for _, sSide in pairs( redstone.getSides( ) ) do redstone.setOutput( sSide, true ) redstone.setBundledOutput( sSide, 0xFFFF ) sleep( 0.05 ) if redstone.getInput( sSide ) then print( "detected redstone on " .. sSide ) elseif redstone.getBundledInput( sSide ) ~= 0 then print( "detected bundled redstone on " .. sSide ) end redstone.setOutput( sSide, false ) redstone.setBundledOutput( sSide, 0x0 ) end
This function works because an output signal redirects to an input if the side has a redstone connection.
tested on CC 1.75 MC 1.7.10
Edited by moTechPlz, 14 April 2016 - 02:23 PM.











