity Details --
Details:
Name: openblocks_sky // openblocks.common.tileentity.TileEntitySky
Block type: ID #545 (tile.openblocks.sky // openblocks.common.block.BlockSky)
Block data value: 2 / 0x2 / 0b0010
Block location: World: (-62,70,-97), Chunk: (at 2,4,15 in -4,-7; contains blocks -64,0,-112 to -49,255,-97), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Actual block type: ID #545 (tile.openblocks.sky // openblocks.common.block.BlockSky)
Actual block data value: 2 / 0x2 / 0b0010
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:483)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['dehunter456'/83481, l='MpServer', x=-55.45, y=85.62, z=15.95]]
Chunk stats: MultiplayerChunkCache: 400, 400
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-20,65,-19), Chunk: (at 12,4,13 in -2,-2; contains blocks -32,0,-32 to -17,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 25569714 game time, 49200 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; [EntityClientPlayerMP['dehunter456'/83481, l='MpServer', x=-55.45, y=85.62, z=15.95], EntityHat['unknown'/3, l='MpServer', x=-55.45, y=85.62, z=15.95], EntityTrail['unknown'/4, l='MpServer', x=-55.45, y=85.62, z=15.95]]
Retry entities: 0 total; []
Server brand: cauldron,craftbukkit,mcpc,fml,forge
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.3
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1127576120 bytes (1075 MB) / 1695547392 bytes (1617 MB) up to 11453595648 bytes (10923 MB)
JVM Flags: 2 total; -Xmx12288m -XX:MaxPermSize=256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 29 mods loaded, 29 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{7.10.85.1230} [Forge Mod Loader] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{10.13.2.1230} [Minecraft Forge] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
<CCTweaks ASM>{0.1.4.2} [<CCTweaks ASM>] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
<CoFH ASM>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisMicroblocks{59.0.5} [Immibis's Microblocks] (immibis-microblocks-59.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OpenComputers|Core{1.0.0} [OpenComputers (Core)] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OpenModsCore{@[email protected]} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
advancedgenetics{1.5.7} [Advanced Genetics] (advancedgenetics-1.7.10-1.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioCraft{1.8.2} [BiblioCraft] (BiblioCraft[v1.8.2][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AWWayofTime{v1.0.1g} [Blood Magic: Alchemical Wizardry] (Blood Magic-v1.1.0(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ComputerCraft{1.73} [ComputerCraft] (ComputerCraft1.73.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CoFHCore{1.7.10R3.0.0B6} [CoFH Core] (CoFHCore-[1.7.10]3.0.0B6-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CCTweaks{0.1.4.2} [CCTweaks] (CCTweaks-1.7.10-0.1.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chisel{1.5.7} [Chisel] (Chisel-1.7.10-1.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
iChunUtil{4.0.0} [iChunUtil] (iChun-Util-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Hats{4.0.1} [Hats] (Hats-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisCore{59.0.8} [Immibis Core] (immibis-core-59.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
InfiniTubes{59.0.3} [InfiniTubes] (infinitubes-59.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IronChest{6.0.41.729} [Iron Chest] (Iron-Chests-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mantle{1.7.10-0.3.1.jenkins180} [Mantle] (Mantle-mc1.7.10-0.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MoarPeripherals{1.7.10-1.7-1.53-snapshot-67} [MoarPeripherals] (MoarPeripherals-1.7.10-1.7-1.53-snapshot-67.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Morph{0.9.0} [Morph] (Morphing-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NetherOres{1.7.10R2.3.0RC3} [Nether Ores] (NetherOres-[1.7.10]2.3.0RC3-84.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OpenMods{0.6} [OpenMods] (OpenModsLib-1.7.10-0.6-snapshot-224.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OpenBlocks{1.3} [OpenBlocks] (OpenBlocks-1.7.10-1.3-snapshot-434.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OCS{1.7.3} [OpenCCSensors] (openccsensors-1.7.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OpenComputers{1.5.5.12} [OpenComputers] (OpenComputers-MC1.7.10-1.5.5.12-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mantle Environment: Environment healthy.
Launched Version: 1.7.10-Forge10.13.2.1230
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 6750M OpenGL Engine GL version 2.1 ATI-1.32.20, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
#111
Posted 25 June 2015 - 01:13 AM
dehunter, on 24 June 2015 - 09:59 PM, said:
This is a result of the post before yours. Someone placed a skyblock, which apparently with this version of openblocks causes you crash anytime you look at it. Your crash report gave me the location of the block, so I will fix it shortly.
Square789, on 24 June 2015 - 12:48 PM, said:
I placed a sky block and powered it...
Stupid me.
(Put this on the bannedItem List, please, this already happened once.)
I actually thought it was already on the banned item list... I will have to check why it was removed.
Edited by valithor, 25 June 2015 - 01:14 AM.
#112
Posted 25 June 2015 - 05:48 PM
Edited by smigger22, 25 June 2015 - 05:50 PM.
#113
Posted 26 June 2015 - 08:20 PM
#114
Posted 27 June 2015 - 05:13 AM
smigger22, on 26 June 2015 - 08:20 PM, said:
We will both have to be on the server at the same time. I do not know when the next time I will be able to get on when you are on, but when it happens I will restore it.
#115
Posted 29 June 2015 - 01:05 AM
#116
Posted 29 June 2015 - 03:51 PM
#117
Posted 29 June 2015 - 06:41 PM
crudmunkey, on 29 June 2015 - 03:51 PM, said:
valithor, on 29 June 2015 - 01:05 AM, said:
One day later: (Today) Pinging server is forever, but forever is not server? But then who, was, fone?
#118
Posted 29 June 2015 - 09:36 PM
#120
Posted 29 June 2015 - 10:26 PM
The world has slight corruption scattered throughout it. If you guys really want I am able to reset the world so we can start new without the corruption. Hopefully we will not run into anymore things like this.
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