Hey,
i have create my own Mining Script. It will Mine a 3x10x100 Tunnel.
Now i have 3 Problems.
1. If the Turtle dig a block an over that was gravel, the Turtle change the Route. How can i fix it?
2. If the Turtle are full, it would drop all items that have no space in the Turtle. Is there a code that the Turtle unload all Items in to a Chest?
3. Is there a Code that the Turtle refuel himself with mined coal?
Thanks for your Help.
Here is my Script:
for Start=1,50 do
turtle.dig()
turtle.forward()
turtle.turnRight()
for Mining=1,9 do
turtle.dig()
turtle.forward()
end
turtle.digUp()
turtle.up()
turtle.turnLeft()
turtle.turnLeft()
for Mining=1,9 do
turtle.dig()
turtle.forward()
end
turtle.digUp()
turtle.up()
turtle.turnRight()
turtle.turnRight()
for Mining=1,9 do
turtle.dig()
turtle.forward()
end
turtle.turnLeft()
turtle.dig()
turtle.forward()
turtle.turnLeft()
for Mining=1,9 do
turtle.dig()
turtle.forward()
end
turtle.digDown()
turtle.down()
turtle.turnRight()
turtle.turnRight()
for Mining=1,9 do
turtle.dig()
turtle.forward()
end
turtle.digDown()
turtle.down()
turtle.turnLeft()
turtle.turnLeft()
for Mining=1,9 do
turtle.dig()
turtle.forward()
end
turtle.turnRight()
end
0
Neew help for Mining Turtle
Started by Zephir, Jun 23 2015 07:49 PM
3 replies to this topic
#1
Posted 23 June 2015 - 07:49 PM
#2
Posted 23 June 2015 - 07:58 PM
1. If the Turtle dig a block an over that was gravel, the Turtle change the Route. How can i fix it?
-Sure, instead of using turtle.forward, use this:
2. If the Turtle are full, it would drop all items that have no space in the Turtle. Is there a code that the Turtle unload all Items in to a Chest?
-You can, turtle.drop() will drop an item in front of the turtle. If there is a chest in front of the turtle, it will drop the items into the chest.
3. Is there a Code that the Turtle refuel himself with mined coal?
-turtle.refuel refuels from the currently selected slot. Just do something like this:
-Sure, instead of using turtle.forward, use this:
local function forward() while not turtle.forward() do turtle.dig() end return true end
2. If the Turtle are full, it would drop all items that have no space in the Turtle. Is there a code that the Turtle unload all Items in to a Chest?
-You can, turtle.drop() will drop an item in front of the turtle. If there is a chest in front of the turtle, it will drop the items into the chest.
3. Is there a Code that the Turtle refuel himself with mined coal?
-turtle.refuel refuels from the currently selected slot. Just do something like this:
local function getFuel() for i = 1, 16 do --#iterate through the slots (1-16) if turtle.refuel() then --#if there was fuel, we successfully used it break --#we don't have to keep looking end end end
#3
Posted 23 June 2015 - 08:09 PM
Ok thank you very much... is there a code like this: if the Turtle are full, go to this Point?
Edited by Zephir, 23 June 2015 - 08:09 PM.
#4
Posted 24 June 2015 - 03:27 AM
You could easily check if the turtle is full.
Note: the turtle could pick up 16 different items, and this would consider the inventory "full", even if there is only 1 of each item in the turtle.
Going to a location is harder, the turtle would have to know where he is and what direction he is facing. Not to mention avoiding or destroying obstructing blocks. There's a fair amount of 'goto' programs/utilities on the forums, you could try one of those.
local function isInventoryFilled() for i = 1, 16 do --#iterate through the slots if turtle.getItemCount( i ) == 0 then --#if one is free return false --#inventory is not full end end return true --#if none of the slots are empty, inventory is "full" end
Note: the turtle could pick up 16 different items, and this would consider the inventory "full", even if there is only 1 of each item in the turtle.
Going to a location is harder, the turtle would have to know where he is and what direction he is facing. Not to mention avoiding or destroying obstructing blocks. There's a fair amount of 'goto' programs/utilities on the forums, you could try one of those.
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