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[Game][Puzzle] Maze 0.2 - Multiplayer support!


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#1 libraryaddict

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Posted 07 July 2012 - 06:19 PM

Right.
We love mazes right?

Ofc we do.
Who are we kidding.

Featuring my latest program in a long time!
A program that took me 2 weeks of smashing down a brick wall with my head!
A program which Neppy had to help me out with to stop a lua giving a bug!

The maze runner!
Featuring no scoring system and no way to win but reach the other exit!
And no win message either!
Woo!

Oh and featuring my map API.
Which apparently was bugged in little ways and now acts like a god..

I've used someone elses maze generation algorithm as I did not want to touch it D:
And parts of it had to be rewritten and Neppy had to help me out with a function I could not rewrite successfully.

A great video by Jackster!


http://pastebin.com/ZB0xY0C5

Spoiler

If you want to play mutliplayer maze!
Client: http://pastebin.com/egPeayyC
Server: http://pastebin.com/xxkBBbpE

Theres a variable in server that is called "IP"
Change that to your IP if you like.

Easy to run multiplayer!

Its super easy to play this!
For bigger/smaller maps.
Just type "ProgramName XWide YHigh"
If you want to have the map generated the same time everytime you put in the number.
Then you add on a number after that!
So "Maze XWide YHigh 234623"

If you ask nicely I will add in a few features :P/>

Such as a scoring system, A user friendly menu.
Waypoints so you don't lose your way
Multiplayer functions

Anything is possible when you use libraryaddicts Map API.

#2 Jackster

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Posted 07 July 2012 - 06:53 PM

OMG another great script!

Going to make a video!

[edit]

Enjoy!



#3 pfhgetty

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Posted 03 August 2013 - 11:16 PM

Just found this! Please keep updating, I'd love to see new and better features! :D

#4 Lyqyd

    Lua Liquidator

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Posted 04 August 2013 - 12:31 PM

This was a very old and abandoned topic.





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