Jump to content




Play by Post RPG - Open play, control an NPC for a post

game

  • You cannot reply to this topic
949 replies to this topic

#381 H4X0RZ

  • Members
  • 1,315 posts
  • LocationGermany

Posted 14 September 2015 - 11:18 AM

"Oh, yea. We also faced some necromancers. Actually... Who revived that weird guy we killed like... three times?"

#382 cptdeath58

  • Members
  • 139 posts
  • LocationError 404: Could not find.

Posted 14 September 2015 - 11:21 AM

"Did you burn the body or remove the head?"

#383 Lupus590

  • Members
  • 2,028 posts
  • LocationUK

Posted 14 September 2015 - 12:54 PM

"Yep" The goblins reply.

#384 cptdeath58

  • Members
  • 139 posts
  • LocationError 404: Could not find.

Posted 14 September 2015 - 10:31 PM

"Hmm... I will set aside my beliefs as if I was one of you... Because necromancers wouldn't raise a bunch of cows to life...
Anyone here thinks we need to warn the town?"

#385 H4X0RZ

  • Members
  • 1,315 posts
  • LocationGermany

Posted 15 September 2015 - 04:22 AM

"Nah. Ne guesses it is quiet good for them actually. They don't have to come here to get their cow meat because the cows are visiting the village soon."

#386 cptdeath58

  • Members
  • 139 posts
  • LocationError 404: Could not find.

Posted 15 September 2015 - 11:05 AM

"What necromancer wants rotten meat? But... you can use it to spread disease..."

Edited by cptdeath58, 15 September 2015 - 11:05 AM.


#387 Lupus590

  • Members
  • 2,028 posts
  • LocationUK

Posted 15 September 2015 - 02:23 PM

The undead cows continue to stand there, some start chewing the grass. A yell of frustration sounds from the opposite side of the large field, a dark figure vanishes.

Edited by Lupus590, 15 September 2015 - 02:25 PM.


#388 KnightMiner

  • Members
  • 61 posts
  • Locationattempt to index "location" (a nil value)

Posted 15 September 2015 - 03:04 PM

"Should we do something to dispose of these cows? If they are rotting, spreading disease is the only thing left they can do." says Matthias.

#389 Cranium

    Ninja Scripter

  • Moderators
  • 4,031 posts
  • LocationLincoln, Nebraska

Posted 15 September 2015 - 03:41 PM

"I say we burn them. They are of no use to the villagers in this state."

#390 Lupus590

  • Members
  • 2,028 posts
  • LocationUK

Posted 15 September 2015 - 04:01 PM

Out of habit, Matthias checks his firestone, it is recharged and back to normal.

Edited by Lupus590, 15 September 2015 - 04:01 PM.


#391 KnightMiner

  • Members
  • 61 posts
  • Locationattempt to index "location" (a nil value)

Posted 15 September 2015 - 05:44 PM

Matthias beckons the party to stand back, and after checking the field for anything living, he sends a quick blast from the Firestone towards the field. After the blast, the Firestone darkens a bit, but it still retains a bright red color.

"That should prevent them from spreading disease" he then says.

#392 Lupus590

  • Members
  • 2,028 posts
  • LocationUK

Posted 15 September 2015 - 06:57 PM

The undead cows take no notice as the fire consumes their flesh. What remains is uncanny skeletal cows standing in a field of ash.

Edited by Lupus590, 16 September 2015 - 01:08 AM.


#393 cptdeath58

  • Members
  • 139 posts
  • LocationError 404: Could not find.

Posted 15 September 2015 - 09:13 PM

"That should be taken care of... But I knew this wasn't superstitious gods... Too bad I can't clarify it, this fire will inhibit my heat sensors."

#394 Pyrif

  • Members
  • 34 posts
  • Locationin a chair in my room, probably

Posted 16 September 2015 - 03:42 AM

"Hmm... I was hoping the firestone wouldn't be affected negatively, but I figured there would be a more interesting outcome."

#395 KnightMiner

  • Members
  • 61 posts
  • Locationattempt to index "location" (a nil value)

Posted 16 September 2015 - 04:03 AM

[OOC]
Just for clarification, did Pulse attempt to charge the stone on the axe (holds a charge from the Firestone), or the Firestone itself (slowly generates charge its own charge)? I assumed he was charging the axe, which would mean the axe is still charged with Pulse's energy, and the Firestone unchanged (well mostly, they are magically connected, but the majority of Pulse's energy would still be in the axe to use next time he fights with it).

I am fine with him having charged the stone, but I am under the impression Lupus also assumed the axe's stone, so the fate might have been somewhat different with the Firestone also generating its own fire slowly.
[/OOC]

Edited by KnightMiner, 16 September 2015 - 04:08 AM.


#396 CaosTECH

  • Members
  • 131 posts
  • LocationIn your closet

Posted 16 September 2015 - 02:36 PM

"Does anyone know what that figure was?"

#397 cptdeath58

  • Members
  • 139 posts
  • LocationError 404: Could not find.

Posted 16 September 2015 - 06:42 PM

"Engaging memory images... Dark figure found. Cannot determine unknown identity. Disengaging...
Well, the fire made my heat sensors useless, and I cannot fully determine this by myself."

#398 Waitdev_

  • Members
  • 432 posts
  • LocationAdelaide

Posted 17 September 2015 - 09:39 AM

suddenly you see a penny on the ground.

#399 cptdeath58

  • Members
  • 139 posts
  • LocationError 404: Could not find.

Posted 17 September 2015 - 11:09 AM

The construct enters combat mode as the penny rolls around.
It then scans the area for threats.

#400 Lupus590

  • Members
  • 2,028 posts
  • LocationUK

Posted 17 September 2015 - 12:30 PM

[OOC]
Quote
@Wait_ I haven't received a character sheet from you. Check the OP expected questions section. [/OOC]

Edited by Lupus590, 17 September 2015 - 11:29 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users