Edit: You cannot add new computers of either type. However, this lets the emulator load.
[CC1.5]ComputerCraft Emulator V0.57 (February 19th)
#141
Posted 24 October 2012 - 11:17 PM
Edit: You cannot add new computers of either type. However, this lets the emulator load.
#142
Posted 24 October 2012 - 11:29 PM
#143
Posted 25 October 2012 - 02:36 AM
tiin57, on 24 October 2012 - 11:17 PM, said:
Edit: You cannot add new computers of either type. However, this lets the emulator load.
Are any errors printed out to the command line when you try to add new computers?
If so can you post them?
Unfortunately not owning a mac computer(well I do but it's an outdated ppc one running Linux ;P) makes it very difficult to test it myself ;_;
#144
Posted 26 October 2012 - 06:26 AM
#145
Posted 26 October 2012 - 06:28 AM
#146
Posted 26 October 2012 - 11:17 AM
reonrules1, on 26 October 2012 - 06:26 AM, said:
Hmm the hot key's should work, but did you change the id number in the 'new' window to something other than 0 ?
Magnus, on 26 October 2012 - 06:28 AM, said:
Thank you
#148
#149
Posted 27 October 2012 - 07:51 PM
EDIT: Weird things appear when I try to resize the window, like focus shifting (I don't know if this sentence is good). And the monitors are changing their format (can be bypassed by pressing the "shift" key while resizing).
REDIT: That's paint program work great! =3 :hap: http://cl.ly/image/3B0C1z0m0L3c
#150
Posted 27 October 2012 - 08:14 PM
OS X Lion 10.7.5
JRE 7u9
#151
Posted 27 October 2012 - 09:58 PM
#152
Posted 29 October 2012 - 02:45 AM
=/ Not working. Mac OS X 10.8.2 java v7u9
#153
Posted 29 October 2012 - 09:42 PM
#154
Posted 30 October 2012 - 02:52 AM
MysticT, on 29 October 2012 - 09:42 PM, said:
Is there a file named 'computercraft.jar' in '~/.ccemu/bin/' ?
If it is there is it 'empty'/'corrupt' ?
#155
Posted 30 October 2012 - 08:04 PM
#156
#157
Posted 31 October 2012 - 03:35 AM
MysticT, on 30 October 2012 - 10:38 PM, said:
Ahh that will be a side effect of the jars being signed, like how the minecraft.jar stops working if you modify it without deleting meta inf,
Though you can make the folder structure of .ccemu/mods/ComputerCraft/lua/rom and put your modified files in there like you can with normal computercraft.
zekesonxx, on 30 October 2012 - 08:04 PM, said:
Either use CTRL+N or use the New menu and change the id to something not already in use
#158
Posted 31 October 2012 - 01:48 PM
tomass1996, on 31 October 2012 - 03:35 AM, said:
Though you can make the folder structure of .ccemu/mods/ComputerCraft/lua/rom and put your modified files in there like you can with normal computercraft.
Works like a charm now
Edit:
It randomly crashes with this error at startup:
#159
Posted 31 October 2012 - 02:41 PM
Crash Report:
#160
Posted 31 October 2012 - 11:17 PM
Not sure if it's a bug in the emulator or CC.
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